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Fix names to abide by naming conventions
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2e5831ad34
commit
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@ -46,7 +46,7 @@ void CBinds::Bind(int KeyID, int Modifier, const char *pStr)
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
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}
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}
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int CBinds::getMask(IInput *i)
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int CBinds::GetModifierMask(IInput *i)
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{
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{
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int Mask = 0;
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int Mask = 0;
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// since we only handle one modifier, when doing ctrl+q and shift+q, execute both
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// since we only handle one modifier, when doing ctrl+q and shift+q, execute both
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@ -78,7 +78,7 @@ bool CBinds::ModifierMatchesKey(int Modifier, int Key)
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bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event)
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bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event)
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{
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{
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int Mask = getMask(Input());
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int Mask = GetModifierMask(Input());
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bool rtn = false;
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bool rtn = false;
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// don't handle anything but FX and composed binds
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// don't handle anything but FX and composed binds
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@ -102,7 +102,7 @@ bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event)
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bool CBinds::OnInput(IInput::CEvent Event)
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bool CBinds::OnInput(IInput::CEvent Event)
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{
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{
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int Mask = getMask(Input());
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int Mask = GetModifierMask(Input());
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// don't handle invalid events and keys that aren't set to anything
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// don't handle invalid events and keys that aren't set to anything
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if(Event.m_Key <= 0 || Event.m_Key >= KEY_LAST)
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if(Event.m_Key <= 0 || Event.m_Key >= KEY_LAST)
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@ -184,8 +184,8 @@ void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData)
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{
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{
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CBinds *pBinds = (CBinds *)pUserData;
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CBinds *pBinds = (CBinds *)pUserData;
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const char *pKeyName = pResult->GetString(0);
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const char *pKeyName = pResult->GetString(0);
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int modifier;
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int Modifier;
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int id = pBinds->DecodeBindString(pKeyName, &modifier);
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int id = pBinds->DecodeBindString(pKeyName, &Modifier);
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if(!id)
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if(!id)
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{
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{
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@ -195,7 +195,7 @@ void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData)
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return;
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return;
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}
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}
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pBinds->Bind(id, modifier, pResult->GetString(1));
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pBinds->Bind(id, Modifier, pResult->GetString(1));
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}
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}
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@ -203,8 +203,8 @@ void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData)
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{
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{
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CBinds *pBinds = (CBinds *)pUserData;
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CBinds *pBinds = (CBinds *)pUserData;
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const char *pKeyName = pResult->GetString(0);
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const char *pKeyName = pResult->GetString(0);
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int modifier;
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int Modifier;
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int id = pBinds->DecodeBindString(pKeyName, &modifier);
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int id = pBinds->DecodeBindString(pKeyName, &Modifier);
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if(!id)
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if(!id)
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{
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{
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@ -214,7 +214,7 @@ void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData)
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return;
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return;
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}
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}
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pBinds->Bind(id, modifier, "");
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pBinds->Bind(id, Modifier, "");
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}
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}
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@ -44,7 +44,7 @@ public:
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const char *Get(int KeyID, int Modifier);
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const char *Get(int KeyID, int Modifier);
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void GetKey(const char *pBindStr, char aBuf[64]);
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void GetKey(const char *pBindStr, char aBuf[64]);
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static const char *GetModifierName(int m);
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static const char *GetModifierName(int m);
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static int getMask(IInput *i);
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static int GetModifierMask(IInput *i);
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static bool ModifierMatchesKey(int Modifier, int Key);
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static bool ModifierMatchesKey(int Modifier, int Key);
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virtual void OnConsoleInit();
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virtual void OnConsoleInit();
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@ -43,7 +43,7 @@ bool CMenusKeyBinder::OnInput(IInput::CEvent Event)
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m_GotKey = true;
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m_GotKey = true;
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m_TakeKey = false;
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m_TakeKey = false;
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int Mask = CBinds::getMask(Input()); // always > 0
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int Mask = CBinds::GetModifierMask(Input()); // always > 0
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m_Modifier = 0;
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m_Modifier = 0;
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while(!(Mask&1)) // this computes a log2, we take the first modifier flag in mask.
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while(!(Mask&1)) // this computes a log2, we take the first modifier flag in mask.
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{
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{
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