diff --git a/src/game/server/score/sql_score.cpp b/src/game/server/score/sql_score.cpp index a53ab05f4..ca0d5ea0e 100644 --- a/src/game/server/score/sql_score.cpp +++ b/src/game/server/score/sql_score.cpp @@ -1615,7 +1615,7 @@ bool CSqlScore::SaveTeamThread(CSqlServer* pSqlServer, const CSqlDatam_Code, sizeof(Code)); } } - else + if(!UseCode) { // use random generated passphrase if save code exists or no save code given pPrepStmt->setString(1, pData->m_aGeneratedCode);