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Merge #2331
2331: Enable rpath on Linux for shipping SDL2 shared lib r=heinrich5991 a=def- I guess we should have a way to say when we want to build against the static sdl2? Or we just ship SDL2 for the ddnet.tw releases as well. I'd be fine with the latter, but it adds a few MB probably. Co-authored-by: def <dennis@felsin9.de>
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bf09d18cc7
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@ -1816,6 +1816,11 @@ if(CLIENT)
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${PLATFORM_CLIENT_INCLUDE_DIRS}
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)
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# Support shipped SDL2 shared lib for Steam release
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if(TARGET_OS STREQUAL "linux")
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set_property(TARGET ${TARGET_CLIENT} PROPERTY BUILD_RPATH "$ORIGIN")
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endif()
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set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}")
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if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS))
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unset(WAVPACK_OPEN_FILE_INPUT_EX CACHE)
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@ -1 +1 @@
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Subproject commit 573d8a9be7f57f19383642de207f8a80a7a017f2
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Subproject commit 87038aa991fa12eb35f80557e02223a0725ebf23
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