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Fix colored speed values after connecting to a server
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@ -76,6 +76,8 @@ void CHud::OnReset()
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m_ServerRecord = -1.0f;
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m_ServerRecord = -1.0f;
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m_aPlayerRecord[0] = -1.0f;
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m_aPlayerRecord[0] = -1.0f;
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m_aPlayerRecord[1] = -1.0f;
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m_aPlayerRecord[1] = -1.0f;
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m_aLastPlayerSpeedChange[0] = ESpeedChange::NONE;
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m_aLastPlayerSpeedChange[1] = ESpeedChange::NONE;
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ResetHudContainers();
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ResetHudContainers();
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}
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}
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