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Also search for maps with sha256 in downloadedmaps
Additionally, forget the extra map details after disconnecting, they shouldn't be used for the next server.
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@ -754,6 +754,7 @@ void CClient::DisconnectWithReason(const char *pReason)
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m_MapdownloadCrc = 0;
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m_MapdownloadTotalsize = -1;
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m_MapdownloadAmount = 0;
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m_MapDetailsPresent = false;
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// clear the current server info
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mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
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@ -1135,6 +1136,15 @@ const char *CClient::LoadMapSearch(const char *pMapName, SHA256_DIGEST *pWantedS
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return pError;
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// try the downloaded maps
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if(pWantedSha256)
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{
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str_format(aBuf, sizeof(aBuf), "downloadedmaps/%s_%08x_%s.map", pMapName, WantedCrc, aWantedSha256);
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pError = LoadMap(pMapName, aBuf, pWantedSha256, WantedCrc);
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if(!pError)
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return pError;
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}
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// try the downloaded maps folder without appending the sha256
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str_format(aBuf, sizeof(aBuf), "downloadedmaps/%s_%08x.map", pMapName, WantedCrc);
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pError = LoadMap(pMapName, aBuf, pWantedSha256, WantedCrc);
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if(!pError)
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