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Merge pull request #7153 from infclass/for-ddnet4
Mod Support: CMake: Use DDNet_VERSION to construct DDNET_VERSION_NUMBER
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commit
b951eab257
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@ -142,16 +142,16 @@ if(IPO)
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endif()
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endif()
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if("0${PROJECT_VERSION_PATCH}" GREATER 9)
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message(SEND_ERROR "Invalid project patch version (the version is \"${PROJECT_VERSION}\", the patch part must be in range 0-9 if set)")
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if("0${DDNet_VERSION_PATCH}" GREATER 9)
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message(SEND_ERROR "Invalid DDNet patch version (the version is \"${DDNet_VERSION}\", the patch part must be in range 0-9 if set)")
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endif()
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if(${PROJECT_VERSION_MINOR} GREATER 99)
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message(SEND_ERROR "Invalid project minor version (the version is \"${PROJECT_VERSION}\", the minor part must be in range 0-99)")
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if(${DDNet_VERSION_MINOR} GREATER 99)
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message(SEND_ERROR "Invalid DDNet minor version (the version is \"${DDNet_VERSION}\", the minor part must be in range 0-99)")
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endif()
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if(${PROJECT_VERSION_MINOR} GREATER 9)
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set(CLIENT_VERSIONNR ${PROJECT_VERSION_MAJOR}${PROJECT_VERSION_MINOR}${PROJECT_VERSION_PATCH})
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if(${DDNet_VERSION_MINOR} GREATER 9)
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set(DDNET_VERSION_NUMBER ${DDNet_VERSION_MAJOR}${DDNet_VERSION_MINOR}${DDNet_VERSION_PATCH})
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else()
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set(CLIENT_VERSIONNR ${PROJECT_VERSION_MAJOR}0${PROJECT_VERSION_MINOR}${PROJECT_VERSION_PATCH})
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set(DDNET_VERSION_NUMBER ${DDNet_VERSION_MAJOR}0${DDNet_VERSION_MINOR}${DDNet_VERSION_PATCH})
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endif()
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configure_file(src/game/version.h.in ${PROJECT_BINARY_DIR}/src/game/version.h)
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@ -2893,7 +2893,7 @@ set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ)
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set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
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set(CPACK_PACKAGE_VERSION ${VERSION})
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set(CPACK_PACKAGE_VERSION ${PROJECT_VERSION})
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set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
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if(TARGET_OS AND TARGET_BITS)
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@ -762,7 +762,7 @@ int CServer::GetClientVersion(int ClientID) const
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{
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// Assume latest client version for server demos
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if(ClientID == SERVER_DEMO_CLIENT)
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return CLIENT_VERSIONNR;
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return DDNET_VERSION_NUMBER;
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CClientInfo Info;
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if(GetClientInfo(ClientID, &Info))
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@ -76,7 +76,7 @@ using namespace std::chrono_literals;
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const char *CGameClient::Version() const { return GAME_VERSION; }
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const char *CGameClient::NetVersion() const { return GAME_NETVERSION; }
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int CGameClient::DDNetVersion() const { return CLIENT_VERSIONNR; }
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int CGameClient::DDNetVersion() const { return DDNET_VERSION_NUMBER; }
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const char *CGameClient::DDNetVersionStr() const { return m_aDDNetVersionStr; }
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const char *CGameClient::GetItemName(int Type) const { return m_NetObjHandler.GetObjName(Type); }
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@ -1770,7 +1770,7 @@ void CGameClient::OnNewSnapshot()
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continue;
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}
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CMsgPacker Msg(NETMSGTYPE_CL_ISDDNETLEGACY, false);
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Msg.AddInt(CLIENT_VERSIONNR);
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Msg.AddInt(DDNetVersion());
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Client()->SendMsg(i, &Msg, MSGFLAG_VITAL);
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m_aDDRaceMsgSent[i] = true;
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}
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@ -6,7 +6,7 @@
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#define GAME_RELEASE_VERSION "${PROJECT_VERSION}"
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#define GAME_VERSION "0.6.4, " GAME_RELEASE_VERSION
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#define GAME_NETVERSION "0.6 626fce9a778df4d4"
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#define CLIENT_VERSIONNR ${CLIENT_VERSIONNR}
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#define DDNET_VERSION_NUMBER ${DDNET_VERSION_NUMBER}
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extern const char *GIT_SHORTREV_HASH;
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#define GAME_NAME "DDNet"
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#endif
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