Fix truncated scoreboard recording notification, refactoring

With some languages the buffers for the scoreboard recording notification were not large enough when recording all 4 types of demos at the same time.

Reduce duplicate code. Avoid unnecessary, slow `str_format` for concatenation. Use UI functions for drawing the background and text.
This commit is contained in:
Robert Müller 2024-06-02 11:50:11 +02:00
parent bbf54ec625
commit cc7d6c393d

View file

@ -523,47 +523,42 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
void CScoreboard::RenderRecordingNotification(float x) void CScoreboard::RenderRecordingNotification(float x)
{ {
char aBuf[64] = "\0"; char aBuf[512] = "";
char aBuf2[64];
char aTime[32];
if(m_pClient->DemoRecorder(RECORDER_MANUAL)->IsRecording()) const auto &&AppendRecorderInfo = [&](int Recorder, const char *pName) {
{ if(GameClient()->DemoRecorder(Recorder)->IsRecording())
str_time((int64_t)m_pClient->DemoRecorder(RECORDER_MANUAL)->Length() * 100, TIME_HOURS, aTime, sizeof(aTime)); {
str_format(aBuf2, sizeof(aBuf2), "%s %s ", Localize("Manual"), aTime); char aTime[32];
str_append(aBuf, aBuf2); str_time((int64_t)GameClient()->DemoRecorder(Recorder)->Length() * 100, TIME_HOURS, aTime, sizeof(aTime));
} str_append(aBuf, pName);
if(m_pClient->DemoRecorder(RECORDER_RACE)->IsRecording()) str_append(aBuf, " ");
{ str_append(aBuf, aTime);
str_time((int64_t)m_pClient->DemoRecorder(RECORDER_RACE)->Length() * 100, TIME_HOURS, aTime, sizeof(aTime)); str_append(aBuf, " ");
str_format(aBuf2, sizeof(aBuf2), "%s %s ", Localize("Race"), aTime); }
str_append(aBuf, aBuf2); };
}
if(m_pClient->DemoRecorder(RECORDER_AUTO)->IsRecording())
{
str_time((int64_t)m_pClient->DemoRecorder(RECORDER_AUTO)->Length() * 100, TIME_HOURS, aTime, sizeof(aTime));
str_format(aBuf2, sizeof(aBuf2), "%s %s ", Localize("Auto"), aTime);
str_append(aBuf, aBuf2);
}
if(m_pClient->DemoRecorder(RECORDER_REPLAYS)->IsRecording())
{
str_time((int64_t)m_pClient->DemoRecorder(RECORDER_REPLAYS)->Length() * 100, TIME_HOURS, aTime, sizeof(aTime));
str_format(aBuf2, sizeof(aBuf2), "%s %s ", Localize("Replay"), aTime);
str_append(aBuf, aBuf2);
}
if(!aBuf[0]) AppendRecorderInfo(RECORDER_MANUAL, Localize("Manual"));
AppendRecorderInfo(RECORDER_RACE, Localize("Race"));
AppendRecorderInfo(RECORDER_AUTO, Localize("Auto"));
AppendRecorderInfo(RECORDER_REPLAYS, Localize("Replay"));
if(aBuf[0] == '\0')
return; return;
float w = TextRender()->TextWidth(20.0f, aBuf, -1, -1.0f); const float FontSize = 20.0f;
// draw the box CUIRect Rect = {x, 0.0f, TextRender()->TextWidth(FontSize, aBuf) + 60.0f, 50.0f};
Graphics()->DrawRect(x, 0.0f, w + 60.0f, 50.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 15.0f); Rect.Draw(ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 15.0f);
Rect.VSplitLeft(20.0f, nullptr, &Rect);
Rect.VSplitRight(10.0f, &Rect, nullptr);
// draw the red dot CUIRect Circle;
Graphics()->DrawRect(x + 20, 15.0f, 20.0f, 20.0f, ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f), IGraphics::CORNER_ALL, 10.0f); Rect.VSplitLeft(20.0f, &Circle, &Rect);
Circle.HMargin((Circle.h - Circle.w) / 2.0f, &Circle);
Circle.Draw(ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f), IGraphics::CORNER_ALL, Circle.h / 2.0f);
TextRender()->Text(x + 50.0f, (50.f - 20.f) / 2.f, 20.0f, aBuf, -1.0f); Rect.VSplitLeft(10.0f, nullptr, &Rect);
Ui()->DoLabel(&Rect, aBuf, FontSize, TEXTALIGN_ML);
} }
void CScoreboard::OnRender() void CScoreboard::OnRender()