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Merge pull request #8673 from Robyt3/Server-Swap-Solo-Message
Add error message when trying to `/swap` on forced solo server, minor cleanup
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commit
c532aba4e5
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@ -744,6 +744,15 @@ void CGameContext::ConSwap(IConsole::IResult *pResult, void *pUserData)
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return;
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}
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if(g_Config.m_SvTeam == SV_TEAM_FORCED_SOLO)
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{
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pSelf->Console()->Print(
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IConsole::OUTPUT_LEVEL_STANDARD,
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"chatresp",
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"Swap is not available on forced solo servers.");
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return;
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}
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CGameTeams &Teams = pSelf->m_pController->Teams();
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int Team = Teams.m_Core.Team(pResult->m_ClientId);
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@ -804,7 +813,7 @@ void CGameContext::ConSwap(IConsole::IResult *pResult, void *pUserData)
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}
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CPlayer *pSwapPlayer = pSelf->m_apPlayers[TargetClientId];
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if((Team == TEAM_FLOCK || Teams.TeamFlock(Team)) && g_Config.m_SvTeam != 3)
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if(Team == TEAM_FLOCK || Teams.TeamFlock(Team))
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{
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CCharacter *pChr = pPlayer->GetCharacter();
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CCharacter *pSwapChr = pSwapPlayer->GetCharacter();
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@ -172,7 +172,7 @@ void CGameTeams::OnCharacterStart(int ClientId)
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}
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}
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if(g_Config.m_SvTeam < SV_TEAM_FORCED_SOLO && g_Config.m_SvMaxTeamSize != 2 && g_Config.m_SvPauseable)
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if(g_Config.m_SvTeam != SV_TEAM_FORCED_SOLO && g_Config.m_SvMaxTeamSize != 2 && g_Config.m_SvPauseable)
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{
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
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