diff --git a/src/game/gamecore.cpp b/src/game/gamecore.cpp index 3dc20b508..bb646b644 100644 --- a/src/game/gamecore.cpp +++ b/src/game/gamecore.cpp @@ -1,6 +1,5 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ -#include #include "gamecore.h" #include @@ -208,7 +207,6 @@ void CCharacterCore::Tick(bool UseInput) { m_HookState = HOOK_FLYING; m_HookPos = m_Pos+TargetDirection*PhysSize*1.5f; - std::cout << m_Pos.x << ":" << m_Pos.y << ", " << m_HookPos.x << ":" << m_HookPos.y << std::endl; m_HookDir = TargetDirection; m_HookedPlayer = -1; m_HookTick = 0;