diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 409d69696..92ae1ac30 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1046,10 +1046,7 @@ void CClient::ProcessPacket(CNetChunk *pPacket) { const char *pLine = Unpacker.GetString(); if(Unpacker.Error() == 0) - { - //dbg_msg("remote", "%s", line); GameClient()->OnRconLine(pLine); - } } else if(Msg == NETMSG_PING_REPLY) dbg_msg("client/network", "latency %.2f", (time_get() - m_PingStartTime)*1000 / (float)time_freq()); @@ -1066,7 +1063,6 @@ void CClient::ProcessPacket(CNetChunk *pPacket) { Target = m_aInputs[k].m_PredictedTime + (time_get() - m_aInputs[k].m_Time); Target = Target - (int64)(((TimeLeft-PREDICTION_MARGIN)/1000.0f)*time_freq()); - //st_update(&predicted_time, ); break; } } @@ -1076,7 +1072,6 @@ void CClient::ProcessPacket(CNetChunk *pPacket) } else if(Msg == NETMSG_SNAP || Msg == NETMSG_SNAPSINGLE || Msg == NETMSG_SNAPEMPTY) { - //dbg_msg("client/network", "got snapshot"); int NumParts = 1; int Part = 0; int GameTick = Unpacker.GetInt(); @@ -1219,16 +1214,6 @@ void CClient::ProcessPacket(CNetChunk *pPacket) // add snapshot to demo if(m_DemoRecorder.IsRecording()) { - - // write tick marker - /* - DEMOREC_TICKMARKER marker; - marker.tick = game_tick; - swap_endian(&marker, sizeof(int), sizeof(marker)/sizeof(int)); - demorec_record_write("TICK", sizeof(marker), &marker); - demorec_record_write("SNAP", snapsize, tmpbuffer3); - */ - // write snapshot m_DemoRecorder.RecordSnapshot(GameTick, aTmpBuffer3, SnapSize); }