mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-20 15:08:19 +00:00
Only include layer_tiles.h
in auto_map.cpp
This commit is contained in:
parent
453bc0f66a
commit
d3ff602f62
|
@ -5,10 +5,10 @@
|
||||||
#include <engine/shared/linereader.h>
|
#include <engine/shared/linereader.h>
|
||||||
#include <engine/storage.h>
|
#include <engine/storage.h>
|
||||||
|
|
||||||
|
#include <game/editor/mapitems/layer_tiles.h>
|
||||||
#include <game/mapitems.h>
|
#include <game/mapitems.h>
|
||||||
|
|
||||||
#include "auto_map.h"
|
#include "auto_map.h"
|
||||||
#include "editor.h" // TODO: only needs CLayerTiles
|
|
||||||
#include "editor_actions.h"
|
#include "editor_actions.h"
|
||||||
|
|
||||||
// Based on triple32inc from https://github.com/skeeto/hash-prospector/tree/79a6074062a84907df6e45b756134b74e2956760
|
// Based on triple32inc from https://github.com/skeeto/hash-prospector/tree/79a6074062a84907df6e45b756134b74e2956760
|
||||||
|
|
Loading…
Reference in a new issue