From c24b5f11f2e2bae3f8cf33177cb12c9b48361f8d Mon Sep 17 00:00:00 2001 From: Alfred Eriksson Date: Wed, 21 Jan 2009 11:56:41 +0000 Subject: [PATCH] fixed spawn sound --- src/game/client/components/effects.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index 6b3d90ed9..c9c47a8d4 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -142,6 +142,7 @@ void EFFECTS::playerspawn(vec2 pos) gameclient.particles->add(PARTICLES::GROUP_GENERAL, &p); } + gameclient.sounds->play(SOUNDS::CHN_WORLD, SOUND_PLAYER_SPAWN, 1.0f, pos); } void EFFECTS::playerdeath(vec2 pos, int cid)