From b504ae60fb590abb30440de0baa8f6c66fdb0abd Mon Sep 17 00:00:00 2001 From: def Date: Sat, 7 Apr 2018 16:51:17 +0200 Subject: [PATCH] Improve wording in moderation messages --- src/game/server/gamecontext.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 748c0c992..fa7ca60be 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -775,7 +775,7 @@ void CGameContext::OnTick() VetoStop = true; } - // Check if a active moderator has voted. + // Check if an active moderator has voted. if (m_apPlayers[i] && m_apPlayers[i]->m_Vote != 0 && m_apPlayers[i]->m_Moderating) { if (m_apPlayers[i]->m_Vote == 1) @@ -784,13 +784,13 @@ void CGameContext::OnTick() Console()->ExecuteLine(m_aVoteCommand); Server()->SetRconCID(IServer::RCON_CID_SERV); EndVote(); - SendChat(-1, CGameContext::CHAT_ALL, "Vote passed enforced by server moderator"); + SendChat(-1, CGameContext::CHAT_ALL, "Vote passed enforced by authorized player"); return; } else if (m_apPlayers[i]->m_Vote == -1) { EndVote(); - SendChat(-1, CGameContext::CHAT_ALL, "Vote failed enforced by server moderator"); + SendChat(-1, CGameContext::CHAT_ALL, "Vote failed enforced by authorized player"); return; } } @@ -846,7 +846,7 @@ void CGameContext::OnTick() else if(m_VoteEnforce == VOTE_ENFORCE_YES_ADMIN) { char aBuf[64]; - str_format(aBuf, sizeof(aBuf),"Vote passed enforced by server moderator"); + str_format(aBuf, sizeof(aBuf),"Vote passed enforced by authorized player"); Console()->ExecuteLine(m_aVoteCommand, m_VoteEnforcer); SendChat(-1, CGameContext::CHAT_ALL, aBuf); EndVote(); @@ -854,7 +854,7 @@ void CGameContext::OnTick() else if(m_VoteEnforce == VOTE_ENFORCE_NO_ADMIN) { char aBuf[64]; - str_format(aBuf, sizeof(aBuf),"Vote failed enforced by server moderator"); + str_format(aBuf, sizeof(aBuf),"Vote failed enforced by authorized player"); EndVote(); SendChat(-1, CGameContext::CHAT_ALL, aBuf); } @@ -1509,7 +1509,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) int KickedAuthed = Server()->GetAuthedState(KickID); if(KickedAuthed > 0 && KickedAuthed >= Authed) { - SendChatTarget(ClientID, "You can't kick moderators"); + SendChatTarget(ClientID, "You can't kick authorized players"); m_apPlayers[ClientID]->m_Last_KickVote = time_get(); char aBufKick[128]; str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientID)); @@ -2394,7 +2394,7 @@ void CGameContext::ConForceVote(IConsole::IResult *pResult, void *pUserData) { if(str_comp_nocase(pValue, pOption->m_aDescription) == 0) { - str_format(aBuf, sizeof(aBuf), "moderator forced server option '%s' (%s)", pValue, pReason); + str_format(aBuf, sizeof(aBuf), "authroized player forced server option '%s' (%s)", pValue, pReason); pSelf->SendChatTarget(-1, aBuf); pSelf->Console()->ExecuteLine(pOption->m_aCommand); break; @@ -3481,7 +3481,7 @@ void CGameContext::ForceVote(int EnforcerID, bool Success) char aBuf[256]; const char *pOption = Success ? "yes" : "no"; - str_format(aBuf, sizeof(aBuf), "moderator forced vote %s", pOption); + str_format(aBuf, sizeof(aBuf), "authorized player forced vote %s", pOption); SendChatTarget(-1, aBuf); str_format(aBuf, sizeof(aBuf), "forcing vote %s", pOption); Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);