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Revert "Record player name in Teehistorian files"
This reverts commit 783f4e3093
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This commit is contained in:
parent
6c9af4d2cc
commit
d028756bbb
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@ -356,7 +356,6 @@ public:
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virtual void TeehistorianRecordPlayerJoin(int ClientId, bool Sixup) = 0;
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virtual void TeehistorianRecordPlayerDrop(int ClientId, const char *pReason) = 0;
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virtual void TeehistorianRecordPlayerRejoin(int ClientId) = 0;
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virtual void TeehistorianRecordPlayerName(int ClientId, const char *pName) = 0;
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virtual void FillAntibot(CAntibotRoundData *pData) = 0;
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@ -354,11 +354,10 @@ bool CServer::SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set
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bool Changed = str_comp(m_aClients[ClientId].m_aName, aNameTry) != 0;
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if(Set && Changed)
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if(Set)
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{
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// set the client name
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str_copy(m_aClients[ClientId].m_aName, aNameTry);
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GameServer()->TeehistorianRecordPlayerName(ClientId, m_aClients[ClientId].m_aName);
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}
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return Changed;
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@ -18,4 +18,3 @@ UUID(TEEHISTORIAN_TEAM_PRACTICE, "teehistorian-team-practice@ddnet.tw")
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UUID(TEEHISTORIAN_PLAYER_READY, "teehistorian-player-ready@ddnet.tw")
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UUID(TEEHISTORIAN_PLAYER_REJOIN, "teehistorian-rejoinver6@ddnet.org")
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UUID(TEEHISTORIAN_ANTIBOT, "teehistorian-antibot@ddnet.org")
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UUID(TEEHISTORIAN_PLAYER_NAME, "teehistorian-player-name@ddnet.org")
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@ -1767,14 +1767,6 @@ void CGameContext::TeehistorianRecordPlayerRejoin(int ClientId)
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}
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}
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void CGameContext::TeehistorianRecordPlayerName(int ClientId, const char *pName)
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{
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if(m_TeeHistorianActive)
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{
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m_TeeHistorian.RecordPlayerName(ClientId, pName);
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}
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}
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bool CGameContext::OnClientDDNetVersionKnown(int ClientId)
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{
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IServer::CClientInfo Info;
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@ -328,7 +328,6 @@ public:
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void TeehistorianRecordPlayerJoin(int ClientId, bool Sixup) override;
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void TeehistorianRecordPlayerDrop(int ClientId, const char *pReason) override;
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void TeehistorianRecordPlayerRejoin(int ClientId) override;
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void TeehistorianRecordPlayerName(int ClientId, const char *pName) override;
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bool IsClientReady(int ClientId) const override;
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bool IsClientPlayer(int ClientId) const override;
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@ -573,23 +573,6 @@ void CTeeHistorian::RecordPlayerDrop(int ClientId, const char *pReason)
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Write(Buffer.Data(), Buffer.Size());
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}
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void CTeeHistorian::RecordPlayerName(int ClientId, const char *pName)
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{
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EnsureTickWritten();
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CPacker Buffer;
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Buffer.Reset();
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Buffer.AddInt(ClientId);
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Buffer.AddString(pName, 0);
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if(m_Debug)
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{
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dbg_msg("teehistorian", "drop cid=%d reason='%s'", ClientId, pName);
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}
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WriteExtra(UUID_TEEHISTORIAN_PLAYER_NAME, Buffer.Data(), Buffer.Size());
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}
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void CTeeHistorian::RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult)
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{
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EnsureTickWritten();
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@ -70,7 +70,6 @@ public:
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void RecordPlayerRejoin(int ClientId);
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void RecordPlayerReady(int ClientId);
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void RecordPlayerDrop(int ClientId, const char *pReason);
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void RecordPlayerName(int ClientId, const char *pName);
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void RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult);
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void RecordTestExtra();
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void RecordPlayerSwap(int ClientId1, int ClientId2);
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@ -838,24 +838,6 @@ TEST_F(TeeHistorian, AntibotEmptyMessage)
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Expect(EXPECTED, sizeof(EXPECTED));
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}
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TEST_F(TeeHistorian, PlayerName)
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{
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const unsigned char EXPECTED[] = {
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// EX uuid=d016f9b9-4151-3b87-87e5-3a6087eb5f26 datalen=4
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0x4a,
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0xd0, 0x16, 0xf9, 0xb9, 0x41, 0x51, 0x3b, 0x87,
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0x87, 0xe5, 0x3a, 0x60, 0x87, 0xeb, 0x5f, 0x26,
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0x0e,
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// (PLAYER_NAME) id=21 name="nameless tee"
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0x15,
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0x6e, 0x61, 0x6d, 0x65, 0x6c, 0x65, 0x73, 0x73,
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0x20, 0x74, 0x65, 0x65
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};
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m_TH.RecordPlayerName(21, "nameless tee");
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Expect(EXPECTED, sizeof(EXPECTED));
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}
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TEST_F(TeeHistorian, PrevGameUuid)
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{
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m_GameInfo.m_HavePrevGameUuid = true;
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