5922: Update spanish.txt r=def- a=n0Ketchp

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## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: noKetchup <93238471+n0Ketchp@users.noreply.github.com>
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bors[bot] 2022-10-08 22:35:37 +00:00 committed by GitHub
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@ -17,6 +17,7 @@
# Deëivid! 2022-05-13 18:44:00 # Deëivid! 2022-05-13 18:44:00
# Deëivid! 2022-06-22 19:26:00 # Deëivid! 2022-06-22 19:26:00
# Deëivid! 2022-07-05 22:30:00 # Deëivid! 2022-07-05 22:30:00
# Deëivid! 2022-10-08 19:20:00
##### /authors ##### ##### /authors #####
##### translated strings ##### ##### translated strings #####
@ -1459,166 +1460,166 @@ Extras
== Extras == Extras
Preparing demo playback Preparing demo playback
== == Preparando la reproducción de la demo
Connected Connected
== == Conectado
Loading map file from storage Loading map file from storage
== == Cargando archivo de mapa desde el almacenamiento
Why are you slowmo replaying to read this? Why are you slowmo replaying to read this?
== == ¿Por qué lo reproduces a cámara lenta para leer esto?
Initializing components Initializing components
== == Inicializando componentes
Initializing assets Initializing assets
== == Inicializando recursos
Initializing map logic Initializing map logic
== == Inicializando lógica de mapa
Sending initial client info Sending initial client info
== == Enviando información inicial del cliente
Uploading map data to GPU Uploading map data to GPU
== == Cargando datos del mapa a la GPU
Getting game info Getting game info
== == Obteniendo información de la partida
Requesting to join the game Requesting to join the game
== == Solicitando unión a la partida
Loading menu images Loading menu images
== == Cargando imágenes del menú
Play the current demo Play the current demo
== == Reproducir la demo actual
Pause the current demo Pause the current demo
== == Pausar la demo actual
Stop the current demo Stop the current demo
== == Detener la demo actual
Slow down the demo Slow down the demo
== == Ralentizar la demo
Speed up the demo Speed up the demo
== == Acelerar la demo
Mark the beginning of a cut Mark the beginning of a cut
== == Marca el inicio de un corte
Mark the end of a cut Mark the end of a cut
== == Marca el final de un corte
Export cut as a separate demo Export cut as a separate demo
== == Exportar corte como una demo diferente
Toggle keyboard shortcuts Toggle keyboard shortcuts
== == Alternar atajos de teclado
Loading demo files Loading demo files
== == Cargando archivos de demos
Menu opened. Press Esc key again to close menu. Menu opened. Press Esc key again to close menu.
== == Menú abierto. Presiona la tecla Esc otra vez para cerrarlo.
Loading ghost files Loading ghost files
== == Cargando archivos de fantasma
Loading skin files Loading skin files
== == Cargando archivos de skins
Appearance Appearance
== == Apariencia
Name Plate Name Plate
== == Nombres
Hook Collisions Hook Collisions
== == Colisiones del gancho
Show health, shields and ammo Show health, shields and ammo
== == Mostrar salud, escudos y munición
DDRace HUD DDRace HUD
== == HUD DDRace
Show client IDs in scoreboard Show client IDs in scoreboard
== == Mostrar IDs de cliente en la tabla de puntuación
Show DDRace HUD Show DDRace HUD
== == Mostrar el HUD DDRace
Show jumps indicator Show jumps indicator
== == Mostrar indicador de saltos
Show hook strength indicator Show hook strength indicator
== == Mostrar indicador de fuerza del gancho
Hook collision line Hook collision line
== == Línea de colisión del gancho
Hook collision line width Hook collision line width
== == Ancho de la línea de colisión del gancho
Hook collision line opacity Hook collision line opacity
== == Opacidad de la lína de colisión del gancho
Colors of the hook collision line, in case of a possible collision with: Colors of the hook collision line, in case of a possible collision with:
== == Colores de la línea de colisión del gancho, en el posible caso de que colisione con:
Your movements are not taken into account when calculating the line colors Your movements are not taken into account when calculating the line colors
== == Tus movimientos no cuentan al calcular los colores de la línea
Nothing hookable Nothing hookable
== == Nada enganchable
Something hookable Something hookable
== == Algo enganchable
A Tee A Tee
== == Un Tee
Weapons Weapons
== == Armas
Rifle Laser Outline Color Rifle Laser Outline Color
== == Color externo del Láser de Rifle
Rifle Laser Inner Color Rifle Laser Inner Color
== == Color interno del Láser de Rifle
Shotgun Laser Outline Color Shotgun Laser Outline Color
== == Color externo del Láser de la Escopeta
Shotgun Laser Inner Color Shotgun Laser Inner Color
== == Color interno del Láser de la Escopeta
Door Laser Outline Color Door Laser Outline Color
== == Color externo de las Puertas Láser
Door Laser Inner Color Door Laser Inner Color
== == Color interno de las Puertas Láser
Freeze Laser Outline Color Freeze Laser Outline Color
== == Color externo del Láser Congelante
Freeze Laser Inner Color Freeze Laser Inner Color
== == Color interno del Láser Congelante
Set all to Rifle Set all to Rifle
== == Usar todos como el Rifle
Loading assets Loading assets
== == Cargando recursos
Loading race demo files Loading race demo files
== == Cargando archivos de demos de carreras
Loading sound files Loading sound files
== == Cargando archivos de sonido