Fix colored speed values after connecting to a server

This commit is contained in:
MilkeeyCat 2024-09-14 23:14:28 +03:00
parent 868c513c0c
commit d5be8d1633

View file

@ -76,6 +76,8 @@ void CHud::OnReset()
m_ServerRecord = -1.0f;
m_aPlayerRecord[0] = -1.0f;
m_aPlayerRecord[1] = -1.0f;
m_aLastPlayerSpeedChange[0] = ESpeedChange::NONE;
m_aLastPlayerSpeedChange[1] = ESpeedChange::NONE;
ResetHudContainers();
}