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Emote normal
lol
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@ -993,10 +993,10 @@ void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData, int
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pChr->m_DefEmote = EMOTE_PAIN;
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else if (!str_comp(pResult->GetString(0), "surprise"))
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pChr->m_DefEmote = EMOTE_SURPRISE;
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else if (!str_comp(pResult->GetString(0), "normal"))
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pChr->m_DefEmote = EMOTE_NORMAL;
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else
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{
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pSelf->Console()->PrintResponse(IConsole::OUTPUT_LEVEL_STANDARD, "info", "Unkown emote... Say /emote");
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}
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pSelf->Console()->PrintResponse(IConsole::OUTPUT_LEVEL_STANDARD, "info", "Unknown emote... Say /emote");
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int Duration = 1;
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if (pResult->NumArguments() > 1)
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