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Hide demo player fully
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parent
1e1ef2843d
commit
ca9b68b317
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@ -54,10 +54,10 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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const float Margins = 5.0f;
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const float Margins = 5.0f;
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float TotalHeight;
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float TotalHeight;
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if(m_MenuActive)
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if(!m_MenuActive)
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return;
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TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;
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TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;
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else
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TotalHeight = SeekBarHeight+Margins*2;
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MainView.HSplitBottom(TotalHeight, 0, &MainView);
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MainView.HSplitBottom(TotalHeight, 0, &MainView);
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MainView.VSplitLeft(50.0f, 0, &MainView);
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MainView.VSplitLeft(50.0f, 0, &MainView);
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@ -72,15 +72,10 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
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int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
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int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;
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int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;
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if(m_MenuActive)
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{
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MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
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MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
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ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
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ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
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ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
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ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
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NameBar.HSplitTop(4.0f, 0, &NameBar);
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NameBar.HSplitTop(4.0f, 0, &NameBar);
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}
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else
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SeekBar = MainView;
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// do seekbar
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// do seekbar
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{
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{
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@ -157,8 +152,6 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false;
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bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false;
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if(m_MenuActive)
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{
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// do buttons
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// do buttons
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CUIRect Button;
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CUIRect Button;
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@ -226,7 +219,6 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
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TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
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Cursor.m_LineWidth = MainView.w;
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Cursor.m_LineWidth = MainView.w;
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TextRender()->TextEx(&Cursor, aBuf, -1);
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TextRender()->TextEx(&Cursor, aBuf, -1);
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}
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if(IncreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
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if(IncreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
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{
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{
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