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Get rid of gamemode.h with confusing definitions
We also have GAME_NAME macro in game/version.h and the macros from gamemode are not used anywhere else.
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@ -2012,7 +2012,6 @@ set_src(GAME_SERVER GLOB_RECURSE src/game/server
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gamecontroller.h
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gamemodes/DDRace.cpp
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gamemodes/DDRace.h
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gamemodes/gamemode.h
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gameworld.cpp
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gameworld.h
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player.cpp
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@ -1,7 +1,7 @@
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/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
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/* Based on Race mod stuff and tweaked by GreYFoX@GTi and others to fit our DDRace needs. */
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#include "DDRace.h"
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#include "gamemode.h"
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#include <engine/server.h>
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#include <engine/shared/config.h>
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#include <game/mapitems.h>
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@ -9,10 +9,13 @@
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#include <game/server/gamecontext.h>
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#include <game/server/player.h>
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#define GAME_TYPE_NAME "DDraceNetwork"
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#define TEST_TYPE_NAME "TestDDraceNetwork"
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CGameControllerDDRace::CGameControllerDDRace(class CGameContext *pGameServer) :
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IGameController(pGameServer), m_Teams(pGameServer), m_pInitResult(nullptr)
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{
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m_pGameType = g_Config.m_SvTestingCommands ? TEST_NAME : GAME_NAME;
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m_pGameType = g_Config.m_SvTestingCommands ? TEST_TYPE_NAME : GAME_TYPE_NAME;
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InitTeleporter();
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}
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@ -1,8 +0,0 @@
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/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
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/* This is used for all NONE Official Builds of DDRace, if you changed the source in anyway change this to something other than DDRace */
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#ifndef GAME_SERVER_GAMEMODES_GAMEMODE_H
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#define GAME_SERVER_GAMEMODES_GAMEMODE_H
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#define GAME_NAME "DDraceNetwork"
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#define TEST_NAME "TestDDraceNetwork"
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#endif // GAME_SERVER_GAMEMODES_GAMEMODE_H
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