diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 47bcb09ac..9b1ed996c 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -1808,7 +1808,7 @@ void CMenus::RenderServerbrowserFilterTab(CUIRect View) ServerFilter.HSplitTop(5.0f, 0, &ServerFilter); ServerFilter.HSplitTop(LineSize + 2, &Button, &ServerFilter); - UI()->DoLabel(&Button, Localize("Difficulty"), FontSize, CUI::ALIGN_LEFT); + UI()->DoLabel(&Button, Localize("Difficulty:"), FontSize, CUI::ALIGN_LEFT); Button.VSplitRight(60.0f, 0, &Button); Button.y -= 2.0f; Button.VSplitLeft(Button.h, &Icon, &Button); @@ -1867,12 +1867,12 @@ void CMenus::RenderDetailInfo(CUIRect View, const CServerInfo *pInfo) if(pInfo) { CUIRect Row; - // Localize("Map"); Localize("Game type"); Localize("Version"); Localize("Casual", "Server difficulty"); Localize("Normal", "Server difficulty"); Localize("Competitive", "Server difficulty"); Localize("Difficulty"); + // Localize("Map:"); Localize("Game type:"); Localize("Version:"); Localize("Difficulty:"); Localize("Casual", "Server difficulty"); Localize("Normal", "Server difficulty"); Localize("Competitive", "Server difficulty"); static CLocConstString s_aLabels[] = { - "Map", - "Game type", - "Version", - "Difficulty" }; + "Map:", + "Game type:", + "Version:", + "Difficulty:" }; static CLocConstString s_aDifficulty[] = { "Casual", "Normal",