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Remove unused teams function
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@ -80,7 +80,6 @@ public:
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float *GetCpCurrent(CPlayer* Player);
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void SetDDRaceState(CPlayer* Player, int DDRaceState);
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void SetStartTime(CPlayer* Player, int StartTime);
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void SetRefreshTime(CPlayer* Player, int RefreshTime);
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void SetCpActive(CPlayer* Player, int CpActive);
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void OnTeamFinish(CPlayer** Players, unsigned int Size);
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void OnFinish(CPlayer* Player);
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