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Merge #4764
4764: Support NO_COLOR environment variable r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> See also https://no-color.org/ ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -3953,6 +3953,10 @@ static int color_hsv_to_windows_console_color(const ColorHSVA *hsv)
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void set_console_msg_color(const void *rgbvoid)
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{
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static const char *pNoColor = getenv("NO_COLOR");
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if(pNoColor)
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return;
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#if defined(CONF_FAMILY_WINDOWS)
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const ColorRGBA *rgb = (const ColorRGBA *)rgbvoid;
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int color = 15;
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