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Improve sv_join_vote_delay against vote bots
- Prolong to 5 minutes - also affects participating in votes
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@ -726,6 +726,7 @@ void CGameContext::OnTick()
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if(m_apPlayers[i])
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Server()->GetClientAddr(i, aaBuf[i], NETADDR_MAXSTRSIZE);
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bool aVoteChecked[MAX_CLIENTS] = {0};
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int64 Now = Server()->Tick();
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for(int i = 0; i < MAX_CLIENTS; i++)
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{
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//if(!m_apPlayers[i] || m_apPlayers[i]->GetTeam() == TEAM_SPECTATORS || aVoteChecked[i]) // don't count in votes by spectators
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@ -743,6 +744,10 @@ void CGameContext::OnTick()
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if(m_apPlayers[i]->m_Afk && i != m_VoteCreator)
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continue;
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// can't vote in the beginning after joining
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if(Now < m_apPlayers[i]->m_FirstVoteTick)
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continue;
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// connecting clients with spoofed ips can clog slots without being ingame
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if(((CServer*)Server())->m_aClients[i].m_State != CServer::CClient::STATE_INGAME)
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continue;
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@ -127,7 +127,7 @@ void CPlayer::Reset()
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// non-empty, allow them to vote immediately. This allows players to
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// vote after map changes or when they join an empty server.
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//
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// Otherwise, block voting for 60 seconds after joining.
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// Otherwise, block voting in the begnning after joining.
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if(Now > GameServer()->m_NonEmptySince + 10 * TickSpeed)
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m_FirstVoteTick = Now + g_Config.m_SvJoinVoteDelay * TickSpeed;
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else
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@ -140,7 +140,7 @@ MACRO_CONFIG_INT(SvVoteSpectateRejoindelay, sv_vote_spectate_rejoindelay, 3, 0,
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MACRO_CONFIG_INT(SvVoteKick, sv_vote_kick, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to kick players")
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MACRO_CONFIG_INT(SvVoteKickMin, sv_vote_kick_min, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Minimum number of players required to start a kick vote")
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MACRO_CONFIG_INT(SvVoteKickBantime, sv_vote_kick_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time in seconds to ban a player if kicked by vote. 0 makes it just use kick")
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MACRO_CONFIG_INT(SvJoinVoteDelay, sv_join_vote_delay, 60, 0, 1000, CFGFLAG_SERVER, "Add a delay before recently joined players can vote (in seconds)")
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MACRO_CONFIG_INT(SvJoinVoteDelay, sv_join_vote_delay, 300, 0, 1000, CFGFLAG_SERVER, "Add a delay before recently joined players can call or participate in a vote (in seconds)")
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MACRO_CONFIG_INT(SvOldTeleportWeapons, sv_old_teleport_weapons, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Teleporting of all weapons (deprecated, use special entities instead)")
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MACRO_CONFIG_INT(SvOldTeleportHook, sv_old_teleport_hook, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Hook through teleporter (deprecated, use special entities instead)")
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MACRO_CONFIG_INT(SvTeleportHoldHook, sv_teleport_hold_hook, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Hold hook when teleported")
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