Don't keep m_DDRaceState and m_StartTime of teammate in team0mode after death

This commit is contained in:
furo 2024-08-23 18:40:15 +02:00
parent 37fd57ccb8
commit b9a794121a

View file

@ -2346,7 +2346,7 @@ void CCharacter::DDRaceInit()
int Team = Teams()->m_Core.Team(m_Core.m_Id);
if(Teams()->TeamLocked(Team))
if(Teams()->TeamLocked(Team) && !Teams()->TeamFlock(Team))
{
for(int i = 0; i < MAX_CLIENTS; i++)
{