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Fix: Dummy connect and disconnect (Thanks to Kati)
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@ -703,7 +703,8 @@ void CClient::DummyConnect()
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if(m_NetClient[0].State() != NET_CONNSTATE_ONLINE && m_NetClient[0].State() != NET_CONNSTATE_PENDING)
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if(m_NetClient[0].State() != NET_CONNSTATE_ONLINE && m_NetClient[0].State() != NET_CONNSTATE_PENDING)
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return;
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return;
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m_NetClient[1].Disconnect(0);
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if(m_DummyConnected)
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return;
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m_RconAuthed[1] = 0;
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m_RconAuthed[1] = 0;
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@ -733,6 +734,9 @@ void CClient::DummyConnect()
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void CClient::DummyDisconnect(const char *pReason)
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void CClient::DummyDisconnect(const char *pReason)
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{
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{
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if(!m_DummyConnected)
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return;
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m_NetClient[1].Disconnect(pReason);
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m_NetClient[1].Disconnect(pReason);
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g_Config.m_ClDummy = 0;
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g_Config.m_ClDummy = 0;
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m_RconAuthed[1] = 0;
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m_RconAuthed[1] = 0;
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