disabled dynamic camera by default and updated its description (fixes #1565)

This commit is contained in:
oy 2018-11-03 08:49:15 +01:00
parent b2243b7e88
commit b699d2bf47

View file

@ -23,7 +23,7 @@ MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_C
MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance")
MACRO_CONFIG_INT(ClDynamicCamera, cl_dynamic_camera, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Switches camera mode. If set to 0, forces mouse deadzone to 0.")
MACRO_CONFIG_INT(ClDynamicCamera, cl_dynamic_camera, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Switches camera mode. 0=static camera, 1=dynamic camera")
MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClMouseMaxDistanceDynamic, cl_mouse_max_distance_dynamic, 1000, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Mouse max distance, in dynamic camera mode")