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Update info texts about variables
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@ -237,7 +237,7 @@ MACRO_CONFIG_STR(SvRulesLine9, sv_rules_line9, 40, "", CFGFLAG_SERVER, "Rules li
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MACRO_CONFIG_STR(SvRulesLine10, sv_rules_line10, 40, "", CFGFLAG_SERVER, "Rules line 10")
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MACRO_CONFIG_STR(SvRulesLine10, sv_rules_line10, 40, "", CFGFLAG_SERVER, "Rules line 10")
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MACRO_CONFIG_INT(SvTeam, sv_team, 1, 0, 3, CFGFLAG_SERVER|CFGFLAG_GAME, "Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)")
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MACRO_CONFIG_INT(SvTeam, sv_team, 1, 0, 3, CFGFLAG_SERVER|CFGFLAG_GAME, "Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)")
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MACRO_CONFIG_INT(SvTeamMaxSize, sv_max_team_size, MAX_CLIENTS, 1, MAX_CLIENTS, CFGFLAG_SERVER|CFGFLAG_GAME, "Maximum team size (from 2 to 16)")
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MACRO_CONFIG_INT(SvTeamMaxSize, sv_max_team_size, MAX_CLIENTS, 1, MAX_CLIENTS, CFGFLAG_SERVER|CFGFLAG_GAME, "Maximum team size (from 2 to 64)")
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MACRO_CONFIG_INT(SvTeamLock, sv_team_lock, 1, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Enable team lock")
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MACRO_CONFIG_INT(SvTeamLock, sv_team_lock, 1, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Enable team lock")
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MACRO_CONFIG_INT(SvMapVote, sv_map_vote, 1, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Whether to allow /map")
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MACRO_CONFIG_INT(SvMapVote, sv_map_vote, 1, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Whether to allow /map")
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@ -245,7 +245,7 @@ MACRO_CONFIG_STR(SvAnnouncementFileName, sv_announcement_filename, 24, "announce
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MACRO_CONFIG_INT(SvAnnouncementInterval, sv_announcement_interval, 300, 1, 9999, CFGFLAG_SERVER, "time(minutes) in which the announcement will be displayed from the announcement file")
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MACRO_CONFIG_INT(SvAnnouncementInterval, sv_announcement_interval, 300, 1, 9999, CFGFLAG_SERVER, "time(minutes) in which the announcement will be displayed from the announcement file")
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MACRO_CONFIG_INT(SvAnnouncementRandom, sv_announcement_random, 1, 0, 1, CFGFLAG_SERVER, "Whether announcements are sequential or random")
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MACRO_CONFIG_INT(SvAnnouncementRandom, sv_announcement_random, 1, 0, 1, CFGFLAG_SERVER, "Whether announcements are sequential or random")
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MACRO_CONFIG_INT(SvOldLaser, sv_old_laser, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for DDRace Beta) or lasers can't hit you if you shot them, and they pull others towards the shooter")
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MACRO_CONFIG_INT(SvOldLaser, sv_old_laser, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter")
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MACRO_CONFIG_INT(SvSlashMe, sv_slash_me, 0, 0, 1, CFGFLAG_SERVER, "Whether /me is active on the server or not")
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MACRO_CONFIG_INT(SvSlashMe, sv_slash_me, 0, 0, 1, CFGFLAG_SERVER, "Whether /me is active on the server or not")
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MACRO_CONFIG_INT(SvRejoinTeam0, sv_rejoin_team_0, 1, 0, 1, CFGFLAG_SERVER, "Make a team automatically rejoin team 0 after finish (only if not locked)")
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MACRO_CONFIG_INT(SvRejoinTeam0, sv_rejoin_team_0, 1, 0, 1, CFGFLAG_SERVER, "Make a team automatically rejoin team 0 after finish (only if not locked)")
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