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fixed the kill command spawn delay
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@ -375,8 +375,8 @@ void mods_message(int msgtype, int client_id)
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return;
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p->last_kill = time_get();
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p->respawn_tick = server_tick()+server_tickspeed()*3;
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p->kill_character(); //(client_id, -1);
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p->respawn_tick = server_tick()+server_tickspeed()*3;
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}
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}
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