5130: Fix memory leaks in auto stat CSV output, fix stringop-overflow warnings r=def- a=Robyt3

The memory allocated in and returned by `ReplaceCommata` was never freed.

Likewise `m_pCSVstr` allocated in `FormatStats` was never freed.

This also fixes a stringop-overflow warning and that the allocated memory size was missing one byte for the zero terminator.

The `ReplaceCommata` method is now also used for the gametype and map. Although unlikely, commata can be used in gametype and map names, so this prevents invalid CSVs for those cases.

Refactoring: remove unnecessary copy of `pStr` into `aBuf`.

## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
This commit is contained in:
bors[bot] 2022-05-15 18:52:10 +00:00 committed by GitHub
commit cea61d63ac
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3 changed files with 16 additions and 28 deletions

View file

@ -948,7 +948,7 @@ void CClient::GetServerInfo(CServerInfo *pServerInfo) const
mem_copy(pServerInfo, &m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
if(m_DemoPlayer.IsPlaying() && g_Config.m_ClDemoAssumeRace)
str_copy(pServerInfo->m_aGameType, "DDraceNetwork", 14);
str_copy(pServerInfo->m_aGameType, "DDraceNetwork", sizeof(pServerInfo->m_aGameType));
}
void CClient::ServerInfoRequest()

View file

@ -14,7 +14,6 @@ CStatboard::CStatboard()
m_Active = false;
m_ScreenshotTaken = false;
m_ScreenshotTime = -1;
m_pCSVstr = 0;
}
void CStatboard::OnReset()
@ -404,11 +403,11 @@ void CStatboard::AutoStatCSV()
str_format(aFilename, sizeof(aFilename), "screenshots/auto/stats_%s.csv", aDate);
IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_ALL);
FormatStats();
if(File)
{
io_write(File, m_pCSVstr, str_length(m_pCSVstr));
char aStats[1024 * (VANILLA_MAX_CLIENTS + 1)];
FormatStats(aStats, sizeof(aStats));
io_write(File, aStats, str_length(aStats));
io_close(File);
}
@ -416,42 +415,36 @@ void CStatboard::AutoStatCSV()
}
}
char *CStatboard::ReplaceCommata(char *pStr)
std::string CStatboard::ReplaceCommata(char *pStr)
{
if(!str_find(pStr, ","))
return pStr;
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "%s", pStr);
char aOutbuf[256];
mem_zero(aOutbuf, sizeof(aOutbuf));
for(int i = 0, skip = 0; i < 64; i++)
{
if(aBuf[i] == ',')
if(pStr[i] == ',')
{
aOutbuf[i + skip++] = '%';
aOutbuf[i + skip++] = '2';
aOutbuf[i + skip] = 'C';
}
else
aOutbuf[i + skip] = aBuf[i];
aOutbuf[i + skip] = pStr[i];
}
unsigned int len = str_length(aOutbuf);
char *buf = new char[len];
mem_copy(buf, aOutbuf, len);
return buf;
return aOutbuf;
}
void CStatboard::FormatStats()
void CStatboard::FormatStats(char *pDest, size_t DestSize)
{
// server stats
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
char aServerStats[1024];
str_format(aServerStats, sizeof(aServerStats), "Servername,Game-type,Map\n%s,%s,%s", ReplaceCommata(CurrentServerInfo.m_aName), CurrentServerInfo.m_aGameType, CurrentServerInfo.m_aMap);
str_format(aServerStats, sizeof(aServerStats), "Servername,Game-type,Map\n%s,%s,%s", ReplaceCommata(CurrentServerInfo.m_aName).c_str(), ReplaceCommata(CurrentServerInfo.m_aGameType).c_str(), ReplaceCommata(CurrentServerInfo.m_aMap).c_str());
// player stats
@ -514,8 +507,8 @@ void CStatboard::FormatStats()
str_format(aBuf, sizeof(aBuf), "%d,%d,%s,%s,%d,%d,%d,%d,%.2f,%i,%.1f,%d,%d,%s,%d,%d,%d\n",
localPlayer ? 1 : 0, // Local player
m_pClient->m_aClients[pInfo->m_ClientID].m_Team, // Team
ReplaceCommata(m_pClient->m_aClients[pInfo->m_ClientID].m_aName), // Name
ReplaceCommata(m_pClient->m_aClients[pInfo->m_ClientID].m_aClan), // Clan
ReplaceCommata(m_pClient->m_aClients[pInfo->m_ClientID].m_aName).c_str(), // Name
ReplaceCommata(m_pClient->m_aClients[pInfo->m_ClientID].m_aClan).c_str(), // Clan
clamp(pInfo->m_Score, -999, 999), // Score
pStats->m_Frags, // Frags
pStats->m_Deaths, // Deaths
@ -533,10 +526,5 @@ void CStatboard::FormatStats()
str_append(aPlayerStats, aBuf, sizeof(aPlayerStats));
}
char aStats[1024 * (VANILLA_MAX_CLIENTS + 1)];
str_format(aStats, sizeof(aStats), "%s\n\n%s", aServerStats, aPlayerStats);
unsigned int Len = str_length(aStats);
m_pCSVstr = (char *)malloc(Len);
str_copy(m_pCSVstr, aStats, Len);
str_format(pDest, DestSize, "%s\n\n%s", aServerStats, aPlayerStats);
}

View file

@ -2,6 +2,7 @@
#define GAME_CLIENT_COMPONENTS_STATBOARD_H
#include <game/client/component.h>
#include <string>
class CStatboard : public CComponent
{
@ -14,9 +15,8 @@ private:
void AutoStatScreenshot();
void AutoStatCSV();
char *m_pCSVstr;
char *ReplaceCommata(char *pStr);
void FormatStats();
std::string ReplaceCommata(char *pStr);
void FormatStats(char *pDest, size_t DestSize);
public:
CStatboard();