mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-05 23:58:19 +00:00
Backported fix for Text() incorrect parameter type (int -> float)
The original fix was done by @oy for 0.7.4.
This commit is contained in:
parent
b1c17c3248
commit
ab9b96ddb2
|
@ -737,11 +737,11 @@ public:
|
|||
pCursor->m_CharCount = 0;
|
||||
}
|
||||
|
||||
virtual void Text(void *pFontSetV, float x, float y, float Size, const char *pText, int MaxWidth)
|
||||
virtual void Text(void *pFontSetV, float x, float y, float Size, const char *pText, float LineWidth)
|
||||
{
|
||||
CTextCursor Cursor;
|
||||
SetCursor(&Cursor, x, y, Size, TEXTFLAG_RENDER);
|
||||
Cursor.m_LineWidth = MaxWidth;
|
||||
Cursor.m_LineWidth = LineWidth;
|
||||
TextEx(&Cursor, pText, -1);
|
||||
}
|
||||
|
||||
|
|
|
@ -107,7 +107,7 @@ public:
|
|||
virtual void TextColor(float r, float g, float b, float a) = 0;
|
||||
virtual void TextColor(ColorRGBA rgb) = 0;
|
||||
virtual void TextOutlineColor(float r, float g, float b, float a) = 0;
|
||||
virtual void Text(void *pFontSetV, float x, float y, float Size, const char *pText, int MaxWidth) = 0;
|
||||
virtual void Text(void *pFontSetV, float x, float y, float Size, const char *pText, float LineWidth) = 0;
|
||||
virtual float TextWidth(void *pFontSetV, float Size, const char *pText, int StrLength, float LineWidth, float *pAlignedHeight = NULL) = 0;
|
||||
virtual int TextLineCount(void *pFontSetV, float Size, const char *pText, float LineWidth) = 0;
|
||||
|
||||
|
|
|
@ -707,12 +707,12 @@ void CGameConsole::OnRender()
|
|||
char aBuf[128];
|
||||
TextRender()->TextColor(1,1,1,1);
|
||||
str_format(aBuf, sizeof(aBuf), Localize("-Page %d-"), pConsole->m_BacklogActPage+1);
|
||||
TextRender()->Text(0, 10.0f, FontSize / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, 10.0f, FontSize / 2.f, FontSize, aBuf, -1.0f);
|
||||
|
||||
// render version
|
||||
str_format(aBuf, sizeof(aBuf), "v%s", GAME_VERSION);
|
||||
float Width = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, Screen.w-Width-10.0f, FontSize / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, Screen.w-Width-10.0f, FontSize / 2.f, FontSize, aBuf, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,40 +38,40 @@ void CDebugHud::RenderNetCorrections()
|
|||
|
||||
float x = Width-100.0f, y = 50.0f;
|
||||
for(int i = 0; i < Num; ++i)
|
||||
TextRender()->Text(0, x, y+i*LineHeight, Fontsize, paStrings[i], -1);
|
||||
TextRender()->Text(0, x, y+i*LineHeight, Fontsize, paStrings[i], -1.0f);
|
||||
|
||||
x = Width-10.0f;
|
||||
char aBuf[128];
|
||||
str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed/32);
|
||||
float w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed/32*Ramp);
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%.2f", Ramp);
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += 2*LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%.2f", static_cast<float>(m_pClient->m_Snap.m_pLocalCharacter->m_X)/32.0f);
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%.2f", static_cast<float>(m_pClient->m_Snap.m_pLocalCharacter->m_Y)/32.0f);
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_Angle);
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += 2*LineHeight;
|
||||
str_format(aBuf, sizeof(aBuf), "%d", m_pClient->NetobjNumCorrections());
|
||||
w = TextRender()->TextWidth(0, Fontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1.0f);
|
||||
y += LineHeight;
|
||||
w = TextRender()->TextWidth(0, Fontsize, m_pClient->NetobjCorrectedOn(), -1, -1.0f);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, m_pClient->NetobjCorrectedOn(), -1);
|
||||
TextRender()->Text(0, x-w, y, Fontsize, m_pClient->NetobjCorrectedOn(), -1.0f);
|
||||
}
|
||||
|
||||
void CDebugHud::RenderTuning()
|
||||
|
@ -104,15 +104,15 @@ void CDebugHud::RenderTuning()
|
|||
str_format(aBuf, sizeof(aBuf), "%.2f", Standard);
|
||||
x += 20.0f;
|
||||
w = TextRender()->TextWidth(0, 5, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0x0, x-w, y+Count*6, 5, aBuf, -1);
|
||||
TextRender()->Text(0x0, x-w, y+Count*6, 5, aBuf, -1.0f);
|
||||
|
||||
str_format(aBuf, sizeof(aBuf), "%.2f", Current);
|
||||
x += 20.0f;
|
||||
w = TextRender()->TextWidth(0, 5, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0x0, x-w, y+Count*6, 5, aBuf, -1);
|
||||
TextRender()->Text(0x0, x-w, y+Count*6, 5, aBuf, -1.0f);
|
||||
|
||||
x += 5.0f;
|
||||
TextRender()->Text(0x0, x, y+Count*6, 5, m_pClient->m_Tuning[g_Config.m_ClDummy].ms_apNames[i], -1);
|
||||
TextRender()->Text(0x0, x, y+Count*6, 5, m_pClient->m_Tuning[g_Config.m_ClDummy].ms_apNames[i], -1.0f);
|
||||
|
||||
Count++;
|
||||
}
|
||||
|
|
|
@ -143,7 +143,7 @@ void CHud::RenderGameTimer()
|
|||
float Alpha = Time <= 10 && (2*time()/time_freq()) % 2 ? 0.5f : 1.0f;
|
||||
TextRender()->TextColor(1.0f, 0.25f, 0.25f, Alpha);
|
||||
}
|
||||
TextRender()->Text(0, Half-w/2, 2, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, Half-w/2, 2, FontSize, aBuf, -1.0f);
|
||||
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
@ -156,7 +156,7 @@ void CHud::RenderPauseNotification()
|
|||
const char *pText = Localize("Game paused");
|
||||
float FontSize = 20.0f;
|
||||
float w = TextRender()->TextWidth(0, FontSize,pText, -1, -1.0f);
|
||||
TextRender()->Text(0, 150.0f*Graphics()->ScreenAspect()+-w/2.0f, 50.0f, FontSize, pText, -1);
|
||||
TextRender()->Text(0, 150.0f*Graphics()->ScreenAspect()+-w/2.0f, 50.0f, FontSize, pText, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -168,7 +168,7 @@ void CHud::RenderSuddenDeath()
|
|||
const char *pText = Localize("Sudden Death");
|
||||
float FontSize = 12.0f;
|
||||
float w = TextRender()->TextWidth(0, FontSize, pText, -1, -1.0f);
|
||||
TextRender()->Text(0, Half-w/2, 2, FontSize, pText, -1);
|
||||
TextRender()->Text(0, Half-w/2, 2, FontSize, pText, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -500,7 +500,7 @@ void CHud::RenderWarmupTimer()
|
|||
char Buf[256];
|
||||
float FontSize = 20.0f;
|
||||
float w = TextRender()->TextWidth(0, FontSize, Localize("Warmup"), -1, -1.0f);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()+-w/2, 50, FontSize, Localize("Warmup"), -1);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()+-w/2, 50, FontSize, Localize("Warmup"), -1.0f);
|
||||
|
||||
int Seconds = m_pClient->m_Snap.m_pGameInfoObj->m_WarmupTimer/SERVER_TICK_SPEED;
|
||||
if(Seconds < 5)
|
||||
|
@ -508,7 +508,7 @@ void CHud::RenderWarmupTimer()
|
|||
else
|
||||
str_format(Buf, sizeof(Buf), "%d", Seconds);
|
||||
w = TextRender()->TextWidth(0, FontSize, Buf, -1, -1.0f);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()+-w/2, 75, FontSize, Buf, -1);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()+-w/2, 75, FontSize, Buf, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -540,7 +540,7 @@ void CHud::RenderTextInfo()
|
|||
int DigitIndex = (int)log10((FrameTime ? FrameTime : 1));
|
||||
if(DigitIndex > 4)
|
||||
DigitIndex = 4;
|
||||
//TextRender()->Text(0, m_Width-10-TextRender()->TextWidth(0,12,Buf,-1,-1.0f), 5, 12, Buf, -1);
|
||||
//TextRender()->Text(0, m_Width-10-TextRender()->TextWidth(0,12,Buf,-1,-1.0f), 5, 12, Buf, -1.0f);
|
||||
|
||||
CTextCursor Cursor;
|
||||
TextRender()->SetCursor(&Cursor, m_Width - 10 - s_TextWidth[DigitIndex], 5, 12, TEXTFLAG_RENDER);
|
||||
|
@ -564,7 +564,7 @@ void CHud::RenderTextInfo()
|
|||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Client()->GetPredictionTime());
|
||||
TextRender()->Text(0, m_Width-10-TextRender()->TextWidth(0,12,aBuf,-1,-1.0f), g_Config.m_ClShowfps ? 20 : 5, 12, aBuf, -1);
|
||||
TextRender()->Text(0, m_Width-10-TextRender()->TextWidth(0,12,aBuf,-1,-1.0f), g_Config.m_ClShowfps ? 20 : 5, 12, aBuf, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -574,7 +574,7 @@ void CHud::RenderConnectionWarning()
|
|||
{
|
||||
const char *pText = Localize("Connection Problems...");
|
||||
float w = TextRender()->TextWidth(0, 24, pText, -1, -1.0f);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-w/2, 50, 24, pText, -1);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-w/2, 50, 24, pText, -1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -592,7 +592,7 @@ void CHud::RenderTeambalanceWarning()
|
|||
TextRender()->TextColor(1,1,0.5f,1);
|
||||
else
|
||||
TextRender()->TextColor(0.7f,0.7f,0.2f,1.0f);
|
||||
TextRender()->Text(0x0, 5, 50, 6, pText, -1);
|
||||
TextRender()->Text(0x0, 5, 50, 6, pText, -1.0f);
|
||||
TextRender()->TextColor(1,1,1,1);
|
||||
}
|
||||
}
|
||||
|
@ -740,7 +740,7 @@ void CHud::RenderSpectatorHud()
|
|||
char aBuf[128];
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Spectate"), m_pClient->m_Snap.m_SpecInfo.m_SpectatorID != SPEC_FREEVIEW ?
|
||||
m_pClient->m_aClients[m_pClient->m_Snap.m_SpecInfo.m_SpectatorID].m_aName : Localize("Free-View"));
|
||||
TextRender()->Text(0, m_Width-174.0f, m_Height-15.0f + (15.f - 8.f) / 2.f, 8.0f, aBuf, -1);
|
||||
TextRender()->Text(0, m_Width-174.0f, m_Height-15.0f + (15.f - 8.f) / 2.f, 8.0f, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
void CHud::RenderLocalTime(float x)
|
||||
|
@ -759,7 +759,7 @@ void CHud::RenderLocalTime(float x)
|
|||
//draw the text
|
||||
char aTimeStr[6];
|
||||
str_timestamp_format(aTimeStr, sizeof(aTimeStr), "%H:%M");
|
||||
TextRender()->Text(0, x-25.0f, (12.5f - 5.f) / 2.f, 5.0f, aTimeStr, -1);
|
||||
TextRender()->Text(0, x-25.0f, (12.5f - 5.f) / 2.f, 5.0f, aTimeStr, -1.0f);
|
||||
}
|
||||
|
||||
void CHud::OnRender()
|
||||
|
@ -894,7 +894,7 @@ void CHud::RenderDDRaceEffects()
|
|||
if(m_FinishTime)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "Finish time: %02d:%02d.%02d", m_DDRaceTime/6000, m_DDRaceTime/100-m_DDRaceTime/6000 * 60, m_DDRaceTime % 100);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 12, aBuf, -1, -1.0f)/2, 20, 12, aBuf, -1);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 12, aBuf, -1, -1.0f)/2, 20, 12, aBuf, -1.0f);
|
||||
}
|
||||
else if(m_CheckpointTick + Client()->GameTickSpeed()*6 > Client()->GameTick(g_Config.m_ClDummy))
|
||||
{
|
||||
|
@ -914,7 +914,7 @@ void CHud::RenderDDRaceEffects()
|
|||
TextRender()->TextColor(0.5f,1.0f,0.5f,a); // green
|
||||
else if(!m_CheckpointDiff)
|
||||
TextRender()->TextColor(1,1,1,a); // white
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 10, aBuf, -1, -1.0f)/2, 20, 10, aBuf, -1);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 10, aBuf, -1, -1.0f)/2, 20, 10, aBuf, -1.0f);
|
||||
|
||||
TextRender()->TextColor(1,1,1,1);
|
||||
}
|
||||
|
@ -922,7 +922,7 @@ void CHud::RenderDDRaceEffects()
|
|||
/*else if(m_DDRaceTimeReceived)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%d", m_DDRaceTime/60, m_DDRaceTime%60, m_DDRaceTick/10);
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 12, "00:00.0", -1, -1.0f)/2, 20, 12, aBuf, -1); // use fixed value for text width so its not shaky
|
||||
TextRender()->Text(0, 150*Graphics()->ScreenAspect()-TextRender()->TextWidth(0, 12, "00:00.0", -1, -1.0f)/2, 20, 12, aBuf, -1.0f); // use fixed value for text width so its not shaky
|
||||
}*/
|
||||
}
|
||||
|
||||
|
@ -932,9 +932,9 @@ void CHud::RenderRecord()
|
|||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), Localize("Server best:"));
|
||||
TextRender()->Text(0, 5, 40, 6, aBuf, -1);
|
||||
TextRender()->Text(0, 5, 40, 6, aBuf, -1.0f);
|
||||
str_format(aBuf, sizeof(aBuf), "%02d:%05.2f", (int)m_ServerRecord/60, m_ServerRecord-((int)m_ServerRecord/60*60));
|
||||
TextRender()->Text(0, 53, 40, 6, aBuf, -1);
|
||||
TextRender()->Text(0, 53, 40, 6, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
const float PlayerRecord = m_PlayerRecord[g_Config.m_ClDummy];
|
||||
|
@ -942,8 +942,8 @@ void CHud::RenderRecord()
|
|||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), Localize("Personal best:"));
|
||||
TextRender()->Text(0, 5, 47, 6, aBuf, -1);
|
||||
TextRender()->Text(0, 5, 47, 6, aBuf, -1.0f);
|
||||
str_format(aBuf, sizeof(aBuf), "%02d:%05.2f", (int)PlayerRecord/60, PlayerRecord-((int)PlayerRecord/60*60));
|
||||
TextRender()->Text(0, 53, 47, 6, aBuf, -1);
|
||||
TextRender()->Text(0, 53, 47, 6, aBuf, -1.0f);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -241,7 +241,7 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
|
|||
|
||||
char aSpeedBuf[256];
|
||||
str_format(aSpeedBuf, sizeof(aSpeedBuf), "×%.2f", pInfo->m_Speed);
|
||||
TextRender()->Text(0, 120.0f, Screen.y+Screen.h - 120.0f - TotalHeight, 60.0f, aSpeedBuf, -1);
|
||||
TextRender()->Text(0, 120.0f, Screen.y+Screen.h - 120.0f - TotalHeight, 60.0f, aSpeedBuf, -1.0f);
|
||||
}
|
||||
|
||||
if(!m_MenuActive)
|
||||
|
|
|
@ -391,7 +391,7 @@ void CMenus::RenderServerInfo(CUIRect MainView)
|
|||
x = 5.0f;
|
||||
y = 0.0f;
|
||||
|
||||
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250);
|
||||
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250.0f);
|
||||
y += 32.0f+5.0f;
|
||||
|
||||
mem_zero(aBuf, sizeof(aBuf));
|
||||
|
@ -410,7 +410,7 @@ void CMenus::RenderServerInfo(CUIRect MainView)
|
|||
Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No")
|
||||
);
|
||||
|
||||
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250);
|
||||
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250.0f);
|
||||
|
||||
{
|
||||
CUIRect Button;
|
||||
|
@ -435,7 +435,7 @@ void CMenus::RenderServerInfo(CUIRect MainView)
|
|||
x = 5.0f;
|
||||
y = 0.0f;
|
||||
|
||||
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250);
|
||||
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250.0f);
|
||||
y += 32.0f+5.0f;
|
||||
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj)
|
||||
|
@ -457,7 +457,7 @@ void CMenus::RenderServerInfo(CUIRect MainView)
|
|||
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
|
||||
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients
|
||||
);
|
||||
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250);
|
||||
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250.0f);
|
||||
}
|
||||
|
||||
// motd
|
||||
|
@ -466,9 +466,9 @@ void CMenus::RenderServerInfo(CUIRect MainView)
|
|||
Motd.Margin(5.0f, &Motd);
|
||||
y = 0.0f;
|
||||
x = 5.0f;
|
||||
TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1);
|
||||
TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1.0f);
|
||||
y += 32.0f+5.0f;
|
||||
TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w);
|
||||
TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, Motd.w);
|
||||
}
|
||||
|
||||
bool CMenus::RenderServerControlServer(CUIRect MainView)
|
||||
|
|
|
@ -787,7 +787,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
|
|||
RenderTools()->DrawUIRect(&MovementSettings, ColorRGBA(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
|
||||
MovementSettings.VMargin(10.0f, &MovementSettings);
|
||||
|
||||
TextRender()->Text(0, MovementSettings.x, MovementSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Movement"), -1);
|
||||
TextRender()->Text(0, MovementSettings.x, MovementSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Movement"), -1.0f);
|
||||
|
||||
MovementSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &MovementSettings);
|
||||
|
||||
|
@ -828,7 +828,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
|
|||
RenderTools()->DrawUIRect(&WeaponSettings, ColorRGBA(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
|
||||
WeaponSettings.VMargin(10.0f, &WeaponSettings);
|
||||
|
||||
TextRender()->Text(0, WeaponSettings.x, WeaponSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Weapon"), -1);
|
||||
TextRender()->Text(0, WeaponSettings.x, WeaponSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Weapon"), -1.0f);
|
||||
|
||||
WeaponSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &WeaponSettings);
|
||||
UiDoGetButtons(18, 25, WeaponSettings, MainView);
|
||||
|
@ -854,7 +854,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
|
|||
RenderTools()->DrawUIRect(&VotingSettings, ColorRGBA(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
|
||||
VotingSettings.VMargin(10.0f, &VotingSettings);
|
||||
|
||||
TextRender()->Text(0, VotingSettings.x, VotingSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Voting"), -1);
|
||||
TextRender()->Text(0, VotingSettings.x, VotingSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Voting"), -1.0f);
|
||||
|
||||
VotingSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &VotingSettings);
|
||||
UiDoGetButtons(25, 27, VotingSettings, MainView);
|
||||
|
@ -867,7 +867,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
|
|||
RenderTools()->DrawUIRect(&ChatSettings, ColorRGBA(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
|
||||
ChatSettings.VMargin(10.0f, &ChatSettings);
|
||||
|
||||
TextRender()->Text(0, ChatSettings.x, ChatSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Chat"), -1);
|
||||
TextRender()->Text(0, ChatSettings.x, ChatSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Chat"), -1.0f);
|
||||
|
||||
ChatSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &ChatSettings);
|
||||
UiDoGetButtons(27, 31, ChatSettings, MainView);
|
||||
|
@ -880,7 +880,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
|
|||
RenderTools()->DrawUIRect(&MiscSettings, ColorRGBA(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
|
||||
MiscSettings.VMargin(10.0f, &MiscSettings);
|
||||
|
||||
TextRender()->Text(0, MiscSettings.x, MiscSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Miscellaneous"), -1);
|
||||
TextRender()->Text(0, MiscSettings.x, MiscSettings.y + (14.0f + 5.0f + 10.0f - 14.0f*UI()->Scale()) / 2.f, 14.0f*UI()->Scale(), Localize("Miscellaneous"), -1.0f);
|
||||
|
||||
MiscSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &MiscSettings);
|
||||
UiDoGetButtons(31, 43, MiscSettings, MainView);
|
||||
|
|
|
@ -49,7 +49,7 @@ void CMotd::OnRender()
|
|||
RenderTools()->DrawRoundRect(x, y, w, h, 40.0f);
|
||||
Graphics()->QuadsEnd();
|
||||
|
||||
TextRender()->Text(0, x+40.0f, y+40.0f, 32.0f, m_aServerMotd, (int)(w-80.0f));
|
||||
TextRender()->Text(0, x+40.0f, y+40.0f, 32.0f, m_aServerMotd, w-80.0f);
|
||||
}
|
||||
|
||||
void CMotd::OnMessage(int MsgType, void *pRawMsg)
|
||||
|
|
|
@ -151,7 +151,7 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
|
|||
float Offset = g_Config.m_ClNameplatesClan ? (FontSize * 2 + FontSizeClan) : (FontSize * 2);
|
||||
float tw_id = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->TextColor(rgb);
|
||||
TextRender()->Text(0, Position.x-tw_id/2.0f, Position.y-Offset-38.0f, 28.0f, aBuf, -1);
|
||||
TextRender()->Text(0, Position.x-tw_id/2.0f, Position.y-Offset-38.0f, 28.0f, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
TextRender()->TextColor(1,1,1,1);
|
||||
|
|
|
@ -77,20 +77,20 @@ void CScoreboard::RenderGoals(float x, float y, float w)
|
|||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %d", Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit);
|
||||
TextRender()->Text(0, x+10.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1);
|
||||
TextRender()->Text(0, x+10.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1.0f);
|
||||
}
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit)
|
||||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), Localize("Time limit: %d min"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit);
|
||||
TextRender()->Text(0, x+230.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1);
|
||||
TextRender()->Text(0, x+230.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1.0f);
|
||||
}
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj->m_RoundNum && m_pClient->m_Snap.m_pGameInfoObj->m_RoundCurrent)
|
||||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), "%s %d/%d", Localize("Round"), m_pClient->m_Snap.m_pGameInfoObj->m_RoundCurrent, m_pClient->m_Snap.m_pGameInfoObj->m_RoundNum);
|
||||
float tw = TextRender()->TextWidth(0, 20.0f, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x+w-tw-10.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1);
|
||||
TextRender()->Text(0, x+w-tw-10.0f, y + (h - 20.f) / 2.f, 20.0f, aBuf, -1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -213,7 +213,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
}
|
||||
}
|
||||
}
|
||||
TextRender()->Text(0, x + 20.0f, y + (50.f - TitleFontsize) / 2.f, TitleFontsize, pTitle, -1);
|
||||
TextRender()->Text(0, x + 20.0f, y + (50.f - TitleFontsize) / 2.f, TitleFontsize, pTitle, -1.0f);
|
||||
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS)
|
||||
{
|
||||
|
@ -253,7 +253,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
if (!lower16 && !lower32 && !lower24)
|
||||
{
|
||||
tw = TextRender()->TextWidth(0, TitleFontsize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x+w-tw-20.0f, y + (50.f - TitleFontsize) / 2.f, TitleFontsize, aBuf, -1);
|
||||
TextRender()->Text(0, x+w-tw-20.0f, y + (50.f - TitleFontsize) / 2.f, TitleFontsize, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
// calculate measurements
|
||||
|
@ -304,15 +304,15 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
const char *pScore = (m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard) ? Localize("Time") : Localize("Score");
|
||||
float ScoreWidth = TextRender()->TextWidth(0, HeadlineFontsize, pScore, -1, -1.0f);
|
||||
tw = ScoreLength > ScoreWidth ? ScoreLength : ScoreWidth;
|
||||
TextRender()->Text(0, ScoreOffset+ScoreLength-tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, pScore, -1);
|
||||
TextRender()->Text(0, ScoreOffset+ScoreLength-tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, pScore, -1.0f);
|
||||
|
||||
TextRender()->Text(0, NameOffset, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Name"), -1);
|
||||
TextRender()->Text(0, NameOffset, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Name"), -1.0f);
|
||||
|
||||
tw = TextRender()->TextWidth(0, HeadlineFontsize, Localize("Clan"), -1, -1.0f);
|
||||
TextRender()->Text(0, ClanOffset+ClanLength/2-tw/2, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Clan"), -1);
|
||||
TextRender()->Text(0, ClanOffset+ClanLength/2-tw/2, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Clan"), -1.0f);
|
||||
|
||||
tw = TextRender()->TextWidth(0, HeadlineFontsize, Localize("Ping"), -1, -1.0f);
|
||||
TextRender()->Text(0, PingOffset+PingLength-tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Ping"), -1);
|
||||
TextRender()->Text(0, PingOffset+PingLength-tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, Localize("Ping"), -1.0f);
|
||||
|
||||
// render player entries
|
||||
y += HeadlineFontsize*2.0f;
|
||||
|
@ -584,7 +584,7 @@ void CScoreboard::RenderRecordingNotification(float x)
|
|||
RenderTools()->DrawRoundRect(x+20, 15.0f, 20.0f, 20.0f, 10.0f);
|
||||
Graphics()->QuadsEnd();
|
||||
|
||||
TextRender()->Text(0, x+50.0f, (50.f - 20.f) / 2.f, 20.0f, aBuf, -1);
|
||||
TextRender()->Text(0, x+50.0f, (50.f - 20.f) / 2.f, 20.0f, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
|
||||
|
@ -652,7 +652,7 @@ void CScoreboard::OnRender()
|
|||
}
|
||||
|
||||
float w = TextRender()->TextWidth(0, 86.0f, aText, -1, -1.0f);
|
||||
TextRender()->Text(0, Width/2-w/2, 39, 86.0f, aText, -1);
|
||||
TextRender()->Text(0, Width/2-w/2, 39, 86.0f, aText, -1.0f);
|
||||
}
|
||||
|
||||
RenderScoreboard(Width/2-w-5.0f, 150.0f, w, TEAM_RED, pRedClanName ? pRedClanName : Localize("Red team"));
|
||||
|
|
|
@ -306,7 +306,7 @@ void CSpectator::OnRender()
|
|||
Selected = true;
|
||||
}
|
||||
TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
|
||||
TextRender()->Text(0, Width/2.0f-(ObjWidth-60.0f), Height/2.0f-280.f + (60.f - BigFontSize) / 2.f, BigFontSize, Localize("Free-View"), -1);
|
||||
TextRender()->Text(0, Width/2.0f-(ObjWidth-60.0f), Height/2.0f-280.f + (60.f - BigFontSize) / 2.f, BigFontSize, Localize("Free-View"), -1.0f);
|
||||
|
||||
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
|
||||
{
|
||||
|
@ -318,7 +318,7 @@ void CSpectator::OnRender()
|
|||
Selected = true;
|
||||
}
|
||||
TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
|
||||
TextRender()->Text(0, Width/2.0f-(ObjWidth-350.0f), Height/2.0f-280.0f + (60.f - BigFontSize) / 2.f, BigFontSize, Localize("Follow"), -1);
|
||||
TextRender()->Text(0, Width/2.0f-(ObjWidth-350.0f), Height/2.0f-280.0f + (60.f - BigFontSize) / 2.f, BigFontSize, Localize("Follow"), -1.0f);
|
||||
}
|
||||
|
||||
float x = -(ObjWidth - 30.0f), y = StartY;
|
||||
|
|
|
@ -201,7 +201,7 @@ void CStatboard::RenderGlobalStats()
|
|||
float tw;
|
||||
int px = 325;
|
||||
|
||||
TextRender()->Text(0, x+10, y-5, 22.0f, Localize("Name"), -1);
|
||||
TextRender()->Text(0, x+10, y-5, 22.0f, Localize("Name"), -1.0f);
|
||||
const char *apHeaders[] = {
|
||||
Localize("Frags"), Localize("Deaths"), Localize("Suicides"),
|
||||
Localize("Ratio"), Localize("Net"), Localize("FPM"),
|
||||
|
@ -214,7 +214,7 @@ void CStatboard::RenderGlobalStats()
|
|||
if(i == 8 && !GameWithFlags) // Don't draw "Grabs" in game with no flag
|
||||
continue;
|
||||
tw = TextRender()->TextWidth(0, 22.0f, apHeaders[i], -1, -1.0f);
|
||||
TextRender()->Text(0, x+px-tw, y-5, 22.0f, apHeaders[i], -1);
|
||||
TextRender()->Text(0, x+px-tw, y-5, 22.0f, apHeaders[i], -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
|
||||
|
@ -296,14 +296,14 @@ void CStatboard::RenderGlobalStats()
|
|||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_Frags);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// DEATHS
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_Deaths);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// SUICIDES
|
||||
|
@ -311,7 +311,7 @@ void CStatboard::RenderGlobalStats()
|
|||
px += 10;
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_Suicides);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// RATIO
|
||||
|
@ -321,14 +321,14 @@ void CStatboard::RenderGlobalStats()
|
|||
else
|
||||
str_format(aBuf, sizeof(aBuf), "%.2f", (float)(pStats->m_Frags)/pStats->m_Deaths);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// NET
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%+d", pStats->m_Frags-pStats->m_Deaths);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// FPM
|
||||
|
@ -336,21 +336,21 @@ void CStatboard::RenderGlobalStats()
|
|||
float Fpm = pStats->GetFPM(Client()->GameTick(g_Config.m_ClDummy), Client()->GameTickSpeed());
|
||||
str_format(aBuf, sizeof(aBuf), "%.1f", Fpm);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// SPREE
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_CurrentSpree);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// BEST SPREE
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_BestSpree);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// GRABS
|
||||
|
@ -358,7 +358,7 @@ void CStatboard::RenderGlobalStats()
|
|||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_FlagGrabs);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
// WEAPONS
|
||||
|
@ -370,7 +370,7 @@ void CStatboard::RenderGlobalStats()
|
|||
|
||||
str_format(aBuf, sizeof(aBuf), "%d/%d", pStats->m_aFragsWith[i], pStats->m_aDeathsFrom[i]);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x+px-tw/2, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x+px-tw/2, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 80;
|
||||
}
|
||||
// FLAGS
|
||||
|
@ -378,7 +378,7 @@ void CStatboard::RenderGlobalStats()
|
|||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", pStats->m_FlagCaptures);
|
||||
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1);
|
||||
TextRender()->Text(0, x-tw+px, y + (LineHeight*0.95f - FontSize) / 2.f, FontSize, aBuf, -1.0f);
|
||||
px += 85;
|
||||
}
|
||||
y += LineHeight;
|
||||
|
|
|
@ -442,7 +442,7 @@ void CRenderTools::RenderTeleOverlay(CTeleTile *pTele, int w, int h, float Scale
|
|||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Index);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale - 3.f, (my+ToCenterOffset)*Scale, Size*Scale, aBuf, -1);
|
||||
UI()->TextRender()->Text(0, mx*Scale - 3.f, (my+ToCenterOffset)*Scale, Size*Scale, aBuf, -1.0f);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
@ -504,13 +504,13 @@ void CRenderTools::RenderSpeedupOverlay(CSpeedupTile *pSpeedup, int w, int h, fl
|
|||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Force);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+0.5f+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+0.5f+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1.0f);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
if(MaxSpeed)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", MaxSpeed);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1.0f);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
@ -562,7 +562,7 @@ void CRenderTools::RenderSwitchOverlay(CSwitchTile *pSwitch, int w, int h, float
|
|||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Index);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+ToCenterOffset/2)*Scale, Size*Scale/2.f, aBuf, -1.0f);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
|
@ -572,7 +572,7 @@ void CRenderTools::RenderSwitchOverlay(CSwitchTile *pSwitch, int w, int h, float
|
|||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Delay);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+0.5f+ToCenterOffset/2)* Scale, Size*Scale/2.f, aBuf, -1);
|
||||
UI()->TextRender()->Text(0, mx*Scale, (my+0.5f+ToCenterOffset/2)* Scale, Size*Scale/2.f, aBuf, -1.0f);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
@ -622,7 +622,7 @@ void CRenderTools::RenderTuneOverlay(CTuneTile *pTune, int w, int h, float Scale
|
|||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d", Index);
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, Alpha);
|
||||
UI()->TextRender()->Text(0, mx*Scale+11.f, my*Scale+6.f, Size*Scale/1.5f-5.f, aBuf, -1); // numbers shouldn't be too big and in the center of the tile
|
||||
UI()->TextRender()->Text(0, mx*Scale+11.f, my*Scale+6.f, Size*Scale/1.5f-5.f, aBuf, -1.0f); // numbers shouldn't be too big and in the center of the tile
|
||||
UI()->TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5765,7 +5765,7 @@ void CEditor::Render()
|
|||
}
|
||||
|
||||
TextRender()->TextColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
TextRender()->Text(0, 5.0f, 27.0f, 10.0f, aBuf, -1);
|
||||
TextRender()->Text(0, 5.0f, 27.0f, 10.0f, aBuf, -1.0f);
|
||||
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
|
|
|
@ -191,7 +191,7 @@ void CLayerTiles::BrushSelecting(CUIRect Rect)
|
|||
m_pEditor->Graphics()->QuadsEnd();
|
||||
char aBuf[16];
|
||||
str_format(aBuf, sizeof(aBuf), "%d,%d", ConvertX(Rect.w), ConvertY(Rect.h));
|
||||
TextRender()->Text(0, Rect.x+3.0f, Rect.y+3.0f, m_pEditor->m_ShowPicker?15.0f:15.0f*m_pEditor->m_WorldZoom, aBuf, -1);
|
||||
TextRender()->Text(0, Rect.x+3.0f, Rect.y+3.0f, m_pEditor->m_ShowPicker?15.0f:15.0f*m_pEditor->m_WorldZoom, aBuf, -1.0f);
|
||||
}
|
||||
|
||||
int CLayerTiles::BrushGrab(CLayerGroup *pBrush, CUIRect Rect)
|
||||
|
|
Loading…
Reference in a new issue