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@ -114,6 +114,8 @@ void CGameTeams::OnCharacterStart(int ClientID)
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}
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}
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if (g_Config.m_SvTeam < 3 && g_Config.m_SvTeamMaxSize != 2 && g_Config.m_SvPauseable)
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{
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for (int i = 0; i < MAX_CLIENTS; ++i)
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{
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CPlayer* pPlayer = GetPlayer(i);
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@ -125,6 +127,7 @@ void CGameTeams::OnCharacterStart(int ClientID)
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}
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}
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}
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}
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void CGameTeams::OnCharacterFinish(int ClientID)
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{
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