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Show halloween skins only on Halloween
Making use of the skin downloader. Skin choice is based on your name, only active on October 31 and November 1 with events 1 in settings
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@ -12,6 +12,11 @@
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#include <game/version.h>
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#include <time.h>
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static const char g_aHalloweenSkins[][64] = {
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"Bat", "Cyclops", "darky", "dynamite", "Electro Tee", "evil", "ghost", "glitch",
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"Lord_of_Zombie", "pumpkin", "reaper", "red_flame", "undead", "Voodoo_tee_1",
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"zombie", "zombie1", "zombie2", "zombie3", "zombie4"};
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MACRO_ALLOC_POOL_ID_IMPL(CPlayer, MAX_CLIENTS)
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IServer *CPlayer::Server() const { return m_pGameServer->Server(); }
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@ -316,10 +321,15 @@ void CPlayer::Snap(int SnappingClient)
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if(!pClientInfo)
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return;
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const char *pSkinName =
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m_Halloween ?
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g_aHalloweenSkins[str_quickhash(Server()->ClientName(m_ClientID)) % (sizeof(g_aHalloweenSkins) / sizeof(g_aHalloweenSkins[0]))] :
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m_TeeInfos.m_SkinName;
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StrToInts(&pClientInfo->m_Name0, 4, Server()->ClientName(m_ClientID));
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StrToInts(&pClientInfo->m_Clan0, 3, Server()->ClientClan(m_ClientID));
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pClientInfo->m_Country = Server()->ClientCountry(m_ClientID);
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StrToInts(&pClientInfo->m_Skin0, 6, m_TeeInfos.m_SkinName);
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StrToInts(&pClientInfo->m_Skin0, 6, pSkinName);
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pClientInfo->m_UseCustomColor = m_TeeInfos.m_UseCustomColor;
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pClientInfo->m_ColorBody = m_TeeInfos.m_ColorBody;
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pClientInfo->m_ColorFeet = m_TeeInfos.m_ColorFeet;
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