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Remove dead code and obsolete TODO
It seems unlikely we that would want to introduce a variable to tweak the hook behavior at this point, so the TODO is removed.
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8e83049054
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@ -332,8 +332,6 @@ void CCharacterCore::Tick(bool UseInput, bool DoDeferredTick)
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int teleNr = 0;
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int teleNr = 0;
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int Hit = m_pCollision->IntersectLineTeleHook(m_HookPos, NewPos, &NewPos, 0, &teleNr);
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int Hit = m_pCollision->IntersectLineTeleHook(m_HookPos, NewPos, &NewPos, 0, &teleNr);
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// m_NewHook = false;
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if(Hit)
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if(Hit)
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{
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{
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if(Hit == TILE_NOHOOK)
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if(Hit == TILE_NOHOOK)
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@ -418,10 +416,6 @@ void CCharacterCore::Tick(bool UseInput, bool DoDeferredTick)
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m_HookState = HOOK_RETRACTED;
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m_HookState = HOOK_RETRACTED;
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m_HookPos = m_Pos;
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m_HookPos = m_Pos;
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}
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}
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// keep players hooked for a max of 1.5sec
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// if(Server()->Tick() > hook_tick+(Server()->TickSpeed()*3)/2)
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// release_hooked();
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}
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}
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// don't do this hook routine when we are already hooked to a player
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// don't do this hook routine when we are already hooked to a player
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@ -471,9 +465,6 @@ void CCharacterCore::TickDeferred()
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if(!pCharCore)
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if(!pCharCore)
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continue;
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continue;
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// player *p = (player*)ent;
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// if(pCharCore == this) // || !(p->flags&FLAG_ALIVE)
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if(pCharCore == this || (m_Id != -1 && !m_pTeams->CanCollide(m_Id, i)))
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if(pCharCore == this || (m_Id != -1 && !m_pTeams->CanCollide(m_Id, i)))
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continue; // make sure that we don't nudge our self
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continue; // make sure that we don't nudge our self
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@ -505,7 +496,7 @@ void CCharacterCore::TickDeferred()
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// handle hook influence
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// handle hook influence
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if(!m_HookHitDisabled && m_HookedPlayer == i && m_Tuning.m_PlayerHooking)
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if(!m_HookHitDisabled && m_HookedPlayer == i && m_Tuning.m_PlayerHooking)
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{
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{
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if(Distance > PhysicalSize() * 1.50f) // TODO: fix tweakable variable
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if(Distance > PhysicalSize() * 1.50f)
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{
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{
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float HookAccel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
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float HookAccel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
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float DragSpeed = m_Tuning.m_HookDragSpeed;
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float DragSpeed = m_Tuning.m_HookDragSpeed;
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@ -120,7 +120,6 @@ enum
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COREEVENT_HOOK_ATTACH_GROUND = 0x10,
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COREEVENT_HOOK_ATTACH_GROUND = 0x10,
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COREEVENT_HOOK_HIT_NOHOOK = 0x20,
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COREEVENT_HOOK_HIT_NOHOOK = 0x20,
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COREEVENT_HOOK_RETRACT = 0x40,
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COREEVENT_HOOK_RETRACT = 0x40,
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// COREEVENT_HOOK_TELE=0x80,
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};
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};
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// show others values - do not change them
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// show others values - do not change them
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