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Allow to use pausevoted as normal pause
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1f421ab00a
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@ -311,10 +311,14 @@ void ToggleSpecPauseVoted(IConsole::IResult *pResult, void *pUserData, int Pause
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str_format(aBuf, sizeof(aBuf), "You are force-paused for %d seconds.", (PauseState - pServ->Tick()) / pServ->TickSpeed());
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str_format(aBuf, sizeof(aBuf), "You are force-paused for %d seconds.", (PauseState - pServ->Tick()) / pServ->TickSpeed());
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pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "spec", aBuf);
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pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "spec", aBuf);
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}
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}
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else if(!pSelf->m_VoteCloseTime || (!pSelf->m_VoteKick && !pSelf->m_VoteSpec) || (pPlayer->IsPaused() && pPlayer->m_SpectatorID == pSelf->m_VoteVictim) || pResult->m_ClientID == pSelf->m_VoteVictim)
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else if(-PauseState == PauseType)
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{
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{
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pPlayer->Pause(CPlayer::PAUSE_NONE, false);
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pPlayer->Pause(CPlayer::PAUSE_NONE, false);
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}
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}
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else if(!pSelf->m_VoteCloseTime || (!pSelf->m_VoteKick && !pSelf->m_VoteSpec) || (pPlayer->IsPaused() && pPlayer->m_SpectatorID == pSelf->m_VoteVictim) || pResult->m_ClientID == pSelf->m_VoteVictim)
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{
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pPlayer->Pause(PauseType, false);
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}
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else
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else
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{
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{
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pPlayer->Pause(PauseType, false);
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pPlayer->Pause(PauseType, false);
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