move unused, entities, goto, border to menu

This commit is contained in:
marmare314 2023-04-29 14:05:01 +02:00
parent 2eb7ca3dea
commit ae63ea5f9e
3 changed files with 95 additions and 61 deletions

View file

@ -881,18 +881,6 @@ bool CEditor::CallbackSaveCopyMap(const char *pFileName, int StorageType, void *
} }
} }
static int EntitiesListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(!IsDir && str_endswith(pName, ".png"))
{
std::string Name = pName;
pEditor->m_vSelectEntitiesFiles.push_back(Name.substr(0, Name.length() - 4));
}
return 0;
}
void CEditor::DoToolbar(CUIRect ToolBar) void CEditor::DoToolbar(CUIRect ToolBar)
{ {
const bool ModPressed = Input()->ModifierIsPressed(); const bool ModPressed = Input()->ModifierIsPressed();
@ -980,16 +968,9 @@ void CEditor::DoToolbar(CUIRect ToolBar)
m_ShowEnvelopePreview = SHOWENV_NONE; m_ShowEnvelopePreview = SHOWENV_NONE;
} }
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // handle shortcut for unused button
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_U) && ModPressed)
// allow place unused tiles button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_AllowPlaceUnusedTilesButton = 0;
if(DoButton_Editor(&s_AllowPlaceUnusedTilesButton, "Unused", m_AllowPlaceUnusedTiles, &Button, 0, "[ctrl+u] Allow placing unused tiles") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_U) && ModPressed))
{
m_AllowPlaceUnusedTiles = !m_AllowPlaceUnusedTiles; m_AllowPlaceUnusedTiles = !m_AllowPlaceUnusedTiles;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
@ -1002,20 +983,6 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
TB_Top.VSplitLeft(45.0f, &Button, &TB_Top);
static int s_EntitiesButtonID = 0;
if(DoButton_Editor(&s_EntitiesButtonID, "Entities", 0, &Button, 0, "Choose game layer entities image for different gametypes"))
{
m_vSelectEntitiesFiles.clear();
Storage()->ListDirectory(IStorage::TYPE_ALL, "editor/entities", EntitiesListdirCallback, this);
std::sort(m_vSelectEntitiesFiles.begin(), m_vSelectEntitiesFiles.end());
static SPopupMenuId s_PopupEntitiesId;
UI()->DoPopupMenu(&s_PopupEntitiesId, Button.x, Button.y + Button.h, 250, m_vSelectEntitiesFiles.size() * 14.0f + 10.0f, this, PopupEntities);
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// zoom group // zoom group
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_ZoomOutButton = 0; static int s_ZoomOutButton = 0;
@ -1186,33 +1153,8 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom); TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom);
} }
// goto xy button
{
TB_Bottom.VSplitLeft(50.0, &Button, &TB_Bottom);
static int s_GotoButton = 0;
if(DoButton_Editor(&s_GotoButton, "Goto XY", 0, &Button, 0, "Go to a specified coordinate point on the map"))
{
static SPopupMenuId s_PopupGotoId;
UI()->DoPopupMenu(&s_PopupGotoId, Button.x, Button.y + Button.h, 120, 52, this, PopupGoto);
}
TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom);
}
// tile manipulation // tile manipulation
{ {
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(pT && !pT->m_Tele && !pT->m_Speedup && !pT->m_Switch && !pT->m_Front && !pT->m_Tune)
{
static int s_BorderBut = 0;
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
if(DoButton_Ex(&s_BorderBut, "Border", 0, &Button, 0, "Place tiles in a 2-tile wide border at the edges of the layer", IGraphics::CORNER_ALL))
{
m_PopupEventType = POPEVENT_PLACE_BORDER_TILES;
m_PopupEventActivated = true;
}
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
}
// do tele/tune/switch/speedup button // do tele/tune/switch/speedup button
{ {
CLayerTiles *pS = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); CLayerTiles *pS = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
@ -6057,7 +5999,18 @@ void CEditor::RenderMenubar(CUIRect MenuBar)
if(DoButton_Menu(&s_ToolsButton, "Tools", 0, &ToolsButton, 0, nullptr)) if(DoButton_Menu(&s_ToolsButton, "Tools", 0, &ToolsButton, 0, nullptr))
{ {
static SPopupMenuId s_PopupMenuToolsId; static SPopupMenuId s_PopupMenuToolsId;
UI()->DoPopupMenu(&s_PopupMenuToolsId, ToolsButton.x, ToolsButton.y + ToolsButton.h - 1.0f, 200.0f, 22.0f, this, PopupMenuTools, IGraphics::CORNER_R | IGraphics::CORNER_B); UI()->DoPopupMenu(&s_PopupMenuToolsId, ToolsButton.x, ToolsButton.y + ToolsButton.h - 1.0f, 200.0f, 46.0f, this, PopupMenuTools, IGraphics::CORNER_R | IGraphics::CORNER_B);
}
MenuBar.VSplitLeft(5.0f, nullptr, &MenuBar);
CUIRect SettingsButton;
static int s_SettingsButton = 0;
MenuBar.VSplitLeft(60.0f, &SettingsButton, &MenuBar);
if(DoButton_Menu(&s_SettingsButton, "Settings", 0, &SettingsButton, 0, nullptr))
{
static SPopupMenuId s_PopupMenuEntitiesId;
UI()->DoPopupMenu(&s_PopupMenuEntitiesId, SettingsButton.x, SettingsButton.y + SettingsButton.h - 1.0f, 200.0f, 34.0f, this, PopupMenuSettings, IGraphics::CORNER_R | IGraphics::CORNER_B);
} }
CUIRect Info, Close; CUIRect Info, Close;

View file

@ -1144,6 +1144,7 @@ public:
static CUI::EPopupMenuFunctionResult PopupMenuFile(void *pContext, CUIRect View, bool Active); static CUI::EPopupMenuFunctionResult PopupMenuFile(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupMenuTools(void *pContext, CUIRect View, bool Active); static CUI::EPopupMenuFunctionResult PopupMenuTools(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupMenuSettings(void *pContext, CUIRect View, bool Active);
static CUI::EPopupMenuFunctionResult PopupGroup(void *pContext, CUIRect View, bool Active); static CUI::EPopupMenuFunctionResult PopupGroup(void *pContext, CUIRect View, bool Active);
struct SLayerPopupContext : public SPopupMenuId struct SLayerPopupContext : public SPopupMenuId
{ {

View file

@ -169,6 +169,86 @@ CUI::EPopupMenuFunctionResult CEditor::PopupMenuTools(void *pContext, CUIRect Vi
return CUI::POPUP_CLOSE_CURRENT; return CUI::POPUP_CLOSE_CURRENT;
} }
static int s_BorderButton = 0;
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_BorderButton, "Border", 0, &Slot, 0, "Place tiles in a 2-tile wide border at the edges of the layer"))
{
CLayerTiles *pT = (CLayerTiles *)pEditor->GetSelectedLayerType(0, LAYERTYPE_TILES);
if(pT && !pT->m_Tele && !pT->m_Speedup && !pT->m_Switch && !pT->m_Front && !pT->m_Tune)
{
pEditor->m_PopupEventType = POPEVENT_PLACE_BORDER_TILES;
pEditor->m_PopupEventActivated = true;
}
else
{
static CUI::SMessagePopupContext s_MessagePopupContext;
s_MessagePopupContext.DefaultColor(pEditor->m_pTextRender);
str_copy(s_MessagePopupContext.m_aMessage, "No tile layer selected");
pEditor->UI()->ShowPopupMessage(Slot.x, Slot.y + Slot.h, &s_MessagePopupContext);
}
}
static int s_GotoButton = 0;
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_GotoButton, "Goto XY", 0, &Slot, 0, "Go to a specified coordinate point on the map"))
{
static SPopupMenuId s_PopupGotoId;
pEditor->UI()->DoPopupMenu(&s_PopupGotoId, Slot.x, Slot.y + Slot.h, 120, 52, pEditor, PopupGoto);
}
return CUI::POPUP_KEEP_OPEN;
}
static int EntitiesListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(!IsDir && str_endswith(pName, ".png"))
{
std::string Name = pName;
pEditor->m_vSelectEntitiesFiles.push_back(Name.substr(0, Name.length() - 4));
}
return 0;
}
CUI::EPopupMenuFunctionResult CEditor::PopupMenuSettings(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
static int s_EntitiesButtonID = 0;
if(pEditor->DoButton_MenuItem(&s_EntitiesButtonID, "Entities", 0, &Slot, 0, "Choose game layer entities image for different gametypes"))
{
pEditor->m_vSelectEntitiesFiles.clear();
pEditor->Storage()->ListDirectory(IStorage::TYPE_ALL, "editor/entities", EntitiesListdirCallback, pEditor);
std::sort(pEditor->m_vSelectEntitiesFiles.begin(), pEditor->m_vSelectEntitiesFiles.end());
static SPopupMenuId s_PopupEntitiesId;
pEditor->UI()->DoPopupMenu(&s_PopupEntitiesId, Slot.x, Slot.y + Slot.h, 250, pEditor->m_vSelectEntitiesFiles.size() * 14.0f + 10.0f, pEditor, PopupEntities);
}
View.HSplitTop(12.0f, &Slot, &View);
Slot.VMargin(5.0f, &Slot);
Slot.VSplitRight(5.0f, &Slot, nullptr); // right margin
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect No, Yes;
Selector.VSplitMid(&No, &Yes);
pEditor->UI()->DoLabel(&Label, "Allow unused", 10.0f, TEXTALIGN_ML);
static int s_ButtonNo = 0;
static int s_ButtonYes = 0;
if(pEditor->DoButton_ButtonDec(&s_ButtonNo, "No", !pEditor->m_AllowPlaceUnusedTiles, &No, 0, "[ctrl+u] Disallow placing unused tiles"))
{
pEditor->m_AllowPlaceUnusedTiles = false;
}
if(pEditor->DoButton_ButtonInc(&s_ButtonYes, "Yes", pEditor->m_AllowPlaceUnusedTiles, &Yes, 0, "[ctrl+u] Allow placing unused tiles"))
{
pEditor->m_AllowPlaceUnusedTiles = true;
}
return CUI::POPUP_KEEP_OPEN; return CUI::POPUP_KEEP_OPEN;
} }