diff --git a/src/game/client/sixup_translate_game.cpp b/src/game/client/sixup_translate_game.cpp index f83f1604d..81eb30892 100644 --- a/src/game/client/sixup_translate_game.cpp +++ b/src/game/client/sixup_translate_game.cpp @@ -620,10 +620,12 @@ void *CGameClient::TranslateGameMsg(int *pMsgId, CUnpacker *pUnpacker, int Conn) switch(GameMsgId) { case protocol7::GAMEMSG_CTF_DROP: - m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_DROP); + if(Conn == g_Config.m_ClDummy) + m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_DROP); break; case protocol7::GAMEMSG_CTF_RETURN: - m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_RETURN); + if(Conn == g_Config.m_ClDummy) + m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_RETURN); break; case protocol7::GAMEMSG_TEAM_ALL: { @@ -650,7 +652,8 @@ void *CGameClient::TranslateGameMsg(int *pMsgId, CUnpacker *pUnpacker, int Conn) } break; case protocol7::GAMEMSG_CTF_GRAB: - m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_GRAB_EN); + if(Conn == g_Config.m_ClDummy) + m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_GRAB_EN); break; case protocol7::GAMEMSG_GAME_PAUSED: { @@ -660,7 +663,8 @@ void *CGameClient::TranslateGameMsg(int *pMsgId, CUnpacker *pUnpacker, int Conn) } break; case protocol7::GAMEMSG_CTF_CAPTURE: - m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_CAPTURE); + if(Conn == g_Config.m_ClDummy) + m_Sounds.Enqueue(CSounds::CHN_GLOBAL, SOUND_CTF_CAPTURE); int ClientId = clamp(aParaI[1], 0, MAX_CLIENTS - 1); m_aStats[ClientId].m_FlagCaptures++;