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Merge #3611
3611: Don't try to update .so files on Windows r=Jupeyy a=def- ``` [2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/discord_game_sdk.dll -> Z:\DDNet-15.2.5-win64/discord_game_sdk.dll.old [2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/discord_game_sdk.so -> Z:\DDNet-15.2.5-win64/discord_game_sdk.so.old [2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/update/discord_game_sdk.so -> Z:\DDNet-15.2.5-win64/discord_game_sdk.so [2021-02-12 10:33:01][updater]: replacing DDNet.exe [2021-02-12 10:33:01][storage]: failed to remove: Z:\DDNet-15.2.5-win64/DDNet.old [2021-02-12 10:33:01][updater]: replacing DDNet-Server.exe [2021-02-12 10:33:01][storage]: failed to remove: Z:\DDNet-15.2.5-win64/DDNet-Server.old ``` ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -156,6 +156,11 @@ bool CUpdater::MoveFile(const char *pFile)
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return Success;
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#endif
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#if !defined(CONF_PLATFORM_LINUX)
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if(!str_comp_nocase(pFile + len - 4, ".so"))
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return Success;
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#endif
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if(!str_comp_nocase(pFile + len - 4, ".dll") || !str_comp_nocase(pFile + len - 4, ".ttf") || !str_comp_nocase(pFile + len - 3, ".so"))
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{
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str_format(aBuf, sizeof(aBuf), "%s.old", pFile);
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