mirror of
https://github.com/ddnet/ddnet.git
synced 2024-09-20 09:34:19 +00:00
removed some debugging code
This commit is contained in:
parent
980e4885f0
commit
a950501b22
|
@ -275,13 +275,6 @@ void player_core::tick()
|
|||
vec2 closest_point = closest_point_on_line(hook_pos, new_pos, p->pos);
|
||||
if(distance(p->pos, closest_point) < phys_size+2.0f)
|
||||
{
|
||||
dbg_msg("", "state=%d p0=%f,%f p1=%f,%f t=%f,%f c=%f,%f",
|
||||
hook_state,
|
||||
hook_pos.x, hook_pos.y,
|
||||
new_pos.x, new_pos.y,
|
||||
p->pos.x, p->pos.y,
|
||||
closest_point.x, closest_point.y
|
||||
);
|
||||
triggered_events |= COREEVENT_HOOK_ATTACH_PLAYER;
|
||||
hook_state = HOOK_GRABBED;
|
||||
hooked_player = i;
|
||||
|
|
Loading…
Reference in a new issue