From 7c62b457b7fe3ce04a672ffb1809e266cb92eed1 Mon Sep 17 00:00:00 2001 From: Paul Date: Tue, 27 Aug 2024 02:38:08 +0300 Subject: [PATCH] speedup demo with mouse scroll only if menu is active --- src/game/client/components/menus_demo.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 8612e10f7..2b816a6df 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -175,12 +175,12 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) // increase/decrease speed if(!Input()->ModifierIsPressed() && !Input()->ShiftIsPressed() && !Input()->AltIsPressed()) { - if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) || Input()->KeyPress(KEY_UP)) + if(Input()->KeyPress(KEY_UP) || (m_MenuActive && Input()->KeyPress(KEY_MOUSE_WHEEL_UP))) { DemoPlayer()->AdjustSpeedIndex(+1); UpdateLastSpeedChange(); } - else if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) || Input()->KeyPress(KEY_DOWN)) + else if(Input()->KeyPress(KEY_DOWN) || (m_MenuActive && Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))) { DemoPlayer()->AdjustSpeedIndex(-1); UpdateLastSpeedChange();