diff --git a/src/base/color.h b/src/base/color.h index 168824eed..048018306 100644 --- a/src/base/color.h +++ b/src/base/color.h @@ -176,8 +176,9 @@ public: ColorHSLA(){}; constexpr static const float DARKEST_LGT = 0.5f; + constexpr static const float DARKEST_LGT7 = 61.0f / 255.0f; - ColorHSLA UnclampLighting(float Darkest = DARKEST_LGT) const + ColorHSLA UnclampLighting(float Darkest) const { ColorHSLA col = *this; col.l = Darkest + col.l * (1.0f - Darkest); diff --git a/src/engine/console.h b/src/engine/console.h index ce79012d8..23996c95e 100644 --- a/src/engine/console.h +++ b/src/engine/console.h @@ -53,7 +53,7 @@ public: virtual int GetInteger(unsigned Index) const = 0; virtual float GetFloat(unsigned Index) const = 0; virtual const char *GetString(unsigned Index) const = 0; - virtual std::optional GetColor(unsigned Index, bool Light) const = 0; + virtual std::optional GetColor(unsigned Index, float DarkestLighting) const = 0; virtual void RemoveArgument(unsigned Index) = 0; diff --git a/src/engine/console.rs b/src/engine/console.rs index 055c0802f..624127bc0 100644 --- a/src/engine/console.rs +++ b/src/engine/console.rs @@ -177,29 +177,29 @@ mod ffi { /// # unsafe { *user.cast_mut::() = true; } /// let result: &IConsole_IResult /* = `command "$f00" $ffa500 $12345 shiny cyan -16777216 $f008 $00ffff80` */; /// # result = result_param; - /// assert_eq!(result.GetColor(0, false), ColorHSLA { h: 0.0, s: 1.0, l: 0.5, a: 1.0 }); // red - /// assert_eq!(result.GetColor(1, false), ColorHSLA { h: 0.10784314, s: 1.0, l: 0.5, a: 1.0 }); // DDNet logo color - /// assert_eq!(result.GetColor(2, false), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // cannot be parsed => black - /// assert_eq!(result.GetColor(3, false), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // unknown color name => black - /// assert_eq!(result.GetColor(4, false), ColorHSLA { h: 0.5, s: 1.0, l: 0.5, a: 1.0 }); // cyan - /// assert_eq!(result.GetColor(5, false), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // black - /// assert_eq!(result.GetColor(6, false), ColorHSLA { h: 0.0, s: 1.0, l: 0.5, a: 0.53333336 }); // red with alpha specified - /// assert_eq!(result.GetColor(7, false), ColorHSLA { h: 0.5, s: 1.0, l: 0.5, a: 0.5019608 }); // cyan with alpha specified - /// assert_eq!(result.GetColor(8, false), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // out of range => black + /// assert_eq!(result.GetColor(0, 0.0), ColorHSLA { h: 0.0, s: 1.0, l: 0.5, a: 1.0 }); // red + /// assert_eq!(result.GetColor(1, 0.0), ColorHSLA { h: 0.10784314, s: 1.0, l: 0.5, a: 1.0 }); // DDNet logo color + /// assert_eq!(result.GetColor(2, 0.0), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // cannot be parsed => black + /// assert_eq!(result.GetColor(3, 0.0), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // unknown color name => black + /// assert_eq!(result.GetColor(4, 0.0), ColorHSLA { h: 0.5, s: 1.0, l: 0.5, a: 1.0 }); // cyan + /// assert_eq!(result.GetColor(5, 0.0), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // black + /// assert_eq!(result.GetColor(6, 0.0), ColorHSLA { h: 0.0, s: 1.0, l: 0.5, a: 0.53333336 }); // red with alpha specified + /// assert_eq!(result.GetColor(7, 0.0), ColorHSLA { h: 0.5, s: 1.0, l: 0.5, a: 0.5019608 }); // cyan with alpha specified + /// assert_eq!(result.GetColor(8, 0.0), ColorHSLA { h: 0.0, s: 0.0, l: 0.0, a: 1.0 }); // out of range => black /// - /// assert_eq!(result.GetColor(0, true), result.GetColor(0, false)); - /// assert_eq!(result.GetColor(1, true), result.GetColor(1, false)); - /// assert_eq!(result.GetColor(2, true), result.GetColor(2, false)); - /// assert_eq!(result.GetColor(3, true), result.GetColor(3, false)); - /// assert_eq!(result.GetColor(4, true), result.GetColor(4, false)); - /// assert_eq!(result.GetColor(5, true), ColorHSLA { h: 0.0, s: 0.0, l: 0.5, a: 1.0 }); // black, but has the `Light` parameter set - /// assert_eq!(result.GetColor(6, true), result.GetColor(6, false)); - /// assert_eq!(result.GetColor(7, true), result.GetColor(7, false)); - /// assert_eq!(result.GetColor(8, true), result.GetColor(8, false)); + /// assert_eq!(result.GetColor(0, 0.5), result.GetColor(0, 0.0)); + /// assert_eq!(result.GetColor(1, 0.5), result.GetColor(1, 0.0)); + /// assert_eq!(result.GetColor(2, 0.5), result.GetColor(2, 0.0)); + /// assert_eq!(result.GetColor(3, 0.5), result.GetColor(3, 0.0)); + /// assert_eq!(result.GetColor(4, 0.5), result.GetColor(4, 0.0)); + /// assert_eq!(result.GetColor(5, 0.5), ColorHSLA { h: 0.0, s: 0.0, l: 0.5, a: 1.0 }); // black, but has the `Light` parameter set + /// assert_eq!(result.GetColor(6, 0.5), result.GetColor(6, 0.0)); + /// assert_eq!(result.GetColor(7, 0.5), result.GetColor(7, 0.0)); + /// assert_eq!(result.GetColor(8, 0.5), result.GetColor(8, 0.0)); /// # } /// # assert!(executed); /// ``` - pub fn GetColor(self: &IConsole_IResult, Index: u32, Light: bool) -> ColorHSLA; + pub fn GetColor(self: &IConsole_IResult, Index: u32, DarkestLighting: f32) -> ColorHSLA; /// Get the number of parameters passed. /// diff --git a/src/engine/shared/config.cpp b/src/engine/shared/config.cpp index 6c71c4b11..50cacd85c 100644 --- a/src/engine/shared/config.cpp +++ b/src/engine/shared/config.cpp @@ -117,10 +117,10 @@ void SColorConfigVariable::CommandCallback(IConsole::IResult *pResult, void *pUs if(pData->CheckReadOnly()) return; - const auto Color = pResult->GetColor(0, pData->m_Light); + const auto Color = pResult->GetColor(0, pData->m_DarkestLighting); if(Color) { - const unsigned Value = Color->Pack(pData->m_Light ? 0.5f : 0.0f, pData->m_Alpha); + const unsigned Value = Color->Pack(pData->m_DarkestLighting, pData->m_Alpha); *pData->m_pVariable = Value; if(pResult->m_ClientId != IConsole::CLIENT_ID_GAME) @@ -137,19 +137,17 @@ void SColorConfigVariable::CommandCallback(IConsole::IResult *pResult, void *pUs str_format(aBuf, sizeof(aBuf), "Value: %u", *pData->m_pVariable); pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf); - ColorHSLA Hsla = ColorHSLA(*pData->m_pVariable, true); - if(pData->m_Light) - Hsla = Hsla.UnclampLighting(); - str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_truncate(Hsla.h * 360), round_truncate(Hsla.s * 100), round_truncate(Hsla.l * 100)); + const ColorHSLA Hsla = ColorHSLA(*pData->m_pVariable, true).UnclampLighting(pData->m_DarkestLighting); + str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_to_int(Hsla.h * 360), round_to_int(Hsla.s * 100), round_to_int(Hsla.l * 100)); pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf); const ColorRGBA Rgba = color_cast(Hsla); - str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_truncate(Rgba.r * 255), round_truncate(Rgba.g * 255), round_truncate(Rgba.b * 255), Rgba.Pack(false)); + str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_to_int(Rgba.r * 255), round_to_int(Rgba.g * 255), round_to_int(Rgba.b * 255), Rgba.Pack(false)); pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf); if(pData->m_Alpha) { - str_format(aBuf, sizeof(aBuf), "A: %d%%", round_truncate(Hsla.a * 100)); + str_format(aBuf, sizeof(aBuf), "A: %d%%", round_to_int(Hsla.a * 100)); pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf); } } @@ -494,19 +492,19 @@ void CConfigManager::Con_Toggle(IConsole::IResult *pResult, void *pUserData) if(pVariable->m_Type == SConfigVariable::VAR_INT) { SIntConfigVariable *pIntVariable = static_cast(pVariable); - pIntVariable->SetValue(*pIntVariable->m_pVariable == pResult->GetInteger(1) ? pResult->GetInteger(2) : pResult->GetInteger(1)); + pIntVariable->SetValue(*pIntVariable->m_pVariable == pResult->GetInteger(pResult->GetInteger(1) ? 2 : 1)); } else if(pVariable->m_Type == SConfigVariable::VAR_COLOR) { SColorConfigVariable *pColorVariable = static_cast(pVariable); - const float Darkest = pColorVariable->m_Light ? 0.5f : 0.0f; - const std::optional Value = *pColorVariable->m_pVariable == pResult->GetColor(1, pColorVariable->m_Light).value_or(ColorHSLA(0, 0, 0)).Pack(Darkest, pColorVariable->m_Alpha) ? pResult->GetColor(2, pColorVariable->m_Light) : pResult->GetColor(1, pColorVariable->m_Light); - pColorVariable->SetValue(Value.value_or(ColorHSLA(0, 0, 0)).Pack(Darkest, pColorVariable->m_Alpha)); + const bool EqualToFirst = *pColorVariable->m_pVariable == pResult->GetColor(1, pColorVariable->m_DarkestLighting).value_or(ColorHSLA(0, 0, 0)).Pack(pColorVariable->m_DarkestLighting, pColorVariable->m_Alpha); + const std::optional Value = pResult->GetColor(EqualToFirst ? 2 : 1, pColorVariable->m_DarkestLighting); + pColorVariable->SetValue(Value.value_or(ColorHSLA(0, 0, 0)).Pack(pColorVariable->m_DarkestLighting, pColorVariable->m_Alpha)); } else if(pVariable->m_Type == SConfigVariable::VAR_STRING) { SStringConfigVariable *pStringVariable = static_cast(pVariable); - pStringVariable->SetValue(str_comp(pStringVariable->m_pStr, pResult->GetString(1)) == 0 ? pResult->GetString(2) : pResult->GetString(1)); + pStringVariable->SetValue(pResult->GetString(str_comp(pStringVariable->m_pStr, pResult->GetString(1)) == 0 ? 2 : 1)); } return; } diff --git a/src/engine/shared/config.h b/src/engine/shared/config.h index 01b9fdf51..431ca0272 100644 --- a/src/engine/shared/config.h +++ b/src/engine/shared/config.h @@ -54,9 +54,10 @@ enum CFGFLAG_GAME = 1 << 8, CFGFLAG_NONTEEHISTORIC = 1 << 9, CFGFLAG_COLLIGHT = 1 << 10, - CFGFLAG_COLALPHA = 1 << 11, - CFGFLAG_INSENSITIVE = 1 << 12, - CMDFLAG_PRACTICE = 1 << 13, + CFGFLAG_COLLIGHT7 = 1 << 11, + CFGFLAG_COLALPHA = 1 << 12, + CFGFLAG_INSENSITIVE = 1 << 13, + CMDFLAG_PRACTICE = 1 << 14, }; struct SConfigVariable @@ -133,7 +134,7 @@ struct SColorConfigVariable : public SConfigVariable { unsigned *m_pVariable; unsigned m_Default; - bool m_Light; + float m_DarkestLighting; bool m_Alpha; unsigned m_OldValue; @@ -141,11 +142,22 @@ struct SColorConfigVariable : public SConfigVariable SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp), m_pVariable(pVariable), m_Default(Default), - m_Light(Flags & CFGFLAG_COLLIGHT), m_Alpha(Flags & CFGFLAG_COLALPHA), m_OldValue(Default) { *m_pVariable = m_Default; + if(Flags & CFGFLAG_COLLIGHT) + { + m_DarkestLighting = ColorHSLA::DARKEST_LGT; + } + else if(Flags & CFGFLAG_COLLIGHT7) + { + m_DarkestLighting = ColorHSLA::DARKEST_LGT7; + } + else + { + m_DarkestLighting = 0.0f; + } } ~SColorConfigVariable() override = default; diff --git a/src/engine/shared/config.rs b/src/engine/shared/config.rs index ca42303ee..968f18025 100644 --- a/src/engine/shared/config.rs +++ b/src/engine/shared/config.rs @@ -45,13 +45,21 @@ pub const CFGFLAG_NONTEEHISTORIC: i32 = 1 << 9; /// Has no effect on other commands or config variables. pub const CFGFLAG_COLLIGHT: i32 = 1 << 10; +/// Color config variable that can only have lightness (61/255) to 1.0. +/// +/// This is achieved by dividing the lightness channel by and adding (61/255), i.e. +/// remapping all the colors. +/// +/// Has no effect on other commands or config variables. +pub const CFGFLAG_COLLIGHT7: i32 = 1 << 11; + /// Color config variable that includes an alpha (opacity) value. /// /// Has no effect on other commands or config variables. -pub const CFGFLAG_COLALPHA: i32 = 1 << 11; +pub const CFGFLAG_COLALPHA: i32 = 1 << 12; /// Config variable with insensitive data that can be included in client /// integrity checks. /// /// This should only be set on config variables the server could observe anyway. -pub const CFGFLAG_INSENSITIVE: i32 = 1 << 12; +pub const CFGFLAG_INSENSITIVE: i32 = 1 << 13; diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index b1e1b1268..8858d38b0 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -138,13 +138,13 @@ MACRO_CONFIG_INT(ClPlayerDefaultEyes, player_default_eyes, 0, 0, 5, CFGFLAG_CLIE MACRO_CONFIG_STR(ClSkinPrefix, cl_skin_prefix, 12, "", CFGFLAG_CLIENT | CFGFLAG_SAVE, "Replace the skins by skins with this prefix (e.g. kitty, santa)") MACRO_CONFIG_INT(ClFatSkins, cl_fat_skins, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable fat skins") -MACRO_CONFIG_COL(ClPlayer7ColorBody, player7_color_body, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player body color") -MACRO_CONFIG_COL(ClPlayer7ColorFeet, player7_color_feet, 0x1C873E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player feet color") +MACRO_CONFIG_COL(ClPlayer7ColorBody, player7_color_body, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Player body color") +MACRO_CONFIG_COL(ClPlayer7ColorFeet, player7_color_feet, 0x1C873E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Player feet color") -MACRO_CONFIG_COL(ClPlayer7ColorMarking, player7_color_marking, 0xFF0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_COLALPHA | CFGFLAG_INSENSITIVE, "Player marking color") -MACRO_CONFIG_COL(ClPlayer7ColorDecoration, player7_color_decoration, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player decoration color") -MACRO_CONFIG_COL(ClPlayer7ColorHands, player7_color_hands, 0x1B759E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player hands color") -MACRO_CONFIG_COL(ClPlayer7ColorEyes, player7_color_eyes, 0x0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player eyes color") +MACRO_CONFIG_COL(ClPlayer7ColorMarking, player7_color_marking, 0xFF0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_COLALPHA | CFGFLAG_INSENSITIVE, "Player marking color") +MACRO_CONFIG_COL(ClPlayer7ColorDecoration, player7_color_decoration, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Player decoration color") +MACRO_CONFIG_COL(ClPlayer7ColorHands, player7_color_hands, 0x1B759E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Player hands color") +MACRO_CONFIG_COL(ClPlayer7ColorEyes, player7_color_eyes, 0x0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Player eyes color") MACRO_CONFIG_INT(ClPlayer7UseCustomColorBody, player7_use_custom_color_body, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for body") MACRO_CONFIG_INT(ClPlayer7UseCustomColorMarking, player7_use_custom_color_marking, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for marking") MACRO_CONFIG_INT(ClPlayer7UseCustomColorDecoration, player7_use_custom_color_decoration, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for decoration") @@ -159,13 +159,13 @@ MACRO_CONFIG_STR(ClPlayer7SkinHands, player7_skin_hands, protocol7::MAX_SKIN_ARR MACRO_CONFIG_STR(ClPlayer7SkinFeet, player7_skin_feet, protocol7::MAX_SKIN_ARRAY_SIZE, "standard", CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Player skin feet") MACRO_CONFIG_STR(ClPlayer7SkinEyes, player7_skin_eyes, protocol7::MAX_SKIN_ARRAY_SIZE, "standard", CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Player skin eyes") -MACRO_CONFIG_COL(ClDummy7ColorBody, dummy7_color_body, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy body color") -MACRO_CONFIG_COL(ClDummy7ColorFeet, dummy7_color_feet, 0x1C873E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy feet color") +MACRO_CONFIG_COL(ClDummy7ColorBody, dummy7_color_body, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Dummy body color") +MACRO_CONFIG_COL(ClDummy7ColorFeet, dummy7_color_feet, 0x1C873E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Dummy feet color") -MACRO_CONFIG_COL(ClDummy7ColorMarking, dummy7_color_marking, 0xFF0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_COLALPHA | CFGFLAG_INSENSITIVE, "Dummy marking color") -MACRO_CONFIG_COL(ClDummy7ColorDecoration, dummy7_color_decoration, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy decoration color") -MACRO_CONFIG_COL(ClDummy7ColorHands, dummy7_color_hands, 0x1B759E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy hands color") -MACRO_CONFIG_COL(ClDummy7ColorEyes, dummy7_color_eyes, 0x0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy eyes color") +MACRO_CONFIG_COL(ClDummy7ColorMarking, dummy7_color_marking, 0xFF0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_COLALPHA | CFGFLAG_INSENSITIVE, "Dummy marking color") +MACRO_CONFIG_COL(ClDummy7ColorDecoration, dummy7_color_decoration, 0x1B6F74, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Dummy decoration color") +MACRO_CONFIG_COL(ClDummy7ColorHands, dummy7_color_hands, 0x1B759E, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Dummy hands color") +MACRO_CONFIG_COL(ClDummy7ColorEyes, dummy7_color_eyes, 0x0000FF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT7 | CFGFLAG_INSENSITIVE, "Dummy eyes color") MACRO_CONFIG_INT(ClDummy7UseCustomColorBody, dummy7_use_custom_color_body, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for body") MACRO_CONFIG_INT(ClDummy7UseCustomColorMarking, dummy7_use_custom_color_marking, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for marking") MACRO_CONFIG_INT(ClDummy7UseCustomColorDecoration, dummy7_use_custom_color_decoration, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors for decoration") diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index 42bd71d8a..c7e0fb4d2 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -40,7 +40,7 @@ float CConsole::CResult::GetFloat(unsigned Index) const return str_tofloat(m_apArgs[Index]); } -std::optional CConsole::CResult::GetColor(unsigned Index, bool Light) const +std::optional CConsole::CResult::GetColor(unsigned Index, float DarkestLighting) const { if(Index >= m_NumArgs) return std::nullopt; @@ -51,10 +51,7 @@ std::optional CConsole::CResult::GetColor(unsigned Index, bool Light) unsigned long Value = str_toulong_base(pStr, 10); if(Value == std::numeric_limits::max()) return std::nullopt; - const ColorHSLA Hsla = ColorHSLA(Value, true); - if(Light) - return Hsla.UnclampLighting(); - return Hsla; + return ColorHSLA(Value, true).UnclampLighting(DarkestLighting); } else if(*pStr == '$') // Hex RGB/RGBA { diff --git a/src/engine/shared/console.h b/src/engine/shared/console.h index 2636c456e..9a40dd3d1 100644 --- a/src/engine/shared/console.h +++ b/src/engine/shared/console.h @@ -115,7 +115,7 @@ class CConsole : public IConsole const char *GetString(unsigned Index) const override; int GetInteger(unsigned Index) const override; float GetFloat(unsigned Index) const override; - std::optional GetColor(unsigned Index, bool Light) const override; + std::optional GetColor(unsigned Index, float DarkestLighting) const override; void RemoveArgument(unsigned Index) override { diff --git a/src/game/client/components/ghost.cpp b/src/game/client/components/ghost.cpp index e6e98fd90..26272d369 100644 --- a/src/game/client/components/ghost.cpp +++ b/src/game/client/components/ghost.cpp @@ -393,8 +393,8 @@ void CGhost::InitRenderInfos(CGhostItem *pGhost) pRenderInfo->m_CustomColoredSkin = pGhost->m_Skin.m_UseCustomColor; if(pGhost->m_Skin.m_UseCustomColor) { - pRenderInfo->m_ColorBody = color_cast(ColorHSLA(pGhost->m_Skin.m_ColorBody).UnclampLighting()); - pRenderInfo->m_ColorFeet = color_cast(ColorHSLA(pGhost->m_Skin.m_ColorFeet).UnclampLighting()); + pRenderInfo->m_ColorBody = color_cast(ColorHSLA(pGhost->m_Skin.m_ColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT)); + pRenderInfo->m_ColorFeet = color_cast(ColorHSLA(pGhost->m_Skin.m_ColorFeet).UnclampLighting(ColorHSLA::DARKEST_LGT)); } else { diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 993cc038c..ddfe96784 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -1828,8 +1828,8 @@ CTeeRenderInfo CMenus::GetTeeRenderInfo(vec2 Size, const char *pSkinName, bool C TeeInfo.m_CustomColoredSkin = CustomSkinColors; if(CustomSkinColors) { - TeeInfo.m_ColorBody = color_cast(ColorHSLA(CustomSkinColorBody).UnclampLighting()); - TeeInfo.m_ColorFeet = color_cast(ColorHSLA(CustomSkinColorFeet).UnclampLighting()); + TeeInfo.m_ColorBody = color_cast(ColorHSLA(CustomSkinColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT)); + TeeInfo.m_ColorFeet = color_cast(ColorHSLA(CustomSkinColorFeet).UnclampLighting(ColorHSLA::DARKEST_LGT)); } else { diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index db89a67d2..e6fc9dd73 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -638,8 +638,8 @@ void CMenus::RenderSettingsTee(CUIRect MainView) OwnSkinInfo.m_CustomColoredSkin = *pUseCustomColor; if(*pUseCustomColor) { - OwnSkinInfo.m_ColorBody = color_cast(ColorHSLA(*pColorBody).UnclampLighting()); - OwnSkinInfo.m_ColorFeet = color_cast(ColorHSLA(*pColorFeet).UnclampLighting()); + OwnSkinInfo.m_ColorBody = color_cast(ColorHSLA(*pColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT)); + OwnSkinInfo.m_ColorFeet = color_cast(ColorHSLA(*pColorFeet).UnclampLighting(ColorHSLA::DARKEST_LGT)); } else { @@ -843,7 +843,7 @@ void CMenus::RenderSettingsTee(CUIRect MainView) if(g_Config.m_Debug) { - const ColorRGBA BloodColor = *pUseCustomColor ? color_cast(ColorHSLA(*pColorBody).UnclampLighting()) : pSkinToBeDraw->m_BloodColor; + const ColorRGBA BloodColor = *pUseCustomColor ? color_cast(ColorHSLA(*pColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT)) : pSkinToBeDraw->m_BloodColor; Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(BloodColor.r, BloodColor.g, BloodColor.b, 1.0f); diff --git a/src/game/client/components/menus_settings7.cpp b/src/game/client/components/menus_settings7.cpp index ba27c5690..cfde9d187 100644 --- a/src/game/client/components/menus_settings7.cpp +++ b/src/game/client/components/menus_settings7.cpp @@ -299,7 +299,7 @@ void CMenus::RenderSettingsTeeCustom7(CUIRect MainView) CustomColors.HSplitTop(5.0f, nullptr, &CustomColors); CustomColors.HSplitTop(95.0f, &CustomColorScrollbars, &CustomColors); - if(RenderHslaScrollbars(&CustomColorScrollbars, CSkins7::ms_apColorVariables[(int)m_Dummy][m_TeePartSelected], m_TeePartSelected == protocol7::SKINPART_MARKING, CSkins7::DARKEST_COLOR_LGT)) + if(RenderHslaScrollbars(&CustomColorScrollbars, CSkins7::ms_apColorVariables[(int)m_Dummy][m_TeePartSelected], m_TeePartSelected == protocol7::SKINPART_MARKING, ColorHSLA::DARKEST_LGT7)) { SetNeedSendInfo(); } diff --git a/src/game/client/components/skins7.cpp b/src/game/client/components/skins7.cpp index 432a6e64d..6dc5a18a2 100644 --- a/src/game/client/components/skins7.cpp +++ b/src/game/client/components/skins7.cpp @@ -477,7 +477,7 @@ void CSkins7::RandomizeSkin(int Dummy) ColorRGBA CSkins7::GetColor(int Value, bool UseAlpha) const { - return color_cast(ColorHSLA(Value, UseAlpha).UnclampLighting(DARKEST_COLOR_LGT)); + return color_cast(ColorHSLA(Value, UseAlpha).UnclampLighting(ColorHSLA::DARKEST_LGT7)); } ColorRGBA CSkins7::GetTeamColor(int UseCustomColors, int PartColor, int Team, int Part) const @@ -501,7 +501,7 @@ ColorRGBA CSkins7::GetTeamColor(int UseCustomColors, int PartColor, int Team, in int h = TeamHue; int s = clamp(mix(TeamSat, PartSat, 0.2), MinSat, MaxSat); - int l = clamp(mix(TeamLgt, PartLgt, 0.2), (int)DARKEST_COLOR_LGT, 200); + int l = clamp(mix(TeamLgt, PartLgt, 0.2), (int)ColorHSLA::DARKEST_LGT7, 200); int ColorVal = (h << 16) + (s << 8) + l; diff --git a/src/game/client/components/skins7.h b/src/game/client/components/skins7.h index 63ca5c02a..3cfd1f74f 100644 --- a/src/game/client/components/skins7.h +++ b/src/game/client/components/skins7.h @@ -26,8 +26,6 @@ public: HAT_OFFSET_SIDE = 2, }; - static constexpr float DARKEST_COLOR_LGT = 61.0f / 255.0f; - struct CSkinPart { int m_Flags; diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index b47921ccb..ac4bdbfff 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -1551,8 +1551,8 @@ void CGameClient::OnNewSnapshot() if(!m_GameInfo.m_AllowXSkins && (pClient->m_aSkinName[0] == 'x' && pClient->m_aSkinName[1] == '_')) str_copy(pClient->m_aSkinName, "default"); - pClient->m_SkinInfo.m_ColorBody = color_cast(ColorHSLA(pClient->m_ColorBody).UnclampLighting()); - pClient->m_SkinInfo.m_ColorFeet = color_cast(ColorHSLA(pClient->m_ColorFeet).UnclampLighting()); + pClient->m_SkinInfo.m_ColorBody = color_cast(ColorHSLA(pClient->m_ColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT)); + pClient->m_SkinInfo.m_ColorFeet = color_cast(ColorHSLA(pClient->m_ColorFeet).UnclampLighting(ColorHSLA::DARKEST_LGT)); pClient->m_SkinInfo.m_Size = 64; // find new skin diff --git a/src/game/server/teeinfo.cpp b/src/game/server/teeinfo.cpp index 5458a1cc2..5d4713f1e 100644 --- a/src/game/server/teeinfo.cpp +++ b/src/game/server/teeinfo.cpp @@ -76,8 +76,8 @@ void CTeeInfo::ToSixup() if(m_UseCustomColor) { - int ColorBody = ColorHSLA(m_ColorBody).UnclampLighting().Pack(ms_DarkestLGT7); - int ColorFeet = ColorHSLA(m_ColorFeet).UnclampLighting().Pack(ms_DarkestLGT7); + int ColorBody = ColorHSLA(m_ColorBody).UnclampLighting(ColorHSLA::DARKEST_LGT).Pack(ColorHSLA::DARKEST_LGT7); + int ColorFeet = ColorHSLA(m_ColorFeet).UnclampLighting(ColorHSLA::DARKEST_LGT).Pack(ColorHSLA::DARKEST_LGT7); m_aUseCustomColors[protocol7::SKINPART_BODY] = true; m_aUseCustomColors[protocol7::SKINPART_MARKING] = true; m_aUseCustomColors[protocol7::SKINPART_DECORATION] = true; @@ -138,9 +138,9 @@ void CTeeInfo::FromSixup() str_copy(m_aSkinName, g_aStdSkins[BestSkin].m_aSkinName, sizeof(m_aSkinName)); m_UseCustomColor = true; m_ColorBody = ColorHSLA(m_aUseCustomColors[protocol7::SKINPART_BODY] ? m_aSkinPartColors[protocol7::SKINPART_BODY] : 255) - .UnclampLighting(ms_DarkestLGT7) + .UnclampLighting(ColorHSLA::DARKEST_LGT7) .Pack(ColorHSLA::DARKEST_LGT); m_ColorFeet = ColorHSLA(m_aUseCustomColors[protocol7::SKINPART_FEET] ? m_aSkinPartColors[protocol7::SKINPART_FEET] : 255) - .UnclampLighting(ms_DarkestLGT7) + .UnclampLighting(ColorHSLA::DARKEST_LGT7) .Pack(ColorHSLA::DARKEST_LGT); } diff --git a/src/game/server/teeinfo.h b/src/game/server/teeinfo.h index 1200c0de8..d3997cf42 100644 --- a/src/game/server/teeinfo.h +++ b/src/game/server/teeinfo.h @@ -4,8 +4,6 @@ class CTeeInfo { public: - constexpr static const float ms_DarkestLGT7 = 61 / 255.0f; - char m_aSkinName[24] = {'\0'}; int m_UseCustomColor = 0; int m_ColorBody = 0; diff --git a/src/rust-bridge/cpp/console.cpp b/src/rust-bridge/cpp/console.cpp index eeaab723b..368ec0633 100644 --- a/src/rust-bridge/cpp/console.cpp +++ b/src/rust-bridge/cpp/console.cpp @@ -108,9 +108,9 @@ void cxxbridge1$IConsole_IResult$GetString(const ::IConsole_IResult &self, ::std new (return$) ::StrRef((self.*GetString$)(Index)); } -void cxxbridge1$IConsole_IResult$GetColor(const ::IConsole_IResult &self, ::std::uint32_t Index, bool Light, ::ColorHSLA *return$) noexcept { - std::optional<::ColorHSLA> (::IConsole_IResult::*GetColor$)(::std::uint32_t, bool) const = &::IConsole_IResult::GetColor; - new(return$)::ColorHSLA((self.*GetColor$)(Index, Light).value_or(::ColorHSLA(0, 0, 0))); +void cxxbridge1$IConsole_IResult$GetColor(const ::IConsole_IResult &self, ::std::uint32_t Index, float DarkestLighting, ::ColorHSLA *return$) noexcept { + std::optional<::ColorHSLA> (::IConsole_IResult::*GetColor$)(::std::uint32_t, float) const = &::IConsole_IResult::GetColor; + new(return$)::ColorHSLA((self.*GetColor$)(Index, DarkestLighting).value_or(::ColorHSLA(0, 0, 0))); } ::std::int32_t cxxbridge1$IConsole_IResult$NumArguments(const ::IConsole_IResult &self) noexcept {