Show kill messages also for sixup clients

For consistency between 0.6 and 0.7 clients, also show kill messages for 0.7 clients, now that DDNet client also supports finish messages.

Closes #5623.
This commit is contained in:
Robert Müller 2024-02-08 20:30:15 +01:00
parent 7dc446e086
commit c0da15737d

View file

@ -642,7 +642,7 @@ void IGameController::Snap(int SnappingClient)
pRaceData->m_BestTime = round_to_int(m_CurrentRecord * 1000);
pRaceData->m_Precision = 2;
pRaceData->m_RaceFlags = protocol7::RACEFLAG_HIDE_KILLMSG | protocol7::RACEFLAG_KEEP_WANTED_WEAPON;
pRaceData->m_RaceFlags = protocol7::RACEFLAG_KEEP_WANTED_WEAPON;
}
GameServer()->SnapSwitchers(SnappingClient);