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disabled dynamic camera by default and updated its description (fixes #1565)
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@ -23,7 +23,7 @@ MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_C
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MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance")
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MACRO_CONFIG_INT(ClDynamicCamera, cl_dynamic_camera, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Switches camera mode. If set to 0, forces mouse deadzone to 0.")
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MACRO_CONFIG_INT(ClDynamicCamera, cl_dynamic_camera, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Switches camera mode. 0=static camera, 1=dynamic camera")
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MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
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MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
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MACRO_CONFIG_INT(ClMouseMaxDistanceDynamic, cl_mouse_max_distance_dynamic, 1000, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Mouse max distance, in dynamic camera mode")
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