mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Internationalized editor and updated german localization
This commit is contained in:
parent
d000766e9d
commit
bf68f803e3
|
@ -462,4 +462,322 @@ error loading demo
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Error
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== Error
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Open map
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== Open map
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Open
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== Open
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Save map
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== Save map
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Save
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== Save
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HD
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== HD
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[ctrl+h] Toggle High Detail
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== [ctrl+h] Toggle High Detail
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Anim
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== Anim
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[ctrl+m] Toggle animation
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== [ctrl+m] Toggle animation
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Proof
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== Proof
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[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
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== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
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ZO
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== ZO
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[NumPad-] Zoom out
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== [NumPad-] Zoom out
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[NumPad*] Zoom to normal and remove editor offset
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== [NumPad*] Zoom to normal and remove editor offset
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ZI
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== ZI
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[NumPad+] Zoom in
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== [NumPad+] Zoom in
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Increase animation speed
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== Increase animation speed
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Normal animation speed
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== Normal animation speed
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Decrease animation speed
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== Decrease animation speed
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[N] Flip brush horizontal
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== [N] Flip brush horizontal
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[M] Flip brush vertical
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== [M] Flip brush vertical
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CCW
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== CCW
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[R] Rotates the brush counter clockwise
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== [R] Rotates the brush counter clockwise
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CW
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== CW
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[T] Rotates the brush clockwise
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== [T] Rotates the brush clockwise
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Add Quad
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== Add Quad
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Adds a new quad
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== Adds a new quad
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Border
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== Border
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Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
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== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
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Left mouse button to move. Hold shift to move the texture.
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== Left mouse button to move. Hold shift to move the texture.
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Use left mouse button to drag and create a brush.
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== Use left mouse button to drag and create a brush.
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Use left mouse button to paint with the brush. Right button clears the brush.
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== Use left mouse button to paint with the brush. Right button clears the brush.
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Decrease
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== Decrease
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Increase
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== Increase
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None
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== None
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Toggle group visibility
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== Toggle group visibility
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Select group. Right click for properties.
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== Select group. Right click for properties.
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Add group
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== Add group
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Adds a new group
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== Adds a new group
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Embed
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== Embed
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Embeds the image into the map file.
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== Embeds the image into the map file.
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Make external
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== Make external
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Removes the image from the map file.
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== Removes the image from the map file.
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Replace
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== Replace
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Replaces the image with a new one
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== Replaces the image with a new one
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Replace Image
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== Replace Image
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Remove
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== Remove
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Removes the image from the map
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== Removes the image from the map
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Embedded
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== Embedded
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External
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== External
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Select image
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== Select image
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Load a new image to use in the map
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== Load a new image to use in the map
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Add Image
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== Add Image
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Add
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== Add
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Filename:
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== Filename:
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Cancel
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== Cancel
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Layers
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== Layers
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Images
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== Images
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Switch between images and layers managment.
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== Switch between images and layers managment.
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Envelopes
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== Envelopes
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Toggles the envelope editor.
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== Toggles the envelope editor.
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%s Right click for context menu.
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== %s Right click for context menu.
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Color+
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== Color+
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Creates a new color envelope
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== Creates a new color envelope
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Pos.+
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== Pos.+
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Creates a new pos envelope
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== Creates a new pos envelope
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Previous Envelope
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== Previous Envelope
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Next Envelope
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== Next Envelope
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Name:
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== Name:
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Press right mouse button to create a new point
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== Press right mouse button to create a new point
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Switch curve type
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== Switch curve type
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Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
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== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
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New
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== New
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Creates a new map
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== Creates a new map
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Opens a map for editing
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== Opens a map for editing
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Append
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== Append
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Opens a map and adds everything from that map to the current one
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== Opens a map and adds everything from that map to the current one
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Append map
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== Append map
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Saves the current map
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== Saves the current map
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Save As
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== Save As
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Saves the current map under a new name
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== Saves the current map under a new name
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Exits from the editor
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== Exits from the editor
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Clear collision
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== Clear collision
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Removes collision from this layer
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== Removes collision from this layer
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Make collision
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== Make collision
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Constructs collision from this layer
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== Constructs collision from this layer
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Width
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== Width
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Height
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== Height
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Image
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== Image
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Delete group
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== Delete group
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Add quads layer
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== Add quads layer
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Creates a new quad layer
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== Creates a new quad layer
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Add tile layer
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== Add tile layer
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Creates a new tile layer
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== Creates a new tile layer
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Delete layer
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== Delete Layer
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Deletes the layer
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== Deletes the layer
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Group
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== Group
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Order
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== Order
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Detail
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== Detail
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Delete
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== Delete
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Deletes the current quad
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== Deletes the current quad
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Square
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== Square
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Squares the current quad
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== Squares the current quad
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Pos. Env
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== Pos. Env
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Pos. TO
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== Pos. TO
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Color Env
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== Color Env
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Color TO
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== Color TO
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##### old translations ####
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@ -461,4 +461,322 @@ error loading demo
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Error
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== Error
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Open map
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== Open map
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Open
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== Open
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Save map
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== Save map
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Save
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== Save
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HD
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== HD
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[ctrl+h] Toggle High Detail
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== [ctrl+h] Toggle High Detail
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Anim
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== Anim
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[ctrl+m] Toggle animation
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== [ctrl+m] Toggle animation
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Proof
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== Proof
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[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
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== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
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ZO
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== ZO
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[NumPad-] Zoom out
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== [NumPad-] Zoom out
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[NumPad*] Zoom to normal and remove editor offset
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== [NumPad*] Zoom to normal and remove editor offset
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ZI
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== ZI
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[NumPad+] Zoom in
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== [NumPad+] Zoom in
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Increase animation speed
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== Increase animation speed
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Normal animation speed
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== Normal animation speed
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Decrease animation speed
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== Decrease animation speed
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[N] Flip brush horizontal
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== [N] Flip brush horizontal
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[M] Flip brush vertical
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== [M] Flip brush vertical
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CCW
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== CCW
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[R] Rotates the brush counter clockwise
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== [R] Rotates the brush counter clockwise
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CW
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== CW
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[T] Rotates the brush clockwise
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== [T] Rotates the brush clockwise
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Add Quad
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== Add Quad
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Adds a new quad
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== Adds a new quad
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Border
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== Border
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Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
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== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
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Left mouse button to move. Hold shift to move the texture.
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== Left mouse button to move. Hold shift to move the texture.
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Use left mouse button to drag and create a brush.
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== Use left mouse button to drag and create a brush.
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Use left mouse button to paint with the brush. Right button clears the brush.
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== Use left mouse button to paint with the brush. Right button clears the brush.
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Decrease
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== Decrease
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Increase
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== Increase
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None
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== None
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Toggle group visibility
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== Toggle group visibility
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Select group. Right click for properties.
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== Select group. Right click for properties.
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Add group
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== Add group
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Adds a new group
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== Adds a new group
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Embed
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== Embed
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|
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Embeds the image into the map file.
|
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== Embeds the image into the map file.
|
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|
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Make external
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== Make external
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|
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Removes the image from the map file.
|
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== Removes the image from the map file.
|
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|
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Replace
|
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== Replace
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|
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Replaces the image with a new one
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== Replaces the image with a new one
|
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|
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Replace Image
|
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== Replace Image
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Remove
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== Remove
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Removes the image from the map
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== Removes the image from the map
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|
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Embedded
|
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== Embedded
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|
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External
|
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== External
|
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|
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Select image
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== Select image
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|
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Load a new image to use in the map
|
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== Load a new image to use in the map
|
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|
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Add Image
|
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== Add Image
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|
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Add
|
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== Add
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|
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Filename:
|
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== Filename:
|
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|
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Cancel
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== Cancel
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|
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Layers
|
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== Layers
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|
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Images
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== Images
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|
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Switch between images and layers managment.
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== Switch between images and layers managment.
|
||||
|
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Envelopes
|
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== Envelopes
|
||||
|
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Toggles the envelope editor.
|
||||
== Toggles the envelope editor.
|
||||
|
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%s Right click for context menu.
|
||||
== %s Right click for context menu.
|
||||
|
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Color+
|
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== Color+
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|
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Creates a new color envelope
|
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== Creates a new color envelope
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|
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Pos.+
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== Pos.+
|
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|
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Creates a new pos envelope
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== Creates a new pos envelope
|
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|
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Previous Envelope
|
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== Previous Envelope
|
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|
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Next Envelope
|
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== Next Envelope
|
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|
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Name:
|
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== Name:
|
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|
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Press right mouse button to create a new point
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== Press right mouse button to create a new point
|
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|
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Switch curve type
|
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== Switch curve type
|
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|
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Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
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== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
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|
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New
|
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== New
|
||||
|
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Creates a new map
|
||||
== Creates a new map
|
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|
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Opens a map for editing
|
||||
== Opens a map for editing
|
||||
|
||||
Append
|
||||
== Append
|
||||
|
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Opens a map and adds everything from that map to the current one
|
||||
== Opens a map and adds everything from that map to the current one
|
||||
|
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Append map
|
||||
== Append map
|
||||
|
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Saves the current map
|
||||
== Saves the current map
|
||||
|
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Save As
|
||||
== Save As
|
||||
|
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Saves the current map under a new name
|
||||
== Saves the current map under a new name
|
||||
|
||||
Exits from the editor
|
||||
== Exits from the editor
|
||||
|
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Clear collision
|
||||
== Clear collision
|
||||
|
||||
Removes collision from this layer
|
||||
== Removes collision from this layer
|
||||
|
||||
Make collision
|
||||
== Make collision
|
||||
|
||||
Constructs collision from this layer
|
||||
== Constructs collision from this layer
|
||||
|
||||
Width
|
||||
== Width
|
||||
|
||||
Height
|
||||
== Height
|
||||
|
||||
Image
|
||||
== Image
|
||||
|
||||
Delete group
|
||||
== Delete group
|
||||
|
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Add quads layer
|
||||
== Add quads layer
|
||||
|
||||
Creates a new quad layer
|
||||
== Creates a new quad layer
|
||||
|
||||
Add tile layer
|
||||
== Add tile layer
|
||||
|
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Creates a new tile layer
|
||||
== Creates a new tile layer
|
||||
|
||||
Delete layer
|
||||
== Delete Layer
|
||||
|
||||
Deletes the layer
|
||||
== Deletes the layer
|
||||
|
||||
Group
|
||||
== Group
|
||||
|
||||
Order
|
||||
== Order
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Delete
|
||||
|
||||
Deletes the current quad
|
||||
== Deletes the current quad
|
||||
|
||||
Square
|
||||
== Square
|
||||
|
||||
Squares the current quad
|
||||
== Squares the current quad
|
||||
|
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Pos. Env
|
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== Pos. Env
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||||
|
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Pos. TO
|
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== Pos. TO
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|
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Color Env
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== Color Env
|
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|
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Color TO
|
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== Color TO
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|
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##### old translations ####
|
||||
|
|
|
@ -462,4 +462,322 @@ error loading demo
|
|||
Error
|
||||
== Error
|
||||
|
||||
Open map
|
||||
== Open map
|
||||
|
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Open
|
||||
== Open
|
||||
|
||||
Save map
|
||||
== Save map
|
||||
|
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Save
|
||||
== Save
|
||||
|
||||
HD
|
||||
== HD
|
||||
|
||||
[ctrl+h] Toggle High Detail
|
||||
== [ctrl+h] Toggle High Detail
|
||||
|
||||
Anim
|
||||
== Anim
|
||||
|
||||
[ctrl+m] Toggle animation
|
||||
== [ctrl+m] Toggle animation
|
||||
|
||||
Proof
|
||||
== Proof
|
||||
|
||||
[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
|
||||
ZO
|
||||
== ZO
|
||||
|
||||
[NumPad-] Zoom out
|
||||
== [NumPad-] Zoom out
|
||||
|
||||
[NumPad*] Zoom to normal and remove editor offset
|
||||
== [NumPad*] Zoom to normal and remove editor offset
|
||||
|
||||
ZI
|
||||
== ZI
|
||||
|
||||
[NumPad+] Zoom in
|
||||
== [NumPad+] Zoom in
|
||||
|
||||
Increase animation speed
|
||||
== Increase animation speed
|
||||
|
||||
Normal animation speed
|
||||
== Normal animation speed
|
||||
|
||||
Decrease animation speed
|
||||
== Decrease animation speed
|
||||
|
||||
[N] Flip brush horizontal
|
||||
== [N] Flip brush horizontal
|
||||
|
||||
[M] Flip brush vertical
|
||||
== [M] Flip brush vertical
|
||||
|
||||
CCW
|
||||
== CCW
|
||||
|
||||
[R] Rotates the brush counter clockwise
|
||||
== [R] Rotates the brush counter clockwise
|
||||
|
||||
CW
|
||||
== CW
|
||||
|
||||
[T] Rotates the brush clockwise
|
||||
== [T] Rotates the brush clockwise
|
||||
|
||||
Add Quad
|
||||
== Add Quad
|
||||
|
||||
Adds a new quad
|
||||
== Adds a new quad
|
||||
|
||||
Border
|
||||
== Border
|
||||
|
||||
Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
|
||||
Left mouse button to move. Hold shift to move the texture.
|
||||
== Left mouse button to move. Hold shift to move the texture.
|
||||
|
||||
Use left mouse button to drag and create a brush.
|
||||
== Use left mouse button to drag and create a brush.
|
||||
|
||||
Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
== Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
|
||||
Decrease
|
||||
== Decrease
|
||||
|
||||
Increase
|
||||
== Increase
|
||||
|
||||
None
|
||||
== None
|
||||
|
||||
Toggle group visibility
|
||||
== Toggle group visibility
|
||||
|
||||
Select group. Right click for properties.
|
||||
== Select group. Right click for properties.
|
||||
|
||||
Add group
|
||||
== Add group
|
||||
|
||||
Adds a new group
|
||||
== Adds a new group
|
||||
|
||||
Embed
|
||||
== Embed
|
||||
|
||||
Embeds the image into the map file.
|
||||
== Embeds the image into the map file.
|
||||
|
||||
Make external
|
||||
== Make external
|
||||
|
||||
Removes the image from the map file.
|
||||
== Removes the image from the map file.
|
||||
|
||||
Replace
|
||||
== Replace
|
||||
|
||||
Replaces the image with a new one
|
||||
== Replaces the image with a new one
|
||||
|
||||
Replace Image
|
||||
== Replace Image
|
||||
|
||||
Remove
|
||||
== Remove
|
||||
|
||||
Removes the image from the map
|
||||
== Removes the image from the map
|
||||
|
||||
Embedded
|
||||
== Embedded
|
||||
|
||||
External
|
||||
== External
|
||||
|
||||
Select image
|
||||
== Select image
|
||||
|
||||
Load a new image to use in the map
|
||||
== Load a new image to use in the map
|
||||
|
||||
Add Image
|
||||
== Add Image
|
||||
|
||||
Add
|
||||
== Add
|
||||
|
||||
Filename:
|
||||
== Filename:
|
||||
|
||||
Cancel
|
||||
== Cancel
|
||||
|
||||
Layers
|
||||
== Layers
|
||||
|
||||
Images
|
||||
== Images
|
||||
|
||||
Switch between images and layers managment.
|
||||
== Switch between images and layers managment.
|
||||
|
||||
Envelopes
|
||||
== Envelopes
|
||||
|
||||
Toggles the envelope editor.
|
||||
== Toggles the envelope editor.
|
||||
|
||||
%s Right click for context menu.
|
||||
== %s Right click for context menu.
|
||||
|
||||
Color+
|
||||
== Color+
|
||||
|
||||
Creates a new color envelope
|
||||
== Creates a new color envelope
|
||||
|
||||
Pos.+
|
||||
== Pos.+
|
||||
|
||||
Creates a new pos envelope
|
||||
== Creates a new pos envelope
|
||||
|
||||
Previous Envelope
|
||||
== Previous Envelope
|
||||
|
||||
Next Envelope
|
||||
== Next Envelope
|
||||
|
||||
Name:
|
||||
== Name:
|
||||
|
||||
Press right mouse button to create a new point
|
||||
== Press right mouse button to create a new point
|
||||
|
||||
Switch curve type
|
||||
== Switch curve type
|
||||
|
||||
Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
|
||||
New
|
||||
== New
|
||||
|
||||
Creates a new map
|
||||
== Creates a new map
|
||||
|
||||
Opens a map for editing
|
||||
== Opens a map for editing
|
||||
|
||||
Append
|
||||
== Append
|
||||
|
||||
Opens a map and adds everything from that map to the current one
|
||||
== Opens a map and adds everything from that map to the current one
|
||||
|
||||
Append map
|
||||
== Append map
|
||||
|
||||
Saves the current map
|
||||
== Saves the current map
|
||||
|
||||
Save As
|
||||
== Save As
|
||||
|
||||
Saves the current map under a new name
|
||||
== Saves the current map under a new name
|
||||
|
||||
Exits from the editor
|
||||
== Exits from the editor
|
||||
|
||||
Clear collision
|
||||
== Clear collision
|
||||
|
||||
Removes collision from this layer
|
||||
== Removes collision from this layer
|
||||
|
||||
Make collision
|
||||
== Make collision
|
||||
|
||||
Constructs collision from this layer
|
||||
== Constructs collision from this layer
|
||||
|
||||
Width
|
||||
== Width
|
||||
|
||||
Height
|
||||
== Height
|
||||
|
||||
Image
|
||||
== Image
|
||||
|
||||
Delete group
|
||||
== Delete group
|
||||
|
||||
Add quads layer
|
||||
== Add quads layer
|
||||
|
||||
Creates a new quad layer
|
||||
== Creates a new quad layer
|
||||
|
||||
Add tile layer
|
||||
== Add tile layer
|
||||
|
||||
Creates a new tile layer
|
||||
== Creates a new tile layer
|
||||
|
||||
Delete layer
|
||||
== Delete Layer
|
||||
|
||||
Deletes the layer
|
||||
== Deletes the layer
|
||||
|
||||
Group
|
||||
== Group
|
||||
|
||||
Order
|
||||
== Order
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Delete
|
||||
|
||||
Deletes the current quad
|
||||
== Deletes the current quad
|
||||
|
||||
Square
|
||||
== Square
|
||||
|
||||
Squares the current quad
|
||||
== Squares the current quad
|
||||
|
||||
Pos. Env
|
||||
== Pos. Env
|
||||
|
||||
Pos. TO
|
||||
== Pos. TO
|
||||
|
||||
Color Env
|
||||
== Color Env
|
||||
|
||||
Color TO
|
||||
== Color TO
|
||||
|
||||
##### old translations ####
|
||||
|
|
|
@ -460,6 +460,324 @@ error loading demo
|
|||
Error
|
||||
== Fehlgeschlagen
|
||||
|
||||
Open map
|
||||
== Map öffnen
|
||||
|
||||
Open
|
||||
== Öffnen
|
||||
|
||||
Save map
|
||||
== Map speichern
|
||||
|
||||
Save
|
||||
== Speichern
|
||||
|
||||
HD
|
||||
== HD
|
||||
|
||||
[ctrl+h] Toggle High Detail
|
||||
== [Strg+H] Hohe Details umschalten
|
||||
|
||||
Anim
|
||||
== Anim
|
||||
|
||||
[ctrl+m] Toggle animation
|
||||
== [Strg+M] Animation umschalten
|
||||
|
||||
Proof
|
||||
== Proof
|
||||
|
||||
[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
== [Strg+P] Schaltet Testrahmen um. Diese Rahmen zeigen, wie viel der Spieler höchstens sehen kann.
|
||||
|
||||
ZO
|
||||
== ZO
|
||||
|
||||
[NumPad-] Zoom out
|
||||
== [NumBlock-] Verkleinern
|
||||
|
||||
[NumPad*] Zoom to normal and remove editor offset
|
||||
== [NumBlock*] Normale Größe
|
||||
|
||||
ZI
|
||||
== ZI
|
||||
|
||||
[NumPad+] Zoom in
|
||||
== [NumBlock+] Vergrößern
|
||||
|
||||
Increase animation speed
|
||||
== Animationsgeschwindigkeit erhöhen
|
||||
|
||||
Normal animation speed
|
||||
== Normale Animationsgeschwindigkeit
|
||||
|
||||
Decrease animation speed
|
||||
== Animationsgeschwindigkeit verringern
|
||||
|
||||
[N] Flip brush horizontal
|
||||
== [N] Pinsel horizontal umdrehen
|
||||
|
||||
[M] Flip brush vertical
|
||||
== [M] Pinsel vertikal umdrehen
|
||||
|
||||
CCW
|
||||
== gg. UZS
|
||||
|
||||
[R] Rotates the brush counter clockwise
|
||||
== [R] Dreht den Pinsel gegen den Uhrzeigersinn
|
||||
|
||||
CW
|
||||
== UZS
|
||||
|
||||
[T] Rotates the brush clockwise
|
||||
== [T] dreht den Pinsel im Uhrzeigersinn
|
||||
|
||||
Add Quad
|
||||
== Quad hinzufügen
|
||||
|
||||
Adds a new quad
|
||||
== Fügt ein neues Quad hinzu
|
||||
|
||||
Border
|
||||
== Rahmen
|
||||
|
||||
Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
== Linke Maustaste zum Bewegen. Umschalttaste gedrückt halten, um die Achse zu bewegen. Strg gedrückt halten zum drehen.
|
||||
|
||||
Left mouse button to move. Hold shift to move the texture.
|
||||
== Linke Maustaste zum Bewegen. Umschalttaste gedrückt halten, um die Textur zu bewegen.
|
||||
|
||||
Use left mouse button to drag and create a brush.
|
||||
== Benutze die linke Maustaste, um zu ziehen und einen Pinsel zu erstellen.
|
||||
|
||||
Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
== Benutze die linke Maustaste um mit dem Pinsel zu malen. Die rechte Maustaste löscht den Pinsel.
|
||||
|
||||
Decrease
|
||||
== Verringern
|
||||
|
||||
Increase
|
||||
== Vergrößern
|
||||
|
||||
None
|
||||
== Kein
|
||||
|
||||
Toggle group visibility
|
||||
== Gruppensichtbarkeit umschalten
|
||||
|
||||
Select group. Right click for properties.
|
||||
== Gruppe auswählen. Rechtsklick für Eigenschaften.
|
||||
|
||||
Add group
|
||||
== Gruppen hinzufügen
|
||||
|
||||
Adds a new group
|
||||
== Fügt eine neue Gruppe hinzu
|
||||
|
||||
Embed
|
||||
== Einbetten
|
||||
|
||||
Embeds the image into the map file.
|
||||
== Bettet die Grafik in die Kartendatei ein.
|
||||
|
||||
Make external
|
||||
== Extern machen.
|
||||
|
||||
Removes the image from the map file.
|
||||
== Entfernt die Grafik aus der Kartendatei.
|
||||
|
||||
Replace
|
||||
== Ersetzen
|
||||
|
||||
Replaces the image with a new one
|
||||
== Ersetzt die Grafik durch ein neues
|
||||
|
||||
Replace Image
|
||||
== Grafik ersetzen
|
||||
|
||||
Remove
|
||||
== Entfernen
|
||||
|
||||
Removes the image from the map
|
||||
== Entfernt die Grafik aus der Karte
|
||||
|
||||
Embedded
|
||||
== Eingebettet
|
||||
|
||||
External
|
||||
== Extern
|
||||
|
||||
Select image
|
||||
== Grafik auswählen
|
||||
|
||||
Load a new image to use in the map
|
||||
== Lädt eine neue Grafik, um sie in der Karte zu benutzen.
|
||||
|
||||
Add Image
|
||||
== Grafik hinzufügen
|
||||
|
||||
Add
|
||||
== Hinzufügen
|
||||
|
||||
Filename:
|
||||
== Dateiname:
|
||||
|
||||
Cancel
|
||||
== Abbrechen
|
||||
|
||||
Layers
|
||||
== Ebenen
|
||||
|
||||
Images
|
||||
== Grafiken
|
||||
|
||||
Switch between images and layers managment.
|
||||
== Zwischen Ebenen- und Bildverwaltung umschalten.
|
||||
|
||||
Envelopes
|
||||
== Animationen
|
||||
|
||||
Toggles the envelope editor.
|
||||
== Schaltet den Animationseditor um.
|
||||
|
||||
%s Right click for context menu.
|
||||
== %s Rechtsklick für Kontextmenü.
|
||||
|
||||
Color+
|
||||
== Color+
|
||||
|
||||
Creates a new color envelope
|
||||
== Erstellt eine neue Farbanimation
|
||||
|
||||
Pos.+
|
||||
== Pos.+
|
||||
|
||||
Creates a new pos envelope
|
||||
== Erstellt eine neue Positionsanimation
|
||||
|
||||
Previous Envelope
|
||||
== Vorherige Animation
|
||||
|
||||
Next Envelope
|
||||
== Nächste Animation
|
||||
|
||||
Name:
|
||||
== Name:
|
||||
|
||||
Press right mouse button to create a new point
|
||||
== Drücke die rechte Maustaste, um einen neuen Punkt zu erstellen
|
||||
|
||||
Switch curve type
|
||||
== Kurventyp ändern
|
||||
|
||||
Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
== Linke Maustaste zum ziehen. Halte die Umschalttaste, um auch den Zeit-Punkt zu verändern. Rechtsklick zum Löschen.
|
||||
|
||||
New
|
||||
== Neu
|
||||
|
||||
Creates a new map
|
||||
== Erstellt eine neue Karte
|
||||
|
||||
Opens a map for editing
|
||||
== Öffnet eine Map zum Bearbeiten
|
||||
|
||||
Append
|
||||
== Anhängen
|
||||
|
||||
Opens a map and adds everything from that map to the current one
|
||||
== Öffnet eine Karte und fügt alles aus dieser in die aktuelle ein.
|
||||
|
||||
Append map
|
||||
== Karte anhängen
|
||||
|
||||
Saves the current map
|
||||
== Speichert die aktuelle Karte
|
||||
|
||||
Save As
|
||||
== Speichern unter
|
||||
|
||||
Saves the current map under a new name
|
||||
== Speichert die aktuelle Karte unter neuem Namen
|
||||
|
||||
Exits from the editor
|
||||
== Schließt den Editor
|
||||
|
||||
Clear collision
|
||||
== Kollision löschen
|
||||
|
||||
Removes collision from this layer
|
||||
== Entfernt die Kollision aus dieser Ebene
|
||||
|
||||
Make collision
|
||||
== Kollision erstellen
|
||||
|
||||
Constructs collision from this layer
|
||||
== Erstellt die Kollision aus dieser Ebene
|
||||
|
||||
Width
|
||||
== Breite
|
||||
|
||||
Height
|
||||
== Höhe
|
||||
|
||||
Image
|
||||
== Grafik
|
||||
|
||||
Delete group
|
||||
== Gruppe löschen
|
||||
|
||||
Add quads layer
|
||||
== Quad-Ebene hinzufügen
|
||||
|
||||
Creates a new quad layer
|
||||
== Erstellt eine neue Quad-Ebene
|
||||
|
||||
Add tile layer
|
||||
== Tile-Ebene hinzufügen
|
||||
|
||||
Creates a new tile layer
|
||||
== Erstellt eine neue Tile-Ebene
|
||||
|
||||
Delete layer
|
||||
== Ebene löschen
|
||||
|
||||
Deletes the layer
|
||||
== Entfernt die Ebene
|
||||
|
||||
Group
|
||||
== Gruppe
|
||||
|
||||
Order
|
||||
== Reihenfolge
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Löschen
|
||||
|
||||
Deletes the current quad
|
||||
== Entfernt das ausgewählte Quad
|
||||
|
||||
Square
|
||||
== Quadrat
|
||||
|
||||
Squares the current quad
|
||||
== Macht das ausgewählte Quad zum Quadrat
|
||||
|
||||
Pos. Env
|
||||
== Pos. Env
|
||||
|
||||
Pos. TO
|
||||
== Pos. TO
|
||||
|
||||
Color Env
|
||||
== Color Env
|
||||
|
||||
Color TO
|
||||
== Color TO
|
||||
|
||||
##### needs translation ####
|
||||
|
||||
|
||||
|
|
|
@ -462,4 +462,322 @@ error loading demo
|
|||
Error
|
||||
== Error
|
||||
|
||||
Open map
|
||||
== Open map
|
||||
|
||||
Open
|
||||
== Open
|
||||
|
||||
Save map
|
||||
== Save map
|
||||
|
||||
Save
|
||||
== Save
|
||||
|
||||
HD
|
||||
== HD
|
||||
|
||||
[ctrl+h] Toggle High Detail
|
||||
== [ctrl+h] Toggle High Detail
|
||||
|
||||
Anim
|
||||
== Anim
|
||||
|
||||
[ctrl+m] Toggle animation
|
||||
== [ctrl+m] Toggle animation
|
||||
|
||||
Proof
|
||||
== Proof
|
||||
|
||||
[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
|
||||
ZO
|
||||
== ZO
|
||||
|
||||
[NumPad-] Zoom out
|
||||
== [NumPad-] Zoom out
|
||||
|
||||
[NumPad*] Zoom to normal and remove editor offset
|
||||
== [NumPad*] Zoom to normal and remove editor offset
|
||||
|
||||
ZI
|
||||
== ZI
|
||||
|
||||
[NumPad+] Zoom in
|
||||
== [NumPad+] Zoom in
|
||||
|
||||
Increase animation speed
|
||||
== Increase animation speed
|
||||
|
||||
Normal animation speed
|
||||
== Normal animation speed
|
||||
|
||||
Decrease animation speed
|
||||
== Decrease animation speed
|
||||
|
||||
[N] Flip brush horizontal
|
||||
== [N] Flip brush horizontal
|
||||
|
||||
[M] Flip brush vertical
|
||||
== [M] Flip brush vertical
|
||||
|
||||
CCW
|
||||
== CCW
|
||||
|
||||
[R] Rotates the brush counter clockwise
|
||||
== [R] Rotates the brush counter clockwise
|
||||
|
||||
CW
|
||||
== CW
|
||||
|
||||
[T] Rotates the brush clockwise
|
||||
== [T] Rotates the brush clockwise
|
||||
|
||||
Add Quad
|
||||
== Add Quad
|
||||
|
||||
Adds a new quad
|
||||
== Adds a new quad
|
||||
|
||||
Border
|
||||
== Border
|
||||
|
||||
Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
|
||||
Left mouse button to move. Hold shift to move the texture.
|
||||
== Left mouse button to move. Hold shift to move the texture.
|
||||
|
||||
Use left mouse button to drag and create a brush.
|
||||
== Use left mouse button to drag and create a brush.
|
||||
|
||||
Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
== Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
|
||||
Decrease
|
||||
== Decrease
|
||||
|
||||
Increase
|
||||
== Increase
|
||||
|
||||
None
|
||||
== None
|
||||
|
||||
Toggle group visibility
|
||||
== Toggle group visibility
|
||||
|
||||
Select group. Right click for properties.
|
||||
== Select group. Right click for properties.
|
||||
|
||||
Add group
|
||||
== Add group
|
||||
|
||||
Adds a new group
|
||||
== Adds a new group
|
||||
|
||||
Embed
|
||||
== Embed
|
||||
|
||||
Embeds the image into the map file.
|
||||
== Embeds the image into the map file.
|
||||
|
||||
Make external
|
||||
== Make external
|
||||
|
||||
Removes the image from the map file.
|
||||
== Removes the image from the map file.
|
||||
|
||||
Replace
|
||||
== Replace
|
||||
|
||||
Replaces the image with a new one
|
||||
== Replaces the image with a new one
|
||||
|
||||
Replace Image
|
||||
== Replace Image
|
||||
|
||||
Remove
|
||||
== Remove
|
||||
|
||||
Removes the image from the map
|
||||
== Removes the image from the map
|
||||
|
||||
Embedded
|
||||
== Embedded
|
||||
|
||||
External
|
||||
== External
|
||||
|
||||
Select image
|
||||
== Select image
|
||||
|
||||
Load a new image to use in the map
|
||||
== Load a new image to use in the map
|
||||
|
||||
Add Image
|
||||
== Add Image
|
||||
|
||||
Add
|
||||
== Add
|
||||
|
||||
Filename:
|
||||
== Filename:
|
||||
|
||||
Cancel
|
||||
== Cancel
|
||||
|
||||
Layers
|
||||
== Layers
|
||||
|
||||
Images
|
||||
== Images
|
||||
|
||||
Switch between images and layers managment.
|
||||
== Switch between images and layers managment.
|
||||
|
||||
Envelopes
|
||||
== Envelopes
|
||||
|
||||
Toggles the envelope editor.
|
||||
== Toggles the envelope editor.
|
||||
|
||||
%s Right click for context menu.
|
||||
== %s Right click for context menu.
|
||||
|
||||
Color+
|
||||
== Color+
|
||||
|
||||
Creates a new color envelope
|
||||
== Creates a new color envelope
|
||||
|
||||
Pos.+
|
||||
== Pos.+
|
||||
|
||||
Creates a new pos envelope
|
||||
== Creates a new pos envelope
|
||||
|
||||
Previous Envelope
|
||||
== Previous Envelope
|
||||
|
||||
Next Envelope
|
||||
== Next Envelope
|
||||
|
||||
Name:
|
||||
== Name:
|
||||
|
||||
Press right mouse button to create a new point
|
||||
== Press right mouse button to create a new point
|
||||
|
||||
Switch curve type
|
||||
== Switch curve type
|
||||
|
||||
Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
|
||||
New
|
||||
== New
|
||||
|
||||
Creates a new map
|
||||
== Creates a new map
|
||||
|
||||
Opens a map for editing
|
||||
== Opens a map for editing
|
||||
|
||||
Append
|
||||
== Append
|
||||
|
||||
Opens a map and adds everything from that map to the current one
|
||||
== Opens a map and adds everything from that map to the current one
|
||||
|
||||
Append map
|
||||
== Append map
|
||||
|
||||
Saves the current map
|
||||
== Saves the current map
|
||||
|
||||
Save As
|
||||
== Save As
|
||||
|
||||
Saves the current map under a new name
|
||||
== Saves the current map under a new name
|
||||
|
||||
Exits from the editor
|
||||
== Exits from the editor
|
||||
|
||||
Clear collision
|
||||
== Clear collision
|
||||
|
||||
Removes collision from this layer
|
||||
== Removes collision from this layer
|
||||
|
||||
Make collision
|
||||
== Make collision
|
||||
|
||||
Constructs collision from this layer
|
||||
== Constructs collision from this layer
|
||||
|
||||
Width
|
||||
== Width
|
||||
|
||||
Height
|
||||
== Height
|
||||
|
||||
Image
|
||||
== Image
|
||||
|
||||
Delete group
|
||||
== Delete group
|
||||
|
||||
Add quads layer
|
||||
== Add quads layer
|
||||
|
||||
Creates a new quad layer
|
||||
== Creates a new quad layer
|
||||
|
||||
Add tile layer
|
||||
== Add tile layer
|
||||
|
||||
Creates a new tile layer
|
||||
== Creates a new tile layer
|
||||
|
||||
Delete layer
|
||||
== Delete Layer
|
||||
|
||||
Deletes the layer
|
||||
== Deletes the layer
|
||||
|
||||
Group
|
||||
== Group
|
||||
|
||||
Order
|
||||
== Order
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Delete
|
||||
|
||||
Deletes the current quad
|
||||
== Deletes the current quad
|
||||
|
||||
Square
|
||||
== Square
|
||||
|
||||
Squares the current quad
|
||||
== Squares the current quad
|
||||
|
||||
Pos. Env
|
||||
== Pos. Env
|
||||
|
||||
Pos. TO
|
||||
== Pos. TO
|
||||
|
||||
Color Env
|
||||
== Color Env
|
||||
|
||||
Color TO
|
||||
== Color TO
|
||||
|
||||
##### old translations ####
|
||||
|
|
|
@ -462,4 +462,322 @@ error loading demo
|
|||
Error
|
||||
== Error
|
||||
|
||||
Open map
|
||||
== Open map
|
||||
|
||||
Open
|
||||
== Open
|
||||
|
||||
Save map
|
||||
== Save map
|
||||
|
||||
Save
|
||||
== Save
|
||||
|
||||
HD
|
||||
== HD
|
||||
|
||||
[ctrl+h] Toggle High Detail
|
||||
== [ctrl+h] Toggle High Detail
|
||||
|
||||
Anim
|
||||
== Anim
|
||||
|
||||
[ctrl+m] Toggle animation
|
||||
== [ctrl+m] Toggle animation
|
||||
|
||||
Proof
|
||||
== Proof
|
||||
|
||||
[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
|
||||
ZO
|
||||
== ZO
|
||||
|
||||
[NumPad-] Zoom out
|
||||
== [NumPad-] Zoom out
|
||||
|
||||
[NumPad*] Zoom to normal and remove editor offset
|
||||
== [NumPad*] Zoom to normal and remove editor offset
|
||||
|
||||
ZI
|
||||
== ZI
|
||||
|
||||
[NumPad+] Zoom in
|
||||
== [NumPad+] Zoom in
|
||||
|
||||
Increase animation speed
|
||||
== Increase animation speed
|
||||
|
||||
Normal animation speed
|
||||
== Normal animation speed
|
||||
|
||||
Decrease animation speed
|
||||
== Decrease animation speed
|
||||
|
||||
[N] Flip brush horizontal
|
||||
== [N] Flip brush horizontal
|
||||
|
||||
[M] Flip brush vertical
|
||||
== [M] Flip brush vertical
|
||||
|
||||
CCW
|
||||
== CCW
|
||||
|
||||
[R] Rotates the brush counter clockwise
|
||||
== [R] Rotates the brush counter clockwise
|
||||
|
||||
CW
|
||||
== CW
|
||||
|
||||
[T] Rotates the brush clockwise
|
||||
== [T] Rotates the brush clockwise
|
||||
|
||||
Add Quad
|
||||
== Add Quad
|
||||
|
||||
Adds a new quad
|
||||
== Adds a new quad
|
||||
|
||||
Border
|
||||
== Border
|
||||
|
||||
Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
|
||||
Left mouse button to move. Hold shift to move the texture.
|
||||
== Left mouse button to move. Hold shift to move the texture.
|
||||
|
||||
Use left mouse button to drag and create a brush.
|
||||
== Use left mouse button to drag and create a brush.
|
||||
|
||||
Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
== Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
|
||||
Decrease
|
||||
== Decrease
|
||||
|
||||
Increase
|
||||
== Increase
|
||||
|
||||
None
|
||||
== None
|
||||
|
||||
Toggle group visibility
|
||||
== Toggle group visibility
|
||||
|
||||
Select group. Right click for properties.
|
||||
== Select group. Right click for properties.
|
||||
|
||||
Add group
|
||||
== Add group
|
||||
|
||||
Adds a new group
|
||||
== Adds a new group
|
||||
|
||||
Embed
|
||||
== Embed
|
||||
|
||||
Embeds the image into the map file.
|
||||
== Embeds the image into the map file.
|
||||
|
||||
Make external
|
||||
== Make external
|
||||
|
||||
Removes the image from the map file.
|
||||
== Removes the image from the map file.
|
||||
|
||||
Replace
|
||||
== Replace
|
||||
|
||||
Replaces the image with a new one
|
||||
== Replaces the image with a new one
|
||||
|
||||
Replace Image
|
||||
== Replace Image
|
||||
|
||||
Remove
|
||||
== Remove
|
||||
|
||||
Removes the image from the map
|
||||
== Removes the image from the map
|
||||
|
||||
Embedded
|
||||
== Embedded
|
||||
|
||||
External
|
||||
== External
|
||||
|
||||
Select image
|
||||
== Select image
|
||||
|
||||
Load a new image to use in the map
|
||||
== Load a new image to use in the map
|
||||
|
||||
Add Image
|
||||
== Add Image
|
||||
|
||||
Add
|
||||
== Add
|
||||
|
||||
Filename:
|
||||
== Filename:
|
||||
|
||||
Cancel
|
||||
== Cancel
|
||||
|
||||
Layers
|
||||
== Layers
|
||||
|
||||
Images
|
||||
== Images
|
||||
|
||||
Switch between images and layers managment.
|
||||
== Switch between images and layers managment.
|
||||
|
||||
Envelopes
|
||||
== Envelopes
|
||||
|
||||
Toggles the envelope editor.
|
||||
== Toggles the envelope editor.
|
||||
|
||||
%s Right click for context menu.
|
||||
== %s Right click for context menu.
|
||||
|
||||
Color+
|
||||
== Color+
|
||||
|
||||
Creates a new color envelope
|
||||
== Creates a new color envelope
|
||||
|
||||
Pos.+
|
||||
== Pos.+
|
||||
|
||||
Creates a new pos envelope
|
||||
== Creates a new pos envelope
|
||||
|
||||
Previous Envelope
|
||||
== Previous Envelope
|
||||
|
||||
Next Envelope
|
||||
== Next Envelope
|
||||
|
||||
Name:
|
||||
== Name:
|
||||
|
||||
Press right mouse button to create a new point
|
||||
== Press right mouse button to create a new point
|
||||
|
||||
Switch curve type
|
||||
== Switch curve type
|
||||
|
||||
Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
|
||||
New
|
||||
== New
|
||||
|
||||
Creates a new map
|
||||
== Creates a new map
|
||||
|
||||
Opens a map for editing
|
||||
== Opens a map for editing
|
||||
|
||||
Append
|
||||
== Append
|
||||
|
||||
Opens a map and adds everything from that map to the current one
|
||||
== Opens a map and adds everything from that map to the current one
|
||||
|
||||
Append map
|
||||
== Append map
|
||||
|
||||
Saves the current map
|
||||
== Saves the current map
|
||||
|
||||
Save As
|
||||
== Save As
|
||||
|
||||
Saves the current map under a new name
|
||||
== Saves the current map under a new name
|
||||
|
||||
Exits from the editor
|
||||
== Exits from the editor
|
||||
|
||||
Clear collision
|
||||
== Clear collision
|
||||
|
||||
Removes collision from this layer
|
||||
== Removes collision from this layer
|
||||
|
||||
Make collision
|
||||
== Make collision
|
||||
|
||||
Constructs collision from this layer
|
||||
== Constructs collision from this layer
|
||||
|
||||
Width
|
||||
== Width
|
||||
|
||||
Height
|
||||
== Height
|
||||
|
||||
Image
|
||||
== Image
|
||||
|
||||
Delete group
|
||||
== Delete group
|
||||
|
||||
Add quads layer
|
||||
== Add quads layer
|
||||
|
||||
Creates a new quad layer
|
||||
== Creates a new quad layer
|
||||
|
||||
Add tile layer
|
||||
== Add tile layer
|
||||
|
||||
Creates a new tile layer
|
||||
== Creates a new tile layer
|
||||
|
||||
Delete layer
|
||||
== Delete Layer
|
||||
|
||||
Deletes the layer
|
||||
== Deletes the layer
|
||||
|
||||
Group
|
||||
== Group
|
||||
|
||||
Order
|
||||
== Order
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Delete
|
||||
|
||||
Deletes the current quad
|
||||
== Deletes the current quad
|
||||
|
||||
Square
|
||||
== Square
|
||||
|
||||
Squares the current quad
|
||||
== Squares the current quad
|
||||
|
||||
Pos. Env
|
||||
== Pos. Env
|
||||
|
||||
Pos. TO
|
||||
== Pos. TO
|
||||
|
||||
Color Env
|
||||
== Color Env
|
||||
|
||||
Color TO
|
||||
== Color TO
|
||||
|
||||
##### old translations ####
|
||||
|
|
|
@ -462,4 +462,322 @@ error loading demo
|
|||
Error
|
||||
== Error
|
||||
|
||||
Open map
|
||||
== Open map
|
||||
|
||||
Open
|
||||
== Open
|
||||
|
||||
Save map
|
||||
== Save map
|
||||
|
||||
Save
|
||||
== Save
|
||||
|
||||
HD
|
||||
== HD
|
||||
|
||||
[ctrl+h] Toggle High Detail
|
||||
== [ctrl+h] Toggle High Detail
|
||||
|
||||
Anim
|
||||
== Anim
|
||||
|
||||
[ctrl+m] Toggle animation
|
||||
== [ctrl+m] Toggle animation
|
||||
|
||||
Proof
|
||||
== Proof
|
||||
|
||||
[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
== [ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.
|
||||
|
||||
ZO
|
||||
== ZO
|
||||
|
||||
[NumPad-] Zoom out
|
||||
== [NumPad-] Zoom out
|
||||
|
||||
[NumPad*] Zoom to normal and remove editor offset
|
||||
== [NumPad*] Zoom to normal and remove editor offset
|
||||
|
||||
ZI
|
||||
== ZI
|
||||
|
||||
[NumPad+] Zoom in
|
||||
== [NumPad+] Zoom in
|
||||
|
||||
Increase animation speed
|
||||
== Increase animation speed
|
||||
|
||||
Normal animation speed
|
||||
== Normal animation speed
|
||||
|
||||
Decrease animation speed
|
||||
== Decrease animation speed
|
||||
|
||||
[N] Flip brush horizontal
|
||||
== [N] Flip brush horizontal
|
||||
|
||||
[M] Flip brush vertical
|
||||
== [M] Flip brush vertical
|
||||
|
||||
CCW
|
||||
== CCW
|
||||
|
||||
[R] Rotates the brush counter clockwise
|
||||
== [R] Rotates the brush counter clockwise
|
||||
|
||||
CW
|
||||
== CW
|
||||
|
||||
[T] Rotates the brush clockwise
|
||||
== [T] Rotates the brush clockwise
|
||||
|
||||
Add Quad
|
||||
== Add Quad
|
||||
|
||||
Adds a new quad
|
||||
== Adds a new quad
|
||||
|
||||
Border
|
||||
== Border
|
||||
|
||||
Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
== Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.
|
||||
|
||||
Left mouse button to move. Hold shift to move the texture.
|
||||
== Left mouse button to move. Hold shift to move the texture.
|
||||
|
||||
Use left mouse button to drag and create a brush.
|
||||
== Use left mouse button to drag and create a brush.
|
||||
|
||||
Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
== Use left mouse button to paint with the brush. Right button clears the brush.
|
||||
|
||||
Decrease
|
||||
== Decrease
|
||||
|
||||
Increase
|
||||
== Increase
|
||||
|
||||
None
|
||||
== None
|
||||
|
||||
Toggle group visibility
|
||||
== Toggle group visibility
|
||||
|
||||
Select group. Right click for properties.
|
||||
== Select group. Right click for properties.
|
||||
|
||||
Add group
|
||||
== Add group
|
||||
|
||||
Adds a new group
|
||||
== Adds a new group
|
||||
|
||||
Embed
|
||||
== Embed
|
||||
|
||||
Embeds the image into the map file.
|
||||
== Embeds the image into the map file.
|
||||
|
||||
Make external
|
||||
== Make external
|
||||
|
||||
Removes the image from the map file.
|
||||
== Removes the image from the map file.
|
||||
|
||||
Replace
|
||||
== Replace
|
||||
|
||||
Replaces the image with a new one
|
||||
== Replaces the image with a new one
|
||||
|
||||
Replace Image
|
||||
== Replace Image
|
||||
|
||||
Remove
|
||||
== Remove
|
||||
|
||||
Removes the image from the map
|
||||
== Removes the image from the map
|
||||
|
||||
Embedded
|
||||
== Embedded
|
||||
|
||||
External
|
||||
== External
|
||||
|
||||
Select image
|
||||
== Select image
|
||||
|
||||
Load a new image to use in the map
|
||||
== Load a new image to use in the map
|
||||
|
||||
Add Image
|
||||
== Add Image
|
||||
|
||||
Add
|
||||
== Add
|
||||
|
||||
Filename:
|
||||
== Filename:
|
||||
|
||||
Cancel
|
||||
== Cancel
|
||||
|
||||
Layers
|
||||
== Layers
|
||||
|
||||
Images
|
||||
== Images
|
||||
|
||||
Switch between images and layers managment.
|
||||
== Switch between images and layers managment.
|
||||
|
||||
Envelopes
|
||||
== Envelopes
|
||||
|
||||
Toggles the envelope editor.
|
||||
== Toggles the envelope editor.
|
||||
|
||||
%s Right click for context menu.
|
||||
== %s Right click for context menu.
|
||||
|
||||
Color+
|
||||
== Color+
|
||||
|
||||
Creates a new color envelope
|
||||
== Creates a new color envelope
|
||||
|
||||
Pos.+
|
||||
== Pos.+
|
||||
|
||||
Creates a new pos envelope
|
||||
== Creates a new pos envelope
|
||||
|
||||
Previous Envelope
|
||||
== Previous Envelope
|
||||
|
||||
Next Envelope
|
||||
== Next Envelope
|
||||
|
||||
Name:
|
||||
== Name:
|
||||
|
||||
Press right mouse button to create a new point
|
||||
== Press right mouse button to create a new point
|
||||
|
||||
Switch curve type
|
||||
== Switch curve type
|
||||
|
||||
Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
== Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.
|
||||
|
||||
New
|
||||
== New
|
||||
|
||||
Creates a new map
|
||||
== Creates a new map
|
||||
|
||||
Opens a map for editing
|
||||
== Opens a map for editing
|
||||
|
||||
Append
|
||||
== Append
|
||||
|
||||
Opens a map and adds everything from that map to the current one
|
||||
== Opens a map and adds everything from that map to the current one
|
||||
|
||||
Append map
|
||||
== Append map
|
||||
|
||||
Saves the current map
|
||||
== Saves the current map
|
||||
|
||||
Save As
|
||||
== Save As
|
||||
|
||||
Saves the current map under a new name
|
||||
== Saves the current map under a new name
|
||||
|
||||
Exits from the editor
|
||||
== Exits from the editor
|
||||
|
||||
Clear collision
|
||||
== Clear collision
|
||||
|
||||
Removes collision from this layer
|
||||
== Removes collision from this layer
|
||||
|
||||
Make collision
|
||||
== Make collision
|
||||
|
||||
Constructs collision from this layer
|
||||
== Constructs collision from this layer
|
||||
|
||||
Width
|
||||
== Width
|
||||
|
||||
Height
|
||||
== Height
|
||||
|
||||
Image
|
||||
== Image
|
||||
|
||||
Delete group
|
||||
== Delete group
|
||||
|
||||
Add quads layer
|
||||
== Add quads layer
|
||||
|
||||
Creates a new quad layer
|
||||
== Creates a new quad layer
|
||||
|
||||
Add tile layer
|
||||
== Add tile layer
|
||||
|
||||
Creates a new tile layer
|
||||
== Creates a new tile layer
|
||||
|
||||
Delete layer
|
||||
== Delete Layer
|
||||
|
||||
Deletes the layer
|
||||
== Deletes the layer
|
||||
|
||||
Group
|
||||
== Group
|
||||
|
||||
Order
|
||||
== Order
|
||||
|
||||
Detail
|
||||
== Detail
|
||||
|
||||
Delete
|
||||
== Delete
|
||||
|
||||
Deletes the current quad
|
||||
== Deletes the current quad
|
||||
|
||||
Square
|
||||
== Square
|
||||
|
||||
Squares the current quad
|
||||
== Squares the current quad
|
||||
|
||||
Pos. Env
|
||||
== Pos. Env
|
||||
|
||||
Pos. TO
|
||||
== Pos. TO
|
||||
|
||||
Color Env
|
||||
== Color Env
|
||||
|
||||
Color TO
|
||||
== Color TO
|
||||
|
||||
##### old translations ####
|
||||
|
|
|
@ -21,6 +21,8 @@
|
|||
#include "ed_editor.h"
|
||||
#include <game/client/lineinput.h>
|
||||
|
||||
#include <game/localization.h>
|
||||
|
||||
int CEditor::ms_CheckerTexture;
|
||||
int CEditor::ms_BackgroundTexture;
|
||||
int CEditor::ms_CursorTexture;
|
||||
|
@ -570,7 +572,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
|
||||
// ctrl+o to open
|
||||
if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
|
||||
InvokeFileDialog(IStorage::TYPE_ALL, "Open Map", "Open", "maps/", "", CallbackOpenMap, this);
|
||||
InvokeFileDialog(IStorage::TYPE_ALL, Localize("Open map"), Localize("Open"), "maps/", "", CallbackOpenMap, this);
|
||||
|
||||
// ctrl+s to save
|
||||
if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
|
||||
|
@ -578,13 +580,13 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
if(m_aFileName[0])
|
||||
Save(m_aFileName);
|
||||
else
|
||||
InvokeFileDialog(IStorage::TYPE_SAVE, "Save Map", "Save", "maps/", "", CallbackSaveMap, this);
|
||||
InvokeFileDialog(IStorage::TYPE_SAVE, Localize("Save map"), Localize("Save"), "maps/", "", CallbackSaveMap, this);
|
||||
}
|
||||
|
||||
// detail button
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_HqButton = 0;
|
||||
if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") ||
|
||||
if(DoButton_Editor(&s_HqButton, Localize("HD"), m_ShowDetail, &Button, 0, Localize("[ctrl+h] Toggle High Detail")) ||
|
||||
(Input()->KeyDown('h') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
|
||||
{
|
||||
m_ShowDetail = !m_ShowDetail;
|
||||
|
@ -595,7 +597,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
// animation button
|
||||
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
|
||||
static int s_AnimateButton = 0;
|
||||
if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") ||
|
||||
if(DoButton_Editor(&s_AnimateButton, Localize("Anim"), m_Animate, &Button, 0, ("[ctrl+m] Toggle animation")) ||
|
||||
(Input()->KeyDown('m') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
|
||||
{
|
||||
m_AnimateStart = time_get();
|
||||
|
@ -607,7 +609,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
// proof button
|
||||
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
|
||||
static int s_ProofButton = 0;
|
||||
if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl-p] Toggles proof borders. These borders represent what a player maximum can see.") ||
|
||||
if(DoButton_Editor(&s_ProofButton, Localize("Proof"), m_ProofBorders, &Button, 0, Localize("[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.")) ||
|
||||
(Input()->KeyDown('p') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
|
||||
{
|
||||
m_ProofBorders = !m_ProofBorders;
|
||||
|
@ -618,12 +620,12 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
// zoom group
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_ZoomOutButton = 0;
|
||||
if(DoButton_Ex(&s_ZoomOutButton, "ZO", 0, &Button, 0, "[NumPad-] Zoom out", CUI::CORNER_L) || Input()->KeyDown(KEY_KP_MINUS))
|
||||
if(DoButton_Ex(&s_ZoomOutButton, Localize("ZO"), 0, &Button, 0, Localize("[NumPad-] Zoom out"), CUI::CORNER_L) || Input()->KeyDown(KEY_KP_MINUS))
|
||||
m_ZoomLevel += 50;
|
||||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_ZoomNormalButton = 0;
|
||||
if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0) || Input()->KeyDown(KEY_KP_MULTIPLY))
|
||||
if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, Localize("[NumPad*] Zoom to normal and remove editor offset"), 0) || Input()->KeyDown(KEY_KP_MULTIPLY))
|
||||
{
|
||||
m_EditorOffsetX = 0;
|
||||
m_EditorOffsetY = 0;
|
||||
|
@ -632,7 +634,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_ZoomInButton = 0;
|
||||
if(DoButton_Ex(&s_ZoomInButton, "ZI", 0, &Button, 0, "[NumPad+] Zoom in", CUI::CORNER_R) || Input()->KeyDown(KEY_KP_PLUS))
|
||||
if(DoButton_Ex(&s_ZoomInButton, Localize("ZI"), 0, &Button, 0, Localize("[NumPad+] Zoom in"), CUI::CORNER_R) || Input()->KeyDown(KEY_KP_PLUS))
|
||||
m_ZoomLevel -= 50;
|
||||
|
||||
TB_Top.VSplitLeft(10.0f, 0, &TB_Top);
|
||||
|
@ -640,17 +642,17 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
// animation speed
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_AnimFasterButton = 0;
|
||||
if(DoButton_Ex(&s_AnimFasterButton, "A+", 0, &Button, 0, "Increase animation speed", CUI::CORNER_L))
|
||||
if(DoButton_Ex(&s_AnimFasterButton, "A+", 0, &Button, 0, Localize("Increase animation speed"), CUI::CORNER_L))
|
||||
m_AnimateSpeed += 0.5f;
|
||||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_AnimNormalButton = 0;
|
||||
if(DoButton_Ex(&s_AnimNormalButton, "1", 0, &Button, 0, "Normal animation speed", 0))
|
||||
if(DoButton_Ex(&s_AnimNormalButton, "1", 0, &Button, 0, Localize("Normal animation speed"), 0))
|
||||
m_AnimateSpeed = 1.0f;
|
||||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_AnimSlowerButton = 0;
|
||||
if(DoButton_Ex(&s_AnimSlowerButton, "A-", 0, &Button, 0, "Decrease animation speed", CUI::CORNER_R))
|
||||
if(DoButton_Ex(&s_AnimSlowerButton, "A-", 0, &Button, 0, Localize("Decrease animation speed"), CUI::CORNER_R))
|
||||
{
|
||||
if(m_AnimateSpeed > 0.5f)
|
||||
m_AnimateSpeed -= 0.5f;
|
||||
|
@ -676,7 +678,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
// flip buttons
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_FlipXButton = 0;
|
||||
if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, "[N] Flip brush horizontal", CUI::CORNER_L) || Input()->KeyDown('n'))
|
||||
if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, Localize("[N] Flip brush horizontal"), CUI::CORNER_L) || Input()->KeyDown('n'))
|
||||
{
|
||||
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
|
||||
m_Brush.m_lLayers[i]->BrushFlipX();
|
||||
|
@ -684,7 +686,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_FlipyButton = 0;
|
||||
if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, "[M] Flip brush vertical", CUI::CORNER_R) || Input()->KeyDown('m'))
|
||||
if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, Localize("[M] Flip brush vertical"), CUI::CORNER_R) || Input()->KeyDown('m'))
|
||||
{
|
||||
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
|
||||
m_Brush.m_lLayers[i]->BrushFlipY();
|
||||
|
@ -700,7 +702,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_CcwButton = 0;
|
||||
if(DoButton_Ex(&s_CcwButton, "CCW", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", CUI::CORNER_L) || Input()->KeyDown('r'))
|
||||
if(DoButton_Ex(&s_CcwButton, Localize("CCW"), Enabled, &Button, 0, Localize("[R] Rotates the brush counter clockwise"), CUI::CORNER_L) || Input()->KeyDown('r'))
|
||||
{
|
||||
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
|
||||
m_Brush.m_lLayers[i]->BrushRotate(-s_RotationAmount/360.0f*pi*2);
|
||||
|
@ -708,7 +710,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
|
||||
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
|
||||
static int s_CwButton = 0;
|
||||
if(DoButton_Ex(&s_CwButton, "CW", Enabled, &Button, 0, "[T] Rotates the brush clockwise", CUI::CORNER_R) || Input()->KeyDown('t'))
|
||||
if(DoButton_Ex(&s_CwButton, Localize("CW"), Enabled, &Button, 0, Localize("[T] Rotates the brush clockwise"), CUI::CORNER_R) || Input()->KeyDown('t'))
|
||||
{
|
||||
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
|
||||
m_Brush.m_lLayers[i]->BrushRotate(s_RotationAmount/360.0f*pi*2);
|
||||
|
@ -724,7 +726,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
|
||||
CLayerQuads *pQLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
|
||||
//CLayerTiles *tlayer = (CLayerTiles *)get_selected_layer_type(0, LAYERTYPE_TILES);
|
||||
if(DoButton_Editor(&s_NewButton, "Add Quad", pQLayer?0:-1, &Button, 0, "Adds a new quad"))
|
||||
if(DoButton_Editor(&s_NewButton, Localize("Add Quad"), pQLayer?0:-1, &Button, 0, Localize("Adds a new quad")))
|
||||
{
|
||||
if(pQLayer)
|
||||
{
|
||||
|
@ -750,7 +752,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
|
|||
static int s_BorderBut = 0;
|
||||
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
|
||||
|
||||
if(DoButton_Editor(&s_BorderBut, "Border", pT?0:-1, &Button, 0, "Border"))
|
||||
if(DoButton_Editor(&s_BorderBut, Localize("Border"), pT?0:-1, &Button, 0, Localize("Border")))
|
||||
{
|
||||
if(pT)
|
||||
DoMapBorder();
|
||||
|
@ -862,7 +864,7 @@ void CEditor::DoQuad(CQuad *q, int Index)
|
|||
ms_pUiGotContext = pId;
|
||||
|
||||
Graphics()->SetColor(1,1,1,1);
|
||||
m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate";
|
||||
m_pTooltip = Localize("Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.");
|
||||
|
||||
if(UI()->MouseButton(0))
|
||||
{
|
||||
|
@ -999,7 +1001,7 @@ void CEditor::DoQuadPoint(CQuad *q, int QuadIndex, int v)
|
|||
ms_pUiGotContext = pId;
|
||||
|
||||
Graphics()->SetColor(1,1,1,1);
|
||||
m_pTooltip = "Left mouse button to move. Hold shift to move the texture.";
|
||||
m_pTooltip = Localize("Left mouse button to move. Hold shift to move the texture.");
|
||||
|
||||
if(UI()->MouseButton(0))
|
||||
{
|
||||
|
@ -1029,13 +1031,13 @@ void CEditor::DoQuadPoint(CQuad *q, int QuadIndex, int v)
|
|||
s_Operation = OP_CONTEXT_MENU;
|
||||
m_SelectedQuad = QuadIndex;
|
||||
UI()->SetActiveItem(pId);
|
||||
if(!(m_SelectedPoints&(1<<v)))
|
||||
{
|
||||
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
|
||||
m_SelectedPoints |= 1<<v;
|
||||
else
|
||||
m_SelectedPoints = 1<<v;
|
||||
s_Moved = true;
|
||||
if(!(m_SelectedPoints&(1<<v)))
|
||||
{
|
||||
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
|
||||
m_SelectedPoints |= 1<<v;
|
||||
else
|
||||
m_SelectedPoints = 1<<v;
|
||||
s_Moved = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1185,9 +1187,9 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
|
|||
if(UI()->HotItem() == s_pEditorId)
|
||||
{
|
||||
if(m_Brush.IsEmpty())
|
||||
m_pTooltip = "Use left mouse button to drag and create a brush.";
|
||||
m_pTooltip = Localize("Use left mouse button to drag and create a brush.");
|
||||
else
|
||||
m_pTooltip = "Use left mouse button to paint with the brush. Right button clears the brush.";
|
||||
m_pTooltip = Localize("Use left mouse button to paint with the brush. Right button clears the brush.");
|
||||
|
||||
if(UI()->ActiveItem() == s_pEditorId)
|
||||
{
|
||||
|
@ -1514,7 +1516,7 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIds, int *
|
|||
RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
|
||||
UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
|
||||
|
||||
if(DoButton_ButtonDec(&pIds[i], 0, 0, &Dec, 0, "Decrease"))
|
||||
if(DoButton_ButtonDec(&pIds[i], 0, 0, &Dec, 0, Localize("Decrease")))
|
||||
{
|
||||
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
|
||||
*pNewVal = pProps[i].m_Value-5;
|
||||
|
@ -1522,7 +1524,7 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIds, int *
|
|||
*pNewVal = pProps[i].m_Value-1;
|
||||
Change = i;
|
||||
}
|
||||
if(DoButton_ButtonInc(((char *)&pIds[i])+1, 0, 0, &Inc, 0, "Increase"))
|
||||
if(DoButton_ButtonInc(((char *)&pIds[i])+1, 0, 0, &Inc, 0, Localize("Increase")))
|
||||
{
|
||||
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
|
||||
*pNewVal = pProps[i].m_Value+5;
|
||||
|
@ -1535,12 +1537,12 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIds, int *
|
|||
{
|
||||
CUIRect No, Yes;
|
||||
Shifter.VSplitMid(&No, &Yes);
|
||||
if(DoButton_ButtonDec(&pIds[i], "No", !pProps[i].m_Value, &No, 0, ""))
|
||||
if(DoButton_ButtonDec(&pIds[i], Localize("No"), !pProps[i].m_Value, &No, 0, ""))
|
||||
{
|
||||
*pNewVal = 0;
|
||||
Change = i;
|
||||
}
|
||||
if(DoButton_ButtonInc(((char *)&pIds[i])+1, "Yes", pProps[i].m_Value, &Yes, 0, ""))
|
||||
if(DoButton_ButtonInc(((char *)&pIds[i])+1, Localize("Yes"), pProps[i].m_Value, &Yes, 0, ""))
|
||||
{
|
||||
*pNewVal = 1;
|
||||
Change = i;
|
||||
|
@ -1584,7 +1586,7 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIds, int *
|
|||
{
|
||||
char aBuf[64];
|
||||
if(pProps[i].m_Value < 0)
|
||||
str_copy(aBuf, "None", sizeof(aBuf));
|
||||
str_copy(aBuf, Localize("None"), sizeof(aBuf));
|
||||
else
|
||||
str_format(aBuf, sizeof(aBuf),"%s", m_Map.m_lImages[pProps[i].m_Value]->m_aName);
|
||||
|
||||
|
@ -1628,12 +1630,12 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
CUIRect VisibleToggle;
|
||||
LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
|
||||
Slot.VSplitLeft(12, &VisibleToggle, &Slot);
|
||||
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle group visibility", CUI::CORNER_L))
|
||||
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", 0, &VisibleToggle, 0, Localize("Toggle group visibility"), CUI::CORNER_L))
|
||||
m_Map.m_lGroups[g]->m_Visible = !m_Map.m_lGroups[g]->m_Visible;
|
||||
|
||||
str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_pName);
|
||||
if(int Result = DoButton_Ex(&m_Map.m_lGroups[g], aBuf, g==m_SelectedGroup, &Slot,
|
||||
BUTTON_CONTEXT, "Select group. Right click for properties.", CUI::CORNER_R))
|
||||
BUTTON_CONTEXT, Localize("Select group. Right click for properties."), CUI::CORNER_R))
|
||||
{
|
||||
m_SelectedGroup = g;
|
||||
m_SelectedLayer = 0;
|
||||
|
@ -1652,12 +1654,12 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
Slot.VSplitLeft(12.0f, 0, &Button);
|
||||
Button.VSplitLeft(15, &VisibleToggle, &Button);
|
||||
|
||||
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible, m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle layer visibility", CUI::CORNER_L))
|
||||
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible, m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible?"V":"H", 0, &VisibleToggle, 0, Localize("Toggle layer visibility"), CUI::CORNER_L))
|
||||
m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible = !m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible;
|
||||
|
||||
str_format(aBuf, sizeof(aBuf),"#%d %s ", i, m_Map.m_lGroups[g]->m_lLayers[i]->m_pTypeName);
|
||||
if(int Result = DoButton_Ex(m_Map.m_lGroups[g]->m_lLayers[i], aBuf, g==m_SelectedGroup&&i==m_SelectedLayer, &Button,
|
||||
BUTTON_CONTEXT, "Select layer. Right click for properties.", CUI::CORNER_R))
|
||||
BUTTON_CONTEXT, Localize("Select layer. Right click for properties."), CUI::CORNER_R))
|
||||
{
|
||||
m_SelectedLayer = i;
|
||||
m_SelectedGroup = g;
|
||||
|
@ -1678,7 +1680,7 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
|
||||
|
||||
static int s_NewGroupButton = 0;
|
||||
if(DoButton_Editor(&s_NewGroupButton, "Add Group", 0, &Slot, 0, "Adds a new group"))
|
||||
if(DoButton_Editor(&s_NewGroupButton, Localize("Add group"), 0, &Slot, 0, Localize("Adds a new group")))
|
||||
{
|
||||
m_Map.NewGroup();
|
||||
m_SelectedGroup = m_Map.m_lGroups.size()-1;
|
||||
|
@ -1780,7 +1782,7 @@ int CEditor::PopupImage(CEditor *pEditor, CUIRect View)
|
|||
static int s_ExternalButton = 0;
|
||||
if(pImg->m_External)
|
||||
{
|
||||
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embedd", 0, &Slot, 0, "Embedds the image into the map file."))
|
||||
if(pEditor->DoButton_MenuItem(&s_ExternalButton, Localize("Embed"), 0, &Slot, 0, Localize("Embeds the image into the map file.")))
|
||||
{
|
||||
pImg->m_External = 0;
|
||||
return 1;
|
||||
|
@ -1788,7 +1790,7 @@ int CEditor::PopupImage(CEditor *pEditor, CUIRect View)
|
|||
}
|
||||
else
|
||||
{
|
||||
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
|
||||
if(pEditor->DoButton_MenuItem(&s_ExternalButton, Localize("Make external"), 0, &Slot, 0, Localize("Removes the image from the map file.")))
|
||||
{
|
||||
pImg->m_External = 1;
|
||||
return 1;
|
||||
|
@ -1797,15 +1799,15 @@ int CEditor::PopupImage(CEditor *pEditor, CUIRect View)
|
|||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
|
||||
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, Localize("Replace"), 0, &Slot, 0, Localize("Replaces the image with a new one")))
|
||||
{
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, "Replace Image", "Replace", "mapres/", "", ReplaceImage, pEditor);
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, Localize("Replace Image"), Localize("Replace"), "mapres/", "", ReplaceImage, pEditor);
|
||||
return 1;
|
||||
}
|
||||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
|
||||
if(pEditor->DoButton_MenuItem(&s_RemoveButton, Localize("Remove"), 0, &Slot, 0, Localize("Removes the image from the map")))
|
||||
{
|
||||
delete pImg;
|
||||
pEditor->m_Map.m_lImages.remove_index(pEditor->m_SelectedImage);
|
||||
|
@ -1825,9 +1827,9 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
CUIRect Slot;
|
||||
ToolBox.HSplitTop(15.0f, &Slot, &ToolBox);
|
||||
if(e == 0)
|
||||
UI()->DoLabel(&Slot, "Embedded", 12.0f, 0);
|
||||
UI()->DoLabel(&Slot, Localize("Embedded"), 12.0f, 0);
|
||||
else
|
||||
UI()->DoLabel(&Slot, "External", 12.0f, 0);
|
||||
UI()->DoLabel(&Slot, Localize("External"), 12.0f, 0);
|
||||
|
||||
for(int i = 0; i < m_Map.m_lImages.size(); i++)
|
||||
{
|
||||
|
@ -1842,7 +1844,7 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
|
||||
|
||||
if(int Result = DoButton_Editor(&m_Map.m_lImages[i], aBuf, m_SelectedImage == i, &Slot,
|
||||
BUTTON_CONTEXT, "Select image"))
|
||||
BUTTON_CONTEXT, Localize("Select image")))
|
||||
{
|
||||
m_SelectedImage = i;
|
||||
|
||||
|
@ -1880,8 +1882,8 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
|
|||
static int s_NewImageButton = 0;
|
||||
ToolBox.HSplitTop(10.0f, &Slot, &ToolBox);
|
||||
ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
|
||||
if(DoButton_Editor(&s_NewImageButton, "Add", 0, &Slot, 0, "Load a new image to use in the map"))
|
||||
InvokeFileDialog(IStorage::TYPE_ALL, "Add Image", "Add", "mapres/", "", AddImage, this);
|
||||
if(DoButton_Editor(&s_NewImageButton, "Add", 0, &Slot, 0, Localize("Load a new image to use in the map")))
|
||||
InvokeFileDialog(IStorage::TYPE_ALL, Localize("Add Image"), Localize("Add"), "mapres/", "", AddImage, this);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1966,7 +1968,7 @@ void CEditor::RenderFileDialog()
|
|||
|
||||
// filebox
|
||||
static int s_FileBoxId = 0;
|
||||
UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, -1, -1);
|
||||
UI()->DoLabel(&FileBoxLabel, Localize("Filename:"), 10.0f, -1, -1);
|
||||
DoEditBox(&s_FileBoxId, &FileBox, gs_FileDialogFileName, sizeof(gs_FileDialogFileName), 10.0f);
|
||||
|
||||
gs_aFileDialogCompleteFilename[0] = 0;
|
||||
|
@ -2029,7 +2031,7 @@ void CEditor::RenderFileDialog()
|
|||
|
||||
ButtonBar.VSplitRight(40.0f, &ButtonBar, &Button);
|
||||
ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
|
||||
if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, 0) || Input()->KeyPressed(KEY_ESCAPE))
|
||||
if(DoButton_Editor(&s_CancelButton, Localize("Cancel"), 0, &Button, 0, 0) || Input()->KeyPressed(KEY_ESCAPE))
|
||||
m_Dialog = DIALOG_NONE;
|
||||
}
|
||||
|
||||
|
@ -2064,8 +2066,8 @@ void CEditor::RenderModebar(CUIRect View)
|
|||
View.VSplitLeft(65.0f, &Button, &View);
|
||||
Button.HSplitTop(30.0f, 0, &Button);
|
||||
static int s_Button = 0;
|
||||
const char *pButName = m_Mode == MODE_LAYERS ? "Layers" : "Images";
|
||||
if(DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images and layers managment."))
|
||||
const char *pButName = m_Mode == MODE_LAYERS ? Localize("Layers") : Localize("Images");
|
||||
if(DoButton_Tab(&s_Button, pButName, 0, &Button, 0, Localize("Switch between images and layers managment.")))
|
||||
{
|
||||
if(m_Mode == MODE_LAYERS)
|
||||
m_Mode = MODE_IMAGES;
|
||||
|
@ -2082,7 +2084,7 @@ void CEditor::RenderStatusbar(CUIRect View)
|
|||
CUIRect Button;
|
||||
View.VSplitRight(60.0f, &View, &Button);
|
||||
static int s_EnvelopeButton = 0;
|
||||
if(DoButton_Editor(&s_EnvelopeButton, "Envelopes", m_ShowEnvelopeEditor, &Button, 0, "Toggles the envelope editor."))
|
||||
if(DoButton_Editor(&s_EnvelopeButton, Localize("Envelopes"), m_ShowEnvelopeEditor, &Button, 0, Localize("Toggles the envelope editor.")))
|
||||
m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor+1)%4;
|
||||
|
||||
if(m_pTooltip)
|
||||
|
@ -2090,7 +2092,7 @@ void CEditor::RenderStatusbar(CUIRect View)
|
|||
if(ms_pUiGotContext && ms_pUiGotContext == UI()->HotItem())
|
||||
{
|
||||
char aBuf[512];
|
||||
str_format(aBuf, sizeof(aBuf),"%s Right click for context menu.", m_pTooltip);
|
||||
str_format(aBuf, sizeof(aBuf), Localize("%s Right click for context menu."), m_pTooltip);
|
||||
UI()->DoLabel(&View, aBuf, 10.0f, -1, -1);
|
||||
}
|
||||
else
|
||||
|
@ -2133,13 +2135,13 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
|
|||
|
||||
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
|
||||
static int s_New4dButton = 0;
|
||||
if(DoButton_Editor(&s_New4dButton, "Color+", 0, &Button, 0, "Creates a new color envelope"))
|
||||
if(DoButton_Editor(&s_New4dButton, Localize("Color+"), 0, &Button, 0, Localize("Creates a new color envelope")))
|
||||
pNewEnv = m_Map.NewEnvelope(4);
|
||||
|
||||
ToolBar.VSplitRight(5.0f, &ToolBar, &Button);
|
||||
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
|
||||
static int s_New2dButton = 0;
|
||||
if(DoButton_Editor(&s_New2dButton, "Pos.+", 0, &Button, 0, "Creates a new pos envelope"))
|
||||
if(DoButton_Editor(&s_New2dButton, Localize("Pos.+"), 0, &Button, 0, Localize("Creates a new pos envelope")))
|
||||
pNewEnv = m_Map.NewEnvelope(3);
|
||||
|
||||
if(pNewEnv) // add the default points
|
||||
|
@ -2166,18 +2168,18 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
|
|||
UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
|
||||
|
||||
static int s_PrevButton = 0;
|
||||
if(DoButton_ButtonDec(&s_PrevButton, 0, 0, &Dec, 0, "Previous Envelope"))
|
||||
if(DoButton_ButtonDec(&s_PrevButton, 0, 0, &Dec, 0, Localize("Previous Envelope")))
|
||||
m_SelectedEnvelope--;
|
||||
|
||||
static int s_NextButton = 0;
|
||||
if(DoButton_ButtonInc(&s_NextButton, 0, 0, &Inc, 0, "Next Envelope"))
|
||||
if(DoButton_ButtonInc(&s_NextButton, 0, 0, &Inc, 0, Localize("Next Envelope")))
|
||||
m_SelectedEnvelope++;
|
||||
|
||||
if(pEnvelope)
|
||||
{
|
||||
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
|
||||
ToolBar.VSplitLeft(35.0f, &Button, &ToolBar);
|
||||
UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1);
|
||||
UI()->DoLabel(&Button, Localize("Name:"), 10.0f, -1, -1);
|
||||
|
||||
ToolBar.VSplitLeft(80.0f, &Button, &ToolBar);
|
||||
|
||||
|
@ -2258,7 +2260,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
|
|||
f2fx(aChannels[2]), f2fx(aChannels[3]));
|
||||
}
|
||||
|
||||
m_pTooltip = "Press right mouse button to create a new point";
|
||||
m_pTooltip = Localize("Press right mouse button to create a new point");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2319,7 +2321,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
|
|||
"N", "L", "S", "F", "M"
|
||||
};
|
||||
|
||||
if(DoButton_Editor(pId, paTypeName[pEnvelope->m_lPoints[i].m_Curvetype], 0, &v, 0, "Switch curve type"))
|
||||
if(DoButton_Editor(pId, paTypeName[pEnvelope->m_lPoints[i].m_Curvetype], 0, &v, 0, Localize("Switch curve type")))
|
||||
pEnvelope->m_lPoints[i].m_Curvetype = (pEnvelope->m_lPoints[i].m_Curvetype+1)%NUM_CURVETYPES;
|
||||
}
|
||||
}
|
||||
|
@ -2435,7 +2437,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
|
|||
|
||||
ColorMod = 100.0f;
|
||||
Graphics()->SetColor(1,0.75f,0.75f,1);
|
||||
m_pTooltip = "Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.";
|
||||
m_pTooltip = Localize("Left mouse to drag. Hold shift to alter time point aswell. Right click to delete.");
|
||||
}
|
||||
|
||||
if(UI()->ActiveItem() == pId || UI()->HotItem() == pId)
|
||||
|
@ -2470,7 +2472,7 @@ int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View)
|
|||
CUIRect Slot;
|
||||
View.HSplitTop(2.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map"))
|
||||
if(pEditor->DoButton_MenuItem(&s_NewMapButton, Localize("New"), 0, &Slot, 0, Localize("Creates a new map")))
|
||||
{
|
||||
pEditor->Reset();
|
||||
pEditor->m_aFileName[0] = 0;
|
||||
|
@ -2479,42 +2481,42 @@ int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View)
|
|||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_OpenButton, "Open", 0, &Slot, 0, "Opens a map for editing"))
|
||||
if(pEditor->DoButton_MenuItem(&s_OpenButton, Localize("Open"), 0, &Slot, 0, Localize("Opens a map for editing")))
|
||||
{
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, "Open Map", "Open", "maps/", "", CallbackOpenMap, pEditor);
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, Localize("Open map"), Localize("Open"), "maps/", "", CallbackOpenMap, pEditor);
|
||||
return 1;
|
||||
}
|
||||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one"))
|
||||
if(pEditor->DoButton_MenuItem(&s_AppendButton, Localize("Append"), 0, &Slot, 0, Localize("Opens a map and adds everything from that map to the current one")))
|
||||
{
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, "Append Map", "Append", "maps/", "", CallbackAppendMap, pEditor);
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, Localize("Append map"), Localize("Append"), "maps/", "", CallbackAppendMap, pEditor);
|
||||
return 1;
|
||||
}
|
||||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map"))
|
||||
if(pEditor->DoButton_MenuItem(&s_SaveButton, Localize("Save"), 0, &Slot, 0, Localize("Saves the current map")))
|
||||
{
|
||||
if(pEditor->m_aFileName[0])
|
||||
pEditor->Save(pEditor->m_aFileName);
|
||||
else
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, "Save Map", "Save", "maps/", "", CallbackSaveMap, pEditor);
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, Localize("Save Map"), Localize("Save"), "maps/", "", CallbackSaveMap, pEditor);
|
||||
return 1;
|
||||
}
|
||||
|
||||
View.HSplitTop(2.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name"))
|
||||
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, Localize("Save As"), 0, &Slot, 0, Localize("Saves the current map under a new name")))
|
||||
{
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, "Save Map", "Save", "maps/", "", CallbackSaveMap, pEditor);
|
||||
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, Localize("Save Map"), Localize("Save"), "maps/", "", CallbackSaveMap, pEditor);
|
||||
return 1;
|
||||
}
|
||||
|
||||
View.HSplitTop(10.0f, &Slot, &View);
|
||||
View.HSplitTop(12.0f, &Slot, &View);
|
||||
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
|
||||
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, Localize("Exits from the editor")))
|
||||
{
|
||||
g_Config.m_ClEditor = 0;
|
||||
return 1;
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
#include <game/client/render.h>
|
||||
#include "ed_editor.h"
|
||||
|
||||
#include <game/localization.h>
|
||||
|
||||
CLayerTiles::CLayerTiles(int w, int h)
|
||||
{
|
||||
m_Type = LAYERTYPE_TILES;
|
||||
|
@ -248,7 +250,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
|
|||
if(m_pEditor->m_Map.m_pGameLayer == this)
|
||||
InGameGroup = false;
|
||||
static int s_ColclButton = 0;
|
||||
if(m_pEditor->DoButton_Editor(&s_ColclButton, "Clear Collision", InGameGroup?0:-1, &Button, 0, "Removes collision from this layer"))
|
||||
if(m_pEditor->DoButton_Editor(&s_ColclButton, Localize("Clear collision"), InGameGroup?0:-1, &Button, 0, Localize("Removes collision from this layer")))
|
||||
{
|
||||
CLayerTiles *gl = m_pEditor->m_Map.m_pGameLayer;
|
||||
int w = min(gl->m_Width, m_Width);
|
||||
|
@ -266,7 +268,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
|
|||
static int s_ColButton = 0;
|
||||
pToolBox->HSplitBottom(5.0f, pToolBox, &Button);
|
||||
pToolBox->HSplitBottom(12.0f, pToolBox, &Button);
|
||||
if(m_pEditor->DoButton_Editor(&s_ColButton, "Make Collision", InGameGroup?0:-1, &Button, 0, "Constructs collision from this layer"))
|
||||
if(m_pEditor->DoButton_Editor(&s_ColButton, Localize("Make collision"), InGameGroup?0:-1, &Button, 0, Localize("Constructs collision from this layer")))
|
||||
{
|
||||
CLayerTiles *gl = m_pEditor->m_Map.m_pGameLayer;
|
||||
int w = min(gl->m_Width, m_Width);
|
||||
|
@ -290,9 +292,9 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
|
|||
};
|
||||
|
||||
CProperty aProps[] = {
|
||||
{"Width", m_Width, PROPTYPE_INT_STEP, 1, 1000000000},
|
||||
{"Height", m_Height, PROPTYPE_INT_STEP, 1, 1000000000},
|
||||
{"Image", m_Image, PROPTYPE_IMAGE, 0, 0},
|
||||
{Localize("Width"), m_Width, PROPTYPE_INT_STEP, 1, 1000000000},
|
||||
{Localize("Height"), m_Height, PROPTYPE_INT_STEP, 1, 1000000000},
|
||||
{Localize("Image"), m_Image, PROPTYPE_IMAGE, 0, 0},
|
||||
{0},
|
||||
};
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <engine/keys.h>
|
||||
#include "ed_editor.h"
|
||||
|
||||
#include <game/localization.h>
|
||||
|
||||
// popup menu handling
|
||||
static struct
|
||||
|
@ -80,7 +81,7 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
|
|||
|
||||
// don't allow deletion of game group
|
||||
if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup() &&
|
||||
pEditor->DoButton_Editor(&s_DeleteButton, "Delete Group", 0, &Button, 0, "Delete group"))
|
||||
pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete group"), 0, &Button, 0, Localize("Delete group")))
|
||||
{
|
||||
pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup);
|
||||
return 1;
|
||||
|
@ -90,7 +91,7 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
|
|||
View.HSplitBottom(10.0f, &View, &Button);
|
||||
View.HSplitBottom(12.0f, &View, &Button);
|
||||
static int s_NewQuadLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add Quads Layer", 0, &Button, 0, "Creates a new quad layer"))
|
||||
if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, Localize("Add quads layer"), 0, &Button, 0, Localize("Creates a new quad layer")))
|
||||
{
|
||||
CLayer *l = new CLayerQuads;
|
||||
l->m_pEditor = pEditor;
|
||||
|
@ -103,7 +104,7 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
|
|||
View.HSplitBottom(5.0f, &View, &Button);
|
||||
View.HSplitBottom(12.0f, &View, &Button);
|
||||
static int s_NewTileLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add Tile Layer", 0, &Button, 0, "Creates a new tile layer"))
|
||||
if(pEditor->DoButton_Editor(&s_NewTileLayerButton, Localize("Add tile layer"), 0, &Button, 0, Localize("Creates a new tile layer")))
|
||||
{
|
||||
CLayer *l = new CLayerTiles(50, 50);
|
||||
l->m_pEditor = pEditor;
|
||||
|
@ -179,7 +180,7 @@ int CEditor::PopupLayer(CEditor *pEditor, CUIRect View)
|
|||
|
||||
// don't allow deletion of game layer
|
||||
if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) &&
|
||||
pEditor->DoButton_Editor(&s_DeleteButton, "Delete Layer", 0, &Button, 0, "Deletes the layer"))
|
||||
pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete Layer"), 0, &Button, 0, Localize("Deletes the layer")))
|
||||
{
|
||||
pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer);
|
||||
return 1;
|
||||
|
@ -199,9 +200,9 @@ int CEditor::PopupLayer(CEditor *pEditor, CUIRect View)
|
|||
};
|
||||
|
||||
CProperty aProps[] = {
|
||||
{"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1},
|
||||
{"Order", pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()},
|
||||
{"Detail", pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
|
||||
{Localize("Group"), pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1},
|
||||
{Localize("Order"), pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()},
|
||||
{Localize("Detail"), pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
|
||||
{0},
|
||||
};
|
||||
|
||||
|
@ -246,7 +247,7 @@ int CEditor::PopupQuad(CEditor *pEditor, CUIRect View)
|
|||
// delete button
|
||||
View.HSplitBottom(12.0f, &View, &Button);
|
||||
static int s_DeleteButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad"))
|
||||
if(pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete"), 0, &Button, 0, Localize("Deletes the current quad")))
|
||||
{
|
||||
CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS);
|
||||
if(pLayer)
|
||||
|
@ -261,7 +262,7 @@ int CEditor::PopupQuad(CEditor *pEditor, CUIRect View)
|
|||
View.HSplitBottom(10.0f, &View, &Button);
|
||||
View.HSplitBottom(12.0f, &View, &Button);
|
||||
static int s_Button = 0;
|
||||
if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad"))
|
||||
if(pEditor->DoButton_Editor(&s_Button, Localize("Square"), 0, &Button, 0, Localize("Squares the current quad")))
|
||||
{
|
||||
int Top = pQuad->m_aPoints[0].y;
|
||||
int Left = pQuad->m_aPoints[0].x;
|
||||
|
@ -294,10 +295,10 @@ int CEditor::PopupQuad(CEditor *pEditor, CUIRect View)
|
|||
};
|
||||
|
||||
CProperty aProps[] = {
|
||||
{"Pos. Env", pQuad->m_PosEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()},
|
||||
{"Pos. TO", pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
|
||||
{"Color Env", pQuad->m_ColorEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()},
|
||||
{"Color TO", pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
|
||||
{Localize("Pos. Env"), pQuad->m_PosEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()},
|
||||
{Localize("Pos. TO"), pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
|
||||
{Localize("Color Env"), pQuad->m_ColorEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()},
|
||||
{Localize("Color TO"), pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
|
||||
|
||||
{0},
|
||||
};
|
||||
|
@ -389,7 +390,7 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
|
|||
|
||||
if(i == -1)
|
||||
{
|
||||
if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], "None", i==g_SelectImageCurrent, &Button))
|
||||
if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], Localize("None"), i==g_SelectImageCurrent, &Button))
|
||||
g_SelectImageSelected = -1;
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in a new issue