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Save console output variables again, improve descriptions
As #6451 was partially reverted by #5434.
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@ -9,17 +9,18 @@
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MACRO_CONFIG_STR(PlayerName, player_name, 16, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Name of the player")
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MACRO_CONFIG_STR(PlayerClan, player_clan, 12, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Clan of the player")
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MACRO_CONFIG_INT(PlayerCountry, player_country, -1, -1, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Country of the player")
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MACRO_CONFIG_STR(Password, password, 32, "", CFGFLAG_CLIENT | CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Password to the server")
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MACRO_CONFIG_STR(Logfile, logfile, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Filename to log all output to")
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MACRO_CONFIG_INT(Loglevel, loglevel, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Log level (-3 = none, -2 = error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)")
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MACRO_CONFIG_INT(Logappend, logappend, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Append to logfile instead of overwriting it every time")
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MACRO_CONFIG_INT(StdoutOutputLevel, stdout_output_level, 0, -3, 2, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
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MACRO_CONFIG_INT(ConsoleOutputLevel, console_output_level, 0, -3, 2, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
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MACRO_CONFIG_INT(ConsoleEnableColors, console_enable_colors, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable colors in console output")
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MACRO_CONFIG_INT(Events, events, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).")
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MACRO_CONFIG_STR(Password, password, 32, "", CFGFLAG_CLIENT | CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Password to the server")
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MACRO_CONFIG_INT(Events, events, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).")
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MACRO_CONFIG_STR(SteamName, steam_name, 16, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Last seen name of the Steam profile")
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MACRO_CONFIG_STR(Logfile, logfile, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Filename to log all output to")
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MACRO_CONFIG_INT(Logappend, logappend, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Append to logfile instead of overwriting it every time")
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MACRO_CONFIG_INT(Loglevel, loglevel, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
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MACRO_CONFIG_INT(StdoutOutputLevel, stdout_output_level, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
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MACRO_CONFIG_INT(ConsoleOutputLevel, console_output_level, 0, -3, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)")
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MACRO_CONFIG_INT(ConsoleEnableColors, console_enable_colors, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable colors in console output")
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MACRO_CONFIG_INT(ClSaveSettings, cl_save_settings, 1, 0, 1, CFGFLAG_CLIENT, "Write the settings file on exit")
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MACRO_CONFIG_INT(ClRefreshRate, cl_refresh_rate, 0, 0, 10000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Refresh rate for updating the game (in Hz)")
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MACRO_CONFIG_INT(ClRefreshRateInactive, cl_refresh_rate_inactive, 120, 0, 10000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Refresh rate for updating the game when the window is inactive (in Hz)")
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