diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 51151ced4..b4052b661 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -65,7 +65,6 @@ bool CLaser::HitCharacter(vec2 From, vec2 To) void CLaser::DoBounce() { - CCharacter *OwnerChar = GameServer()->GetPlayerChar(m_Owner); m_EvalTick = Server()->Tick(); if(m_Energy < 0)