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Added map_find_env tool
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138
src/tools/map_find_env
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138
src/tools/map_find_env
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#include <base/logger.h>
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#include <base/system.h>
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#include <engine/shared/datafile.h>
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#include <engine/storage.h>
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#include <game/gamecore.h>
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#include <game/mapitems.h>
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struct EnvelopedQuad
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{
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int m_GroupID;
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int m_LayerID;
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int m_TilePosX;
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int m_TilePosY;
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};
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bool OpenMap(const char pMapName[64], CDataFileReader &InputMap)
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{
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IStorage *pStorage = CreateLocalStorage();
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if(!InputMap.Open(pStorage, pMapName, IStorage::TYPE_ABSOLUTE))
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{
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dbg_msg("map_find_env", "ERROR: unable to open map '%s'", pMapName);
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return false;
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}
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return true;
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}
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bool GetLayerGroupIDs(CDataFileReader &InputMap, const int LayerNumber, int &GroupID, int &LayerRelativeID)
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{
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int Start, Num;
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InputMap.GetType(MAPITEMTYPE_GROUP, &Start, &Num);
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for(int i = 0; i < Num; i++)
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{
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CMapItemGroup *pItem = (CMapItemGroup *)InputMap.GetItem(Start + i, 0, 0);
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if(LayerNumber >= pItem->m_StartLayer && LayerNumber <= pItem->m_StartLayer + pItem->m_NumLayers)
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{
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GroupID = i;
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LayerRelativeID = LayerNumber - pItem->m_StartLayer;
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return true;
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}
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}
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return false;
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}
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int FxToTilePos(const int FxPos)
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{
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return (int)floor(fx2f(FxPos) / 32);
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}
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bool GetEnvelopedQuads(const CQuad *pQuads, const int NumQuads, const int EnvID, const int GroupID, const int LayerID, int &QuadsCounter, EnvelopedQuad pEnvQuads[1024])
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{
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bool bFound = false;
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for(int i = 0; i < NumQuads; i++)
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{
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if(pQuads[i].m_PosEnv != EnvID && pQuads[i].m_ColorEnv != EnvID)
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continue;
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pEnvQuads[QuadsCounter].m_GroupID = GroupID;
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pEnvQuads[QuadsCounter].m_LayerID = LayerID;
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pEnvQuads[QuadsCounter].m_TilePosX = FxToTilePos(pQuads[i].m_aPoints[4].x);
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pEnvQuads[QuadsCounter].m_TilePosY = FxToTilePos(pQuads[i].m_aPoints[4].y);
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QuadsCounter++;
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bFound = true;
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}
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return bFound;
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}
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void PrintEnvelopedQuads(const EnvelopedQuad pEnvQuads[1024], const int EnvID, const int QuadsCounter)
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{
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if(!QuadsCounter)
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{
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dbg_msg("map_find_env", "No quads found with env number #%d", EnvID + 1);
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return;
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}
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dbg_msg("map_find_env", "Found %d quads with env number #%d:", QuadsCounter, EnvID + 1);
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for(int i = 0; i < QuadsCounter; i++)
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dbg_msg("map_find_env", "%*d. Group: #%d - Layer: #%d - Pos: %d,%d", (int)(log10(abs(QuadsCounter)))+1, i+1, pEnvQuads[i].m_GroupID, pEnvQuads[i].m_LayerID, pEnvQuads[i].m_TilePosX, pEnvQuads[i].m_TilePosY);
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}
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bool FindEnv(const char aFilename[64], const int EnvID)
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{
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CDataFileReader InputMap;
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if(!OpenMap(aFilename, InputMap))
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return false;
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int LayersStart, LayersCount, QuadsCounter = 0;
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InputMap.GetType(MAPITEMTYPE_LAYER, &LayersStart, &LayersCount);
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EnvelopedQuad pEnvQuads[1024];
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for(int i = 0; i < LayersCount; i++)
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{
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CMapItemLayer *pItem;
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pItem = (CMapItemLayer *)InputMap.GetItem(LayersStart + i, 0, 0);
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if(pItem->m_Type != LAYERTYPE_QUADS)
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continue;
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CMapItemLayerQuads *pQuadLayer = (CMapItemLayerQuads *)pItem;
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CQuad *pQuads = (CQuad *)InputMap.GetDataSwapped(pQuadLayer->m_Data);
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int GroupID = 0, LayerRelativeID = 0;
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if(!GetLayerGroupIDs(InputMap, i, GroupID, LayerRelativeID))
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return false;
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GetEnvelopedQuads(pQuads, pQuadLayer->m_NumQuads, EnvID, GroupID, LayerRelativeID, QuadsCounter, pEnvQuads);
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}
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PrintEnvelopedQuads(pEnvQuads, EnvID, QuadsCounter);
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return true;
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}
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int main(int argc, const char **argv)
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{
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CCmdlineFix CmdlineFix(&argc, &argv);
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log_set_global_logger_default();
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if(argc < 3)
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{
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dbg_msg("map_find_env", "Invalid arguments");
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dbg_msg("map_find_env", "Usage: %s <input_map> <env_number>", argv[0]);
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dbg_msg("map_find_env", "Note: returned quads positions are relative to their layers");
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return -1;
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}
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char aFilename[64];
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snprintf(aFilename, 64, "%s", argv[1]);
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int EnvID = atoi(argv[2]) - 1;
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dbg_msg("map_find_env", "input_map='%s'; env_number='#%d';", aFilename, EnvID + 1);
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return FindEnv(aFilename, EnvID);
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}
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