4682: Remove commented out OnEntity call r=def- a=ChillerDragon

Was added by GreYFoX in some big merge commit

f7f6058a92 (diff-aba621fd6688d4086ab40e58808cc12fdf591fdedf0d6c58cde2312b68cea5e0R1737)


## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Chiller Dragon <chillerdragon@gmail.com>
This commit is contained in:
bors[bot] 2022-02-09 09:28:05 +00:00 committed by GitHub
commit c3103198a5
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@ -3355,7 +3355,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
if(Index >= ENTITY_OFFSET)
{
vec2 Pos(x * 32.0f + 16.0f, y * 32.0f + 16.0f);
//m_pController->OnEntity(Index-ENTITY_OFFSET, Pos);
m_pController->OnEntity(Index - ENTITY_OFFSET, Pos, LAYER_GAME, pTiles[y * pTileMap->m_Width + x].m_Flags);
}