diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 3b409fb89..a854b4a7b 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -237,7 +237,7 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 unsigned char Flags = pTiles[c].m_Flags; bool Render = false; - if(Flags&TILEFLAG_OPAQUE && Color.a*a > 250/255.0f) + if(Flags&TILEFLAG_OPAQUE && Color.a*a > 254.0f/255.0f) { if(RenderFlags&LAYERRENDERFLAG_OPAQUE) Render = true;