Revert "Record player name in Teehistorian files"

This reverts commit 783f4e3093.
This commit is contained in:
Dennis Felsing 2024-04-16 12:41:14 +08:00
parent 6c9af4d2cc
commit d028756bbb
8 changed files with 1 additions and 49 deletions

View file

@ -356,7 +356,6 @@ public:
virtual void TeehistorianRecordPlayerJoin(int ClientId, bool Sixup) = 0;
virtual void TeehistorianRecordPlayerDrop(int ClientId, const char *pReason) = 0;
virtual void TeehistorianRecordPlayerRejoin(int ClientId) = 0;
virtual void TeehistorianRecordPlayerName(int ClientId, const char *pName) = 0;
virtual void FillAntibot(CAntibotRoundData *pData) = 0;

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@ -354,11 +354,10 @@ bool CServer::SetClientNameImpl(int ClientId, const char *pNameRequest, bool Set
bool Changed = str_comp(m_aClients[ClientId].m_aName, aNameTry) != 0;
if(Set && Changed)
if(Set)
{
// set the client name
str_copy(m_aClients[ClientId].m_aName, aNameTry);
GameServer()->TeehistorianRecordPlayerName(ClientId, m_aClients[ClientId].m_aName);
}
return Changed;

View file

@ -18,4 +18,3 @@ UUID(TEEHISTORIAN_TEAM_PRACTICE, "teehistorian-team-practice@ddnet.tw")
UUID(TEEHISTORIAN_PLAYER_READY, "teehistorian-player-ready@ddnet.tw")
UUID(TEEHISTORIAN_PLAYER_REJOIN, "teehistorian-rejoinver6@ddnet.org")
UUID(TEEHISTORIAN_ANTIBOT, "teehistorian-antibot@ddnet.org")
UUID(TEEHISTORIAN_PLAYER_NAME, "teehistorian-player-name@ddnet.org")

View file

@ -1767,14 +1767,6 @@ void CGameContext::TeehistorianRecordPlayerRejoin(int ClientId)
}
}
void CGameContext::TeehistorianRecordPlayerName(int ClientId, const char *pName)
{
if(m_TeeHistorianActive)
{
m_TeeHistorian.RecordPlayerName(ClientId, pName);
}
}
bool CGameContext::OnClientDDNetVersionKnown(int ClientId)
{
IServer::CClientInfo Info;

View file

@ -328,7 +328,6 @@ public:
void TeehistorianRecordPlayerJoin(int ClientId, bool Sixup) override;
void TeehistorianRecordPlayerDrop(int ClientId, const char *pReason) override;
void TeehistorianRecordPlayerRejoin(int ClientId) override;
void TeehistorianRecordPlayerName(int ClientId, const char *pName) override;
bool IsClientReady(int ClientId) const override;
bool IsClientPlayer(int ClientId) const override;

View file

@ -573,23 +573,6 @@ void CTeeHistorian::RecordPlayerDrop(int ClientId, const char *pReason)
Write(Buffer.Data(), Buffer.Size());
}
void CTeeHistorian::RecordPlayerName(int ClientId, const char *pName)
{
EnsureTickWritten();
CPacker Buffer;
Buffer.Reset();
Buffer.AddInt(ClientId);
Buffer.AddString(pName, 0);
if(m_Debug)
{
dbg_msg("teehistorian", "drop cid=%d reason='%s'", ClientId, pName);
}
WriteExtra(UUID_TEEHISTORIAN_PLAYER_NAME, Buffer.Data(), Buffer.Size());
}
void CTeeHistorian::RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult)
{
EnsureTickWritten();

View file

@ -70,7 +70,6 @@ public:
void RecordPlayerRejoin(int ClientId);
void RecordPlayerReady(int ClientId);
void RecordPlayerDrop(int ClientId, const char *pReason);
void RecordPlayerName(int ClientId, const char *pName);
void RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult);
void RecordTestExtra();
void RecordPlayerSwap(int ClientId1, int ClientId2);

View file

@ -838,24 +838,6 @@ TEST_F(TeeHistorian, AntibotEmptyMessage)
Expect(EXPECTED, sizeof(EXPECTED));
}
TEST_F(TeeHistorian, PlayerName)
{
const unsigned char EXPECTED[] = {
// EX uuid=d016f9b9-4151-3b87-87e5-3a6087eb5f26 datalen=4
0x4a,
0xd0, 0x16, 0xf9, 0xb9, 0x41, 0x51, 0x3b, 0x87,
0x87, 0xe5, 0x3a, 0x60, 0x87, 0xeb, 0x5f, 0x26,
0x0e,
// (PLAYER_NAME) id=21 name="nameless tee"
0x15,
0x6e, 0x61, 0x6d, 0x65, 0x6c, 0x65, 0x73, 0x73,
0x20, 0x74, 0x65, 0x65
};
m_TH.RecordPlayerName(21, "nameless tee");
Expect(EXPECTED, sizeof(EXPECTED));
}
TEST_F(TeeHistorian, PrevGameUuid)
{
m_GameInfo.m_HavePrevGameUuid = true;