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Fix integration test waiting for client to close
As described in #5295, the integration test script waits for the client to close before launching the next one. I don't know what causes this, but disabling full-screen mode works around the issue. I don't know if this is okay. @ChillerDragon? Fixes #5295.
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@ -170,6 +170,7 @@ $tool ./DDNet \
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"cl_input_fifo client1.fifo;
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player_name client1;
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cl_download_skins 0;
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gfx_fullscreen 0;
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$client_args
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connect localhost:$port" &> client1.log || fail client1 "$?" &
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@ -183,6 +184,7 @@ $tool ./DDNet \
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"cl_input_fifo client2.fifo;
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player_name client2;
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cl_download_skins 0;
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gfx_fullscreen 0;
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$client_args
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connect localhost:$port" &> client2.log || fail client2 "$?" &
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