Cleanup color scrollbars in menus

This commit is contained in:
def 2020-06-27 15:08:35 +02:00
parent a56fbbc340
commit d147c1c7f5
2 changed files with 43 additions and 246 deletions

View file

@ -437,5 +437,6 @@ private:
// found in menus_settings.cpp
void RenderSettingsDDNet(CUIRect MainView);
void RenderSettingsHUD(CUIRect MainView);
ColorHSLA RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool Alpha = false);
};
#endif

View file

@ -512,50 +512,26 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
aRects[0].VSplitRight(10.0f, &aRects[0], 0);
aRects[1].VSplitLeft(10.0f, 0, &aRects[1]);
unsigned *paColors[2];
paColors[0] = ColorBody;
paColors[1] = ColorFeet;
const char *paParts[] = {
Localize("Body"),
Localize("Feet")};
const char *paLabels[] = {
Localize("Hue"),
Localize("Sat."),
Localize("Lht.")};
static int s_aColorSlider[2][3] = {{0}};
unsigned *paColors[2] = {ColorBody, ColorFeet};
const char *paParts[] = {Localize("Body"), Localize("Feet")};
for(int i = 0; i < 2; i++)
{
aRects[i].HSplitTop(20.0f, &Label, &aRects[i]);
UI()->DoLabelScaled(&Label, paParts[i], 14.0f, -1);
aRects[i].VSplitLeft(20.0f, 0, &aRects[i]);
aRects[i].VSplitLeft(10.0f, 0, &aRects[i]);
aRects[i].HSplitTop(2.5f, 0, &aRects[i]);
int PrevColor = *paColors[i];
int Color = 0;
for(int s = 0; s < 3; s++)
{
aRects[i].HSplitTop(20.0f, &Label, &aRects[i]);
Label.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
unsigned PrevColor = *paColors[i];
RenderHSLScrollbars(&aRects[i], paColors[i]);
float k = ((PrevColor>>((2-s)*8))&0xff) / 255.0f;
k = DoScrollbarH(&s_aColorSlider[i][s], &Button, k);
Color <<= 8;
Color += clamp((int)(k*255), 0, 255);
UI()->DoLabelScaled(&Label, paLabels[s], 14.0f, -1);
}
if(PrevColor != Color)
if(PrevColor != *paColors[i])
{
if(m_Dummy)
m_NeedSendDummyinfo = true;
else
m_NeedSendinfo = true;
}
*paColors[i] = Color;
}
}
@ -1122,28 +1098,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
MainView.HSplitTop(20.0f, &Text, &MainView);
//text.VSplitLeft(15.0f, 0, &text);
UI()->DoLabelScaled(&Text, Localize("UI Color"), 14.0f, -1);
ColorHSLA UIColor = ColorHSLA(g_Config.m_UiColor, true);
const char *paLabels[] = {
Localize("Hue"),
Localize("Sat."),
Localize("Lht."),
Localize("Alpha")};
float *pColorSlider[4] = {&UIColor.h, &UIColor.s, &UIColor.l, &UIColor.a};
for(int s = 0; s < 4; s++)
{
CUIRect Text;
MainView.HSplitTop(19.0f, &Button, &MainView);
Button.VMargin(15.0f, &Button);
Button.VSplitLeft(100.0f, &Text, &Button);
//Button.VSplitRight(5.0f, &Button, 0);
Button.HSplitTop(4.0f, 0, &Button);
float *k = pColorSlider[s];
*k = DoScrollbarH(k, &Button, *k);
UI()->DoLabelScaled(&Text, paLabels[s], 15.0f, -1);
}
g_Config.m_UiColor = UIColor.Pack();
RenderHSLScrollbars(&MainView, &g_Config.m_UiColor, true);
}
void CMenus::RenderSettingsSound(CUIRect MainView)
@ -1446,6 +1401,27 @@ void CMenus::RenderSettings(CUIRect MainView)
UI()->DoLabelScaled(&RestartWarning, Localize("You must restart the game for all settings to take effect."), 14.0f, -1);
}
ColorHSLA CMenus::RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool Alpha)
{
ColorHSLA Color(*pColor, Alpha);
CUIRect Button, Label;
float *paComponent[] = {&Color.h, &Color.s, &Color.l, &Color.a};
const char *aLabels[] = {Localize("Hue"), Localize("Sat."), Localize("Lht."), Localize("Alpha")};
for(int i = 0; i < 3 + Alpha; i++)
{
pRect->HSplitTop(20.0f, &Button, pRect);
Button.VSplitLeft(10.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, aLabels[i], 14.0f, -1);
*paComponent[i] = DoScrollbarH(&((char *)pColor)[i], &Button, *paComponent[i]);
}
*pColor = Color.Pack(false, Alpha);
return Color;
}
void CMenus::RenderSettingsHUD(CUIRect MainView)
{
static int pIDP1 = 0, pIDP2 = 0;
@ -1548,31 +1524,7 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
static ColorHSLA SMColor;
SMColor = g_Config.m_ClMessageSystemColor;
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 14.0f, -1);
SMColor.h = DoScrollbarH(&SMColor.h, &Button, SMColor.h);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 14.0f, -1);
SMColor.s = DoScrollbarH(&SMColor.s, &Button, SMColor.s);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 14.0f, -1);
SMColor.l = DoScrollbarH(&SMColor.l, &Button, SMColor.l);
g_Config.m_ClMessageSystemColor = SMColor.Pack(false);
ColorHSLA SMColor = RenderHSLScrollbars(&Left, &g_Config.m_ClMessageSystemColor);
Left.HSplitTop(10.0f, &Label, &Left);
@ -1606,31 +1558,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
static ColorHSLA HMColor;
HMColor = g_Config.m_ClMessageHighlightColor;
ColorHSLA HMColor = RenderHSLScrollbars(&Right, &g_Config.m_ClMessageHighlightColor);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 14.0f, -1);
HMColor.h = DoScrollbarH(&HMColor.h, &Button, HMColor.h);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 14.0f, -1);
HMColor.s = DoScrollbarH(&HMColor.s, &Button, HMColor.s);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 14.0f, -1);
HMColor.l = DoScrollbarH(&HMColor.l, &Button, HMColor.l);
g_Config.m_ClMessageHighlightColor = HMColor.Pack(false);
Right.HSplitTop(10.0f, &Label, &Right);
TextRender()->TextColor(0.75f, 0.5f, 0.75f, 1.0f);
@ -1667,31 +1596,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
static ColorHSLA TMColor;
TMColor = g_Config.m_ClMessageTeamColor;
ColorHSLA TMColor = RenderHSLScrollbars(&Left, &g_Config.m_ClMessageTeamColor);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 14.0f, -1);
TMColor.h = DoScrollbarH(&TMColor.h, &Button, TMColor.h);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 14.0f, -1);
TMColor.s = DoScrollbarH(&TMColor.s, &Button, TMColor.s);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 14.0f, -1);
TMColor.l = DoScrollbarH(&TMColor.l, &Button, TMColor.l);
g_Config.m_ClMessageTeamColor = TMColor.Pack(false);
Left.HSplitTop(10.0f, &Label, &Left);
ColorRGBA rgbn = CalculateNameColor(TMColor);
@ -1727,31 +1633,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
g_Config.m_ClMessageFriend ^= 1;
}
static ColorHSLA FMColor;
FMColor = g_Config.m_ClMessageFriendColor;
ColorHSLA FMColor = RenderHSLScrollbars(&Right, &g_Config.m_ClMessageFriendColor);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 14.0f, -1);
FMColor.h = DoScrollbarH(&FMColor.h, &Button, FMColor.h);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 14.0f, -1);
FMColor.s = DoScrollbarH(&FMColor.s, &Button, FMColor.s);
Right.HSplitTop(20.0f, &Button, &Right);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 14.0f, -1);
FMColor.l = DoScrollbarH(&FMColor.l, &Button, FMColor.l);
g_Config.m_ClMessageFriendColor = FMColor.Pack(false);
Right.HSplitTop(10.0f, &Label, &Right);
ColorRGBA rgbf = color_cast<ColorRGBA>(FMColor);
@ -1765,7 +1648,7 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
Label.VSplitLeft(tw, &Label, &Button);
UI()->DoLabelScaled(&Label, Localize("Friend"), 12.0f, -1);
ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageColor));
ColorRGBA rgb = color_cast<ColorRGBA>(FMColor);
TextRender()->TextColor(rgb);
str_format(aBuf, sizeof(aBuf), ": %s", Localize("Hi o/"));
UI()->DoLabelScaled(&Button, aBuf, 12.0f, -1);
@ -1787,31 +1670,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
static ColorHSLA MColor;
MColor = g_Config.m_ClMessageColor;
ColorHSLA MColor = RenderHSLScrollbars(&Left, &g_Config.m_ClMessageColor);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 14.0f, -1);
MColor.h = DoScrollbarH(&MColor.h, &Button, MColor.h);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 14.0f, -1);
MColor.s = DoScrollbarH(&MColor.s, &Button, MColor.s);
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 14.0f, -1);
MColor.l = DoScrollbarH(&MColor.l, &Button, MColor.l);
g_Config.m_ClMessageColor = MColor.Pack(false);
Left.HSplitTop(10.0f, &Label, &Left);
TextRender()->TextColor(0.8f, 0.8f, 0.8f, 1.0f);
@ -1849,30 +1709,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
ColorHSLA LIColor(g_Config.m_ClLaserInnerColor);
ColorHSLA LIColor = RenderHSLScrollbars(&Laser, &g_Config.m_ClLaserInnerColor);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(20.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 12.0f, -1);
LIColor.h = DoScrollbarH(&LIColor.h, &Button, LIColor.h);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(20.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 12.0f, -1);
LIColor.s = DoScrollbarH(&LIColor.s, &Button, LIColor.s);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(20.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 12.0f, -1);
LIColor.l = DoScrollbarH(&LIColor.l, &Button, LIColor.l);
g_Config.m_ClLaserInnerColor = LIColor.Pack(false);
Laser.HSplitTop(10.0f, 0, &Laser);
Laser.HSplitTop(20.0f, &Label, &Laser);
@ -1888,31 +1726,8 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
}
}
ColorRGBA LOColor(g_Config.m_ClLaserOutlineColor);
ColorHSLA LOColor = RenderHSLScrollbars(&Laser, &g_Config.m_ClLaserOutlineColor);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Hue"), 12.0f, -1);
LOColor.h = DoScrollbarH(&LOColor.h, &Button, LOColor.h);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Sat."), 12.0f, -1);
LOColor.s = DoScrollbarH(&LOColor.s, &Button, LOColor.s);
Laser.HSplitTop(20.0f, &Button, &Laser);
Button.VSplitLeft(15.0f, 0, &Button);
Button.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
UI()->DoLabelScaled(&Label, Localize("Lht."), 12.0f, -1);
LOColor.l = DoScrollbarH(&LOColor.l, &Button, LOColor.l);
g_Config.m_ClLaserOutlineColor = LOColor.Pack(false);
//Laser.HSplitTop(8.0f, &Weapon, &Laser);
Weapon.VSplitLeft(30.0f, 0, &Weapon);
ColorRGBA RGB;
@ -1926,7 +1741,7 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
Graphics()->QuadsBegin();
// do outline
RGB = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClLaserOutlineColor));
RGB = color_cast<ColorRGBA>(LOColor);
ColorRGBA OuterColor(RGB.r, RGB.g, RGB.b, 1.0f);
Graphics()->SetColor(RGB.r, RGB.g, RGB.b, 1.0f); // outline
Out = vec2(0.0f, -1.0f) * (3.15f);
@ -1939,7 +1754,7 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
Graphics()->QuadsDrawFreeform(&Freeform, 1);
// do inner
RGB = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClLaserInnerColor));
RGB = color_cast<ColorRGBA>(LIColor);
ColorRGBA InnerColor(RGB.r, RGB.g, RGB.b, 1.0f);
Out = vec2(0.0f, -1.0f) * (2.25f);
Graphics()->SetColor(InnerColor.r, InnerColor.g, InnerColor.b, 1.0f); // center
@ -2208,37 +2023,18 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
aRects[0].VSplitRight(10.0f, &aRects[0], 0);
aRects[1].VSplitLeft(10.0f, 0, &aRects[1]);
ColorHSLA Bg = ColorHSLA(g_Config.m_ClBackgroundColor), BgE = ColorHSLA(g_Config.m_ClBackgroundEntitiesColor);
float *pColorSlider[2][3] = {{&Bg.h, &Bg.s, &Bg.l}, {&BgE.h, &BgE.s, &BgE.l}};
const char *paParts[] = {
Localize("Background (regular)"),
Localize("Background (entities)")};
const char *paLabels[] = {
Localize("Hue"),
Localize("Sat."),
Localize("Lht.")};
unsigned *paColors[2] = {&g_Config.m_ClBackgroundColor, &g_Config.m_ClBackgroundEntitiesColor};
const char *paParts[2] = {Localize("Background (regular)"), Localize("Background (entities)")};
for(int i = 0; i < 2; i++)
{
aRects[i].HSplitTop(20.0f, &Label, &aRects[i]);
UI()->DoLabelScaled(&Label, paParts[i], 14.0f, -1);
aRects[i].VSplitLeft(20.0f, 0, &aRects[i]);
aRects[i].VSplitLeft(10.0f, 0, &aRects[i]);
aRects[i].HSplitTop(2.5f, 0, &aRects[i]);
for(int s = 0; s < 3; s++)
{
aRects[i].HSplitTop(20.0f, &Label, &aRects[i]);
Label.VSplitLeft(100.0f, &Label, &Button);
Button.HMargin(2.0f, &Button);
float *k = pColorSlider[i][s];
*k = DoScrollbarH(k, &Button, *k);
UI()->DoLabelScaled(&Label, paLabels[s], 15.0f, -1);
RenderHSLScrollbars(&aRects[i], paColors[i]);
}
}
g_Config.m_ClBackgroundColor = Bg.Pack();
g_Config.m_ClBackgroundEntitiesColor = BgE.Pack();
{
static float s_Map = 0.0f;