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using time_get_mircoseconds and storing it as int64 val
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@ -218,15 +218,14 @@ void CMenus::DoButton_KeySelect(const void *pID, const char *pText, int Checked,
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int CMenus::DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners, SUIAnimator *pAnimator, const ColorRGBA *pDefaultColor, const ColorRGBA *pActiveColor, const ColorRGBA *pHoverColor, float EdgeRounding, int AlignVertically)
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{
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int Time = 0;
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bool MouseInside = UI()->MouseInside(pRect);
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CUIRect Rect = *pRect;
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if(pAnimator != NULL)
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{
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Time = time();
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int64 Time = time_get_microseconds();
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if(pAnimator->m_Time + 1000000.f < Time)
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if(pAnimator->m_Time + 100000 < Time)
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{
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pAnimator->m_Value = pAnimator->m_Active ? 1 : 0;
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pAnimator->m_Time = Time;
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@ -235,9 +234,9 @@ int CMenus::DoButton_MenuTab(const void *pID, const char *pText, int Checked, co
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pAnimator->m_Active = Checked || MouseInside;
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if(pAnimator->m_Active)
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pAnimator->m_Value = clamp<float>(pAnimator->m_Value + (Time - pAnimator->m_Time) / 1000000.f, 0, 1);
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pAnimator->m_Value = clamp<float>(pAnimator->m_Value + (Time - pAnimator->m_Time) / 100000.f, 0, 1);
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else
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pAnimator->m_Value = clamp<float>(pAnimator->m_Value - (Time - pAnimator->m_Time) / 1000000.f, 0, 1);
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pAnimator->m_Value = clamp<float>(pAnimator->m_Value - (Time - pAnimator->m_Time) / 100000.f, 0, 1);
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Rect.w += pAnimator->m_Value * pAnimator->m_WOffset;
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Rect.h += pAnimator->m_Value * pAnimator->m_HOffset;
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@ -290,12 +289,9 @@ int CMenus::DoButton_MenuTab(const void *pID, const char *pText, int Checked, co
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Rect.w = pRect->w;
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Rect.h = pRect->h;
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}
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Rect.HMargin(2.0f, &Temp);
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}
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else
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pRect->HMargin(2.0f, &Temp);
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Rect.HMargin(2.0f, &Temp);
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UI()->DoLabel(&Temp, pText, Temp.h * ms_FontmodHeight, 0, -1, AlignVertically);
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return UI()->DoButtonLogic(pID, pText, Checked, pRect);
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@ -103,7 +103,7 @@ struct SUIAnimator
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bool m_ScaleLabel;
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bool m_RepositionLabel;
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float m_Time;
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long long m_Time;
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float m_Value;
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float m_XOffset;
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